Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | make PERMISSION_OVERRIDE_ANIMATIONS implicit for attachments | Melanie Thielker | 2014-09-09 | 1 | -1/+2 | |
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| * | Plumb llSetAnimationOverride | Melanie Thielker | 2014-09-09 | 5 | -0/+54 | |
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* | | dont send fullObjectUpdate on deselect | UbitUmarov | 2014-09-09 | 1 | -4/+4 | |
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* | | limit number of prims on physical objects. Not all cases covered still | UbitUmarov | 2014-09-08 | 5 | -3/+78 | |
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* | | on drop send full update on root prim, terse on others ( as sl ). Fix | UbitUmarov | 2014-09-08 | 1 | -2/+5 | |
| | | | | | | | | count down of number of physicial prims on attach, if removing them | |||||
* | | change attachment drop, to make object Phanton. THis is not as SL, but | UbitUmarov | 2014-09-08 | 1 | -8/+12 | |
| | | | | | | | | | | rez position is automatic and object interpenetrations will happen including with the avatar, with the usual ugly effects. | |||||
* | | *NEEDS more testing* on attachment drop: fix adding prims to physics | UbitUmarov | 2014-09-08 | 1 | -4/+31 | |
|/ | | | | | | | engine, remove disturbing phantom flag. On attach: fix removing prims from physics engine, delete any keyframeMotion, remove physical flag. This is executed in all attachs possible only need on attach from the scene (?), but its where original code removed only root part from physics engine | |||||
* | do not send objectproprieties on sop.SetGroup(). I many cases this will | UbitUmarov | 2014-09-05 | 1 | -2/+2 | |
| | | | | arrive before creating the object in viewer with respective full update | |||||
* | near region check on tp needs to be a full current view check. | UbitUmarov | 2014-09-05 | 1 | -6/+6 | |
| | | | | sp.KnownRegions is unreliable for this. | |||||
* | reduce MIN_CALLBACK_MS guard time. A value too high introduces a extra | UbitUmarov | 2014-09-02 | 1 | -1/+1 | |
| | | | | | throttle and makes more packets to be sent in bursts and not in steady state flow. | |||||
* | void time change between gettime calls | UbitUmarov | 2014-09-02 | 1 | -4/+3 | |
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* | *needs testing, not that good* change throttles math using floats and not | UbitUmarov | 2014-09-02 | 4 | -125/+112 | |
| | | | | | int64, etc. Limite brust bytes to the total rate client requested times a look ahead estimation time, Avoid queues starvation with updates waiting... | |||||
* | make use of it in GetMeshModule, and meshs are Assets not Task itens, | UbitUmarov | 2014-08-29 | 1 | -43/+4 | |
| | | | | reduce MeshModule impact on udp rate | |||||
* | add method to get a category throttle rate | UbitUmarov | 2014-08-29 | 6 | -38/+53 | |
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* | reduce burst | UbitUmarov | 2014-08-29 | 1 | -1/+1 | |
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* | replace the tick() by a limit on the maximum number of tokens that can be | UbitUmarov | 2014-08-29 | 2 | -15/+39 | |
| | | | | acumulated ( variable named BurtRate, not exactly a rate...) | |||||
* | disable first drip | UbitUmarov | 2014-08-29 | 1 | -1/+1 | |
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* | try to reduce insane high data rate udp bursts. This needs testing on a | UbitUmarov | 2014-08-28 | 2 | -1/+11 | |
| | | | | region with a lot of contents. Should not affect much average rates. | |||||
* | remove misplaced comment | UbitUmarov | 2014-08-28 | 1 | -1/+0 | |
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* | try to make sense of throttle rate limits | UbitUmarov | 2014-08-28 | 2 | -4/+15 | |
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* | add some functions for estimation of number of bytes that can be send in a ↵ | UbitUmarov | 2014-08-28 | 2 | -0/+13 | |
| | | | | category in specified time | |||||
* | send all presences terseupdates in same batch | UbitUmarov | 2014-08-28 | 1 | -3/+3 | |
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* | if we send wearables with ThrottleOutPacketType.HighPriority, then we | UbitUmarov | 2014-08-28 | 2 | -125/+18 | |
| | | | | should send other avatarinformation with same priority on same Task category ( plus cleanup ) | |||||
* | try to make child presence know its root region. Incomplete, some paths ↵ | UbitUmarov | 2014-08-28 | 2 | -43/+15 | |
| | | | | dont send the information. | |||||
* | dont create a cadu that is not used. Add a root region global position | UbitUmarov | 2014-08-27 | 1 | -9/+27 | |
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* | dont mess throotles values sent to child presences. Some cleanup | UbitUmarov | 2014-08-27 | 1 | -53/+38 | |
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* | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-08-27 | 5 | -41/+95 | |
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| * | enqueue also if m_nextPackets[category] is not null. This is really the | UbitUmarov | 2014-08-27 | 1 | -4/+8 | |
| | | | | | | | | | | top element of a category queue, equivalente to using a queue.peek() if avaiable | |||||
| * | bug fix. Was not deleting attachments if on public parcel | UbitUmarov | 2014-08-27 | 1 | -2/+6 | |
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| * | on TPs to nearby regions, only send kills if needed by parcel privacy | UbitUmarov | 2014-08-27 | 2 | -13/+37 | |
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| * | dont append acks to a resend packet | UbitUmarov | 2014-08-26 | 1 | -1/+1 | |
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| * | still testing | UbitUmarov | 2014-08-26 | 1 | -28/+28 | |
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| * | even less kills on tps | UbitUmarov | 2014-08-26 | 1 | -1/+2 | |
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| * | *test* back to no sog kills, little retouch on attachment updates, | UbitUmarov | 2014-08-25 | 2 | -5/+5 | |
| | | | | | | | | NameValue AttachItemID is a root part thing only | |||||
| * | *test* cleanup the bugs nest | UbitUmarov | 2014-08-25 | 1 | -6/+8 | |
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| * | change enconding of attachment updates NameValue and State fields | UbitUmarov | 2014-08-25 | 1 | -0/+19 | |
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* | | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-08-25 | 8 | -460/+571 | |
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| * | back to just kills | UbitUmarov | 2014-08-25 | 1 | -1/+0 | |
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| * | *test* send kills and hack | UbitUmarov | 2014-08-25 | 1 | -0/+3 | |
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| * | put back the kills on tp where they belong | UbitUmarov | 2014-08-24 | 1 | -6/+1 | |
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| * | *test* move sending kills to before sending the update, this breaks tp | UbitUmarov | 2014-08-24 | 1 | -1/+4 | |
| | | | | | | | | abort | |||||
| * | clean sendKill a bit, remove a IsChild that is set too early in a calling | UbitUmarov | 2014-08-24 | 2 | -24/+17 | |
| | | | | | | | | path | |||||
| * | send avatar kills after attachments, send otherattachments before rest of | UbitUmarov | 2014-08-23 | 1 | -3/+4 | |
| | | | | | | | | sog ( updates will mess this again but well... ) | |||||
| * | on updates, send rotations using livomv Quaternion.toBytes() again | UbitUmarov | 2014-08-23 | 1 | -4/+2 | |
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| * | Remove entities from updates queues on kill. Do it sync so enqueues after | UbitUmarov | 2014-08-23 | 2 | -0/+21 | |
| | | | | | | | | the kill work | |||||
| * | back to sending attachment sog kills in place of the hack. This is the | UbitUmarov | 2014-08-23 | 1 | -5/+8 | |
| | | | | | | | | official way of doing it | |||||
| * | sop SendFullUpdate() goes by presence if it is a attachment | UbitUmarov | 2014-08-22 | 2 | -8/+39 | |
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| * | some cleanup ( well or not ) | UbitUmarov | 2014-08-22 | 5 | -81/+234 | |
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| * | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-08-22 | 1 | -0/+5 | |
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| * | | revert the kills, they seem even worse | UbitUmarov | 2014-08-22 | 1 | -8/+3 | |
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