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This allows someone with access to this command on the XMLRPCAdmin interface to teleport an avatar to an arbitrary region and/or position.
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It appears that this is entirely unnecessary since the poll http handlers are dealt with on a separate code path.
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url for all users
This meant that if a user exited the region, the UploadTexture handler would be effectively removed for everyone, causing subsequent failures.
This hopefully resolves the recent UploadTexture LLSD problems
This was a regression in 5640f2e (Thu Dec 1 23:24:15 2011 +0000)
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a new queue object.
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the UploadBakedTexture cap asynchronously."
This is a possible cause of the dramatic upswing in "Unable to upload... No handler registered for LLSD requests..."
Needs more investigation.
This reverts commit 1854c52ea3c60d0a47f9793a7f5ec405e15489ca.
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UUID for each bake type and whether the simulator can find it.
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than accidentally doing nothing
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send" command for a chosen avatar as well as all
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"appearance send" console command
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Add OpenSim.Region.Capabilities.Handlers.Tests.dll into test suite
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in map search.
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of OSHttpRequest/OSHttpResponse.
This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation.
This is also required to write regression tests that involve the HTTP layer.
If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
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llTransferLindenDollars
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
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whole asset length, return HTTP PartialContent instead of NotFound
NotFound is obviously wrong, and this change stops viewer 3.2.2 (and v probably earlier) complaining in the log about missing textures that are actually present.
We still return PartialContent even if the range requested is a superset of the data range as per httpd's behaviour
https://issues.apache.org/bugzilla/show_bug.cgi?id=51878
Viewer 3.2.2 and very probably earlier appear happy with this.
Whether fixing this NotFound bug has any practical effect apart from resolve viewer log messages is unknown.
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into bigmerge
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
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wide use will have to wait a few releases. So the sims are still calling GET for now.
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since they don't do anything useful.
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stage and then at Scene.AddClient()
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This required an option to be added to NullRegionData via ConnectionString for it to act as a non-static instance, so that regression tests (which only load this class once) don't get hopeless confused and complex to compensate.
Normal standalone operation unaffected.
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dictionary rather than AgentCircuitManager.AgentCircuits directly in "show circuits" to avoid enumeration exceptions
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