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path: root/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs (follow)
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* seems to compile ( tests comented out)UbitUmarov2015-09-021-167/+51
* bad merge?UbitUmarov2015-09-011-30/+164
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| * turn off KeepAliveUbitUmarov2015-08-241-6/+6
| * do keepalive on mesh and texture GET. Dont use reusecontext any where.UbitUmarov2015-08-181-6/+6
| * * Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMes...teravus2012-11-241-0/+3
| * * Plumbing and basic setting of the GetMesh Cap Throttler.teravus2012-11-171-1/+20
| * * Fixes mesh loading issues in last commit.teravus2012-11-151-0/+9
| * * Prep work switching the GetMeshModule over to a poll service.teravus2012-11-091-5/+126
* | revised GetMesh to not use intermediate base64 coding schemeFreaky Tech2015-03-051-44/+183
* | Allow GetMesh capability to be served directly by a server like GetTextureJustin Clark-Casey (justincc)2014-11-251-31/+29
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* Don't need to try both AssetService.Get and GetCached in GetMesh since Get al...Justin Clark-Casey (justincc)2011-08-181-36/+9
* Refactored the GetMesh module into a handler and a module, to be the same as ...Diva Canto2011-05-021-0/+143