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authorUbitUmarov2015-10-21 01:11:39 +0100
committerUbitUmarov2015-10-21 01:11:39 +0100
commitc37ea1910d59e4747d22ef0441d13a8335c21c65 (patch)
treeb20bff19a289e0469c52dabaaf70df5e81b5b9de
parent remove the use of Vector3 for axis locks on the rest of engines (diff)
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fix or remove some wrong ODE configuration settings
-rw-r--r--OpenSim/Region/PhysicsModules/Ode/OdeScene.cs41
1 files changed, 7 insertions, 34 deletions
diff --git a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
index 62988d0..59b8d65 100644
--- a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
+++ b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
@@ -355,10 +355,6 @@ namespace OpenSim.Region.PhysicsModule.ODE
355 public float bodyPIDD = 35f; 355 public float bodyPIDD = 35f;
356 public float bodyPIDG = 25; 356 public float bodyPIDG = 25;
357 357
358 public int geomCrossingFailuresBeforeOutofbounds = 5;
359
360 public float bodyMotorJointMaxforceTensor = 2;
361
362 public int bodyFramesAutoDisable = 20; 358 public int bodyFramesAutoDisable = 20;
363 359
364 private float[] _watermap; 360 private float[] _watermap;
@@ -626,18 +622,9 @@ namespace OpenSim.Region.PhysicsModule.ODE
626 m_config = config; 622 m_config = config;
627 // Defaults 623 // Defaults
628 624
629 if (Environment.OSVersion.Platform == PlatformID.Unix) 625 avPIDD = 2200.0f;
630 { 626 avPIDP = 900.0f;
631 avPIDD = 3200.0f; 627 avStandupTensor = 550000f;
632 avPIDP = 1400.0f;
633 avStandupTensor = 2000000f;
634 }
635 else
636 {
637 avPIDD = 2200.0f;
638 avPIDP = 900.0f;
639 avStandupTensor = 550000f;
640 }
641 628
642 int contactsPerCollision = 80; 629 int contactsPerCollision = 80;
643 630
@@ -685,7 +672,7 @@ namespace OpenSim.Region.PhysicsModule.ODE
685 mAvatarObjectContactBounce = physicsconfig.GetFloat("m_avatarobjectcontact_bounce", 0.1f); 672 mAvatarObjectContactBounce = physicsconfig.GetFloat("m_avatarobjectcontact_bounce", 0.1f);
686 673
687 ODE_STEPSIZE = physicsconfig.GetFloat("world_stepsize", ODE_STEPSIZE); 674 ODE_STEPSIZE = physicsconfig.GetFloat("world_stepsize", ODE_STEPSIZE);
688 m_physicsiterations = physicsconfig.GetInt("world_internal_steps_without_collisions", 10); 675 m_physicsiterations = physicsconfig.GetInt("world_solver_iterations", 10);
689 676
690 avDensity = physicsconfig.GetFloat("av_density", 80f); 677 avDensity = physicsconfig.GetFloat("av_density", 80f);
691// avHeightFudgeFactor = physicsconfig.GetFloat("av_height_fudge_factor", 0.52f); 678// avHeightFudgeFactor = physicsconfig.GetFloat("av_height_fudge_factor", 0.52f);
@@ -701,7 +688,6 @@ namespace OpenSim.Region.PhysicsModule.ODE
701 688
702 geomContactPointsStartthrottle = physicsconfig.GetInt("geom_contactpoints_start_throttling", 5); 689 geomContactPointsStartthrottle = physicsconfig.GetInt("geom_contactpoints_start_throttling", 5);
703 geomUpdatesPerThrottledUpdate = physicsconfig.GetInt("geom_updates_before_throttled_update", 15); 690 geomUpdatesPerThrottledUpdate = physicsconfig.GetInt("geom_updates_before_throttled_update", 15);
704 geomCrossingFailuresBeforeOutofbounds = physicsconfig.GetInt("geom_crossing_failures_before_outofbounds", 5);
705 691
706 geomDefaultDensity = physicsconfig.GetFloat("geometry_default_density", 10.000006836f); 692 geomDefaultDensity = physicsconfig.GetFloat("geometry_default_density", 10.000006836f);
707 bodyFramesAutoDisable = physicsconfig.GetInt("body_frames_auto_disable", 20); 693 bodyFramesAutoDisable = physicsconfig.GetInt("body_frames_auto_disable", 20);
@@ -714,23 +700,10 @@ namespace OpenSim.Region.PhysicsModule.ODE
714 meshSculptLOD = physicsconfig.GetFloat("mesh_lod", 32f); 700 meshSculptLOD = physicsconfig.GetFloat("mesh_lod", 32f);
715 MeshSculptphysicalLOD = physicsconfig.GetFloat("mesh_physical_lod", 16f); 701 MeshSculptphysicalLOD = physicsconfig.GetFloat("mesh_physical_lod", 16f);
716 m_filterCollisions = physicsconfig.GetBoolean("filter_collisions", false); 702 m_filterCollisions = physicsconfig.GetBoolean("filter_collisions", false);
717
718
719 703
720 if (Environment.OSVersion.Platform == PlatformID.Unix) 704 avPIDD = physicsconfig.GetFloat("av_pid_derivative", 2200.0f);
721 { 705 avPIDP = physicsconfig.GetFloat("av_pid_proportional", 900.0f);
722 avPIDD = physicsconfig.GetFloat("av_pid_derivative_linux", 2200.0f); 706 avStandupTensor = physicsconfig.GetFloat("av_capsule_standup_tensor", 550000f);
723 avPIDP = physicsconfig.GetFloat("av_pid_proportional_linux", 900.0f);
724 avStandupTensor = physicsconfig.GetFloat("av_capsule_standup_tensor_linux", 550000f);
725 bodyMotorJointMaxforceTensor = physicsconfig.GetFloat("body_motor_joint_maxforce_tensor_linux", 5f);
726 }
727 else
728 {
729 avPIDD = physicsconfig.GetFloat("av_pid_derivative_win", 2200.0f);
730 avPIDP = physicsconfig.GetFloat("av_pid_proportional_win", 900.0f);
731 avStandupTensor = physicsconfig.GetFloat("av_capsule_standup_tensor_win", 550000f);
732 bodyMotorJointMaxforceTensor = physicsconfig.GetFloat("body_motor_joint_maxforce_tensor_win", 5f);
733 }
734 707
735 physics_logging = physicsconfig.GetBoolean("physics_logging", false); 708 physics_logging = physicsconfig.GetBoolean("physics_logging", false);
736 physics_logging_interval = physicsconfig.GetInt("physics_logging_interval", 0); 709 physics_logging_interval = physicsconfig.GetInt("physics_logging_interval", 0);