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My fork of OpenSim for IG and DG, called SledjChisl.
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path:
root
/
OpenSim
/
Capabilities
/
Handlers
/
GetTexture
/
GetTextureHandler.cs
(
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)
Commit message (
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Age
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seems to compile ( tests comented out)
UbitUmarov
2015-09-02
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bad merge?
UbitUmarov
2015-09-01
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turn off KeepAlive
UbitUmarov
2015-08-24
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do keepalive on mesh and texture GET. Dont use reusecontext any where.
UbitUmarov
2015-08-18
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Merge branch 'master' into careminster
Melanie
2013-11-23
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Merge branch 'master' into careminster
Melanie
2013-06-11
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Merge branch 'avination' into careminster
Melanie
2013-01-23
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-4
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* A better way to handle the last fix (This is in case the viewer provides a ...
teravus
2013-01-21
1
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+16
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* The fallthrough of FetchTexture was no longer resulting in a 404 response o...
teravus
2013-01-21
1
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+10
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Merge branch 'master' into careminster
Melanie
2012-12-07
1
-1
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+34
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Merge branch 'avination' into careminster
Melanie
2012-11-17
1
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+5
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Another step in the chain. Pipe the throttle update to the appropriate PollS...
teravus
2012-11-05
1
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Merge branch 'avination' into careminster
Melanie
2012-09-27
1
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+20
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don't send a partial contents report if we are sending all data
UbitUmarov
2012-09-26
1
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+15
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fix GetTextureHandler range
UbitUmarov
2012-09-26
1
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+5
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Merge branch 'avination' into careminster
Melanie
2012-09-16
1
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+73
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Revamp the HTTP textures handler to allow a maximum of four fetches
Melanie
2012-09-14
1
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+73
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Merge branch 'master' into careminster
Melanie
2012-09-07
1
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+29
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Merge branch 'avination' into careminster
Melanie
2012-07-06
1
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+3
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Changed GetTexture error code RequestedRangeNotSatisfiable to NotFound, since...
UbitUmarov
2012-07-06
1
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Fix test breakage
Diva Canto
2014-05-08
1
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+1
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Make the URL for texture redirects match the path of the resource that we use...
Diva Canto
2014-05-08
1
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Finished implementing redirects in GetTexture.
Diva Canto
2014-05-07
1
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refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Justin Clark-Casey (justincc)
2013-11-15
1
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+1
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Add "show caps stats by user" and "show caps stats by cap" console commands t...
Justin Clark-Casey (justincc)
2013-07-08
1
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Remove Temporary from use to shortcut asset stores. The Local property
Mic Bowman
2013-06-10
1
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+1
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minor: change method doc on GetTextureHandler.TryParseRange(), mainly to trig...
Justin Clark-Casey (justincc)
2012-12-06
1
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+2
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Allow GetTexture calls with no second value in the range header (e.g. just 53...
Justin Clark-Casey (justincc)
2012-12-06
1
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+34
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minor: Comment out "Client requested range for texture ... but" message. Thi...
Justin Clark-Casey (justincc)
2012-10-12
1
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+3
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If the GetTexture capability receives a request for a range of data beyond th...
Justin Clark-Casey (justincc)
2012-09-06
1
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+29
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Don't include time to transmit response back to requester when assessing slow...
Justin Clark-Casey (justincc)
2012-06-13
1
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+0
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Implement optional name and description on http stream handlers so that we ca...
Justin Clark-Casey (justincc)
2012-05-03
1
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+2
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Add commented log lines to FetchInventoryDescendents2 path for future use.
Justin Clark-Casey (justincc)
2011-12-09
1
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+9
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Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...
Justin Clark-Casey (justincc)
2011-12-05
1
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+3
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For the GetTexture capability, if a data range is requested that covers the w...
Justin Clark-Casey (justincc)
2011-12-05
1
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+25
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refactor: Separate the upload baked texture handler out from BunchOfCaps
Justin Clark-Casey (justincc)
2011-12-01
1
-3
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+1
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Save the default terrain texture UUIDs for a new region instead of leaving th...
Justin Clark-Casey (justincc)
2011-09-09
1
-3
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+2
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Comment verbose debug message in GetTexture
Diva Canto
2011-05-08
1
-1
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+1
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Refactored the GetMesh module into a handler and a module, to be the same as ...
Diva Canto
2011-05-02
1
-0
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+357