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* | dont tell clients that we can edit a friend's attachments when we do forbid itUbitUmarov2015-10-271-1/+1
* | friends rights to edit objects display on viewers fixed. This needs to be op...UbitUmarov2015-10-271-5/+9
* | Make changes to a friend rights reach him on another sim; find on map does sh...UbitUmarov2015-10-262-17/+78
* | add basic SendFindAgent() to lludp. Future use may require a list of pairs (...UbitUmarov2015-10-265-7/+40
* | try fix IRC connector issue on mantis 7731 but with code a bit diferent from...UbitUmarov2015-10-261-12/+14
* | merge issue: fix missing '/'UbitUmarov2015-10-241-2/+3
* | Removed invalid dependencies from prebuild (those dlls no longer exist)Diva Canto2015-10-221-2/+0
* | replace objects scale clamp by a more readable clamp. Simplify GroupResize a...UbitUmarov2015-10-232-139/+83
* | let ode also finish internal representation of prim actors, before simulationUbitUmarov2015-10-221-0/+40
* | Make physics engines finish internal representation of loaded prims before st...UbitUmarov2015-10-224-6/+13
* | rename terrain for opensim and respective configuration flag that a future c...UbitUmarov2015-10-223-34/+37
* | Mark XAssetService obsolete and warn users.Diva Canto2015-10-211-0/+2
* | Fix an issue introduced in 70a46fe0907c822a5244e36c338bf559ffbec965. I accide...Diva Canto2015-10-211-0/+1
* | recover scripts execution time stat i lost on previus changes. Behing async,...UbitUmarov2015-10-212-5/+10
* | update ubOde hashspaces levelsUbitUmarov2015-10-211-3/+3
* | we do not have prims with size 2^128, missing fileUbitUmarov2015-10-211-11/+6
* | we do not have prims with size 2^128...UbitUmarov2015-10-211-6/+5
* | also on OpenSimDefaults.iniUbitUmarov2015-10-211-15/+5
* | fix or remove some wrong ODE configuration settingsUbitUmarov2015-10-211-34/+7
* | remove the use of Vector3 for axis locks on the rest of enginesUbitUmarov2015-10-217-26/+13
* | the inertia matrix inversions and body inertia changes to implement axis loc...UbitUmarov2015-10-211-288/+59
* | stop using a vector3 to store axis locks 3bit flags also in odeUbitUmarov2015-10-202-56/+47
* | stop using a vector3 to store axis locks 3bit flags in ubOdeUbitUmarov2015-10-202-38/+46
* | move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to P...UbitUmarov2015-10-202-21/+16
* | add axis locks to sop serializer. Now they are also saved to inventoryUbitUmarov2015-10-201-0/+8
* | also apply axis locks, when creating a prim physics actorUbitUmarov2015-10-201-0/+14
* | store rotation axis locks in MySql and SQlite dbs ( others need to be update...UbitUmarov2015-10-204-5/+26
* | stop using a Vector3 to store 3bitsUbitUmarov2015-10-202-22/+57
* | STATUS_ROTATE are linkset flags and not primUbitUmarov2015-10-202-18/+20
* | update ODE windows DLL libraries to a modified version 0.13.1 r1902. Linux wi...UbitUmarov2015-10-202-0/+0
* | On to 0.8.3!Diva Canto2015-10-1844-44/+44
* | Added warning in RegionCombinerModule about it being considered obsolete and ...Diva Canto2015-10-181-0/+2
* | Fixed merge conflictsDiva Canto2015-10-189-120/+35
* | The protocol version checking on the grid server connector seemed to have a b...Diva Canto2015-10-171-1/+18
* | stop a object when making it not physicalUbitUmarov2015-10-181-2/+9
* | Fix wrong active angularlock detection (it was only burning cpu), stop tryin...UbitUmarov2015-10-172-16/+11
* | fix GetTerrainHeightAtXY for large regions. Also change ode dispose()UbitUmarov2015-10-171-386/+30
* | bug fix. Some rare meshs reported as having +-infinity dimensionsUbitUmarov2015-10-151-6/+28
* | More exception catching in ODE at shutdown. Not sure why the exception happens.Diva Canto2015-10-141-1/+10
* | Restored authentication in AssetServicesConnector.Diva Canto2015-10-141-2/+2
* | Also restoring proper function for Simian external GetTexture functionality.Diva Canto2015-10-141-6/+5
* | Fixed Robust-bound GetTexture handler that had been knocked off with the new ...Diva Canto2015-10-142-3/+434
* | Fixed exception upon shutting down in plain ODE.Diva Canto2015-10-141-2/+5
* | fix a typo..UbitUmarov2015-10-141-1/+0
* | bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softerUbitUmarov2015-10-141-68/+74
* | reduce jitter due to viewer interpolators on objects that are really almost ...UbitUmarov2015-10-131-37/+87
* | change fps and dilation (still something not that usefull). make collisions ...UbitUmarov2015-10-131-86/+77
* | rename UbitMeshmerizer class as ubMeshmerizerUbitUmarov2015-10-131-1/+1
* | in stats use real integration time, not the wanted one. Dont let stats calls...UbitUmarov2015-10-121-20/+29
* | detect a fully degenerated mesh and avoid using it and so crashing ubOdeUbitUmarov2015-10-122-1/+18