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My fork of OpenSim for IG and DG, called SledjChisl.
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path:
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OpenSim.RegionServer
/
world
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Primitive.cs
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Author
Age
Files
Lines
*
Some more code refactoring, plus a restructuring of the directories so that t...
MW
2007-05-24
1
-570
/
+0
*
Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ,...
MW
2007-05-21
1
-8
/
+8
*
* minor refactoring for readability (and to lessen greed)
lbsa71
2007-05-21
1
-2
/
+2
*
Small clean up of files and directories
MW
2007-04-25
1
-1
/
+1
*
Needs testing.
Adam Frisby
2007-04-22
1
-0
/
+7
*
* Extended Script API with GetRandomAvatar
lbsa71
2007-04-03
1
-13
/
+10
*
Limited (hacked) object linking. Note: once you have linked a set of prims to...
MW
2007-04-03
1
-1
/
+8
*
Temporary fix for the object taking bug
MW
2007-04-03
1
-37
/
+1
*
More cleaning up of SimClient and packet handling
MW
2007-04-01
1
-1
/
+0
*
Can now Rez and DeRez objects (take to and from inventory).
MW
2007-03-31
1
-13
/
+90
*
Some very basic terraforming, can raise and lower the terrain, but currently ...
MW
2007-03-30
1
-2
/
+4
*
RIP OpenSimRoot. (removed)
MW
2007-03-28
1
-11
/
+34
*
* revert the revert - begin the beguine
lbsa71
2007-03-27
1
-10
/
+17
*
* Reverting todays work. It was worth a try.
lbsa71
2007-03-27
1
-17
/
+10
*
* Continued refactoring away OpenSimRoot - now it's down to the final 2.
lbsa71
2007-03-27
1
-10
/
+17
*
Hopefully fixed the texture uploading and the crashing when a prim with a upl...
MW
2007-03-25
1
-3
/
+5
*
brought zircon branch into trunk
gareth
2007-03-22
1
-0
/
+485