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of code to do password checks, etc., instead of copy/pasting this code into every method
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
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It makes far more sense anyway to use TryGetRootScenePresence().Scene, in common with the rest of the code
This method could also return any scene for child or root agents, depending in which order the scenes happened to lie in the list
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structure so that logout on unexpired packets isn't retriggered, causing the same exception
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This allows someone with access to this command on the XMLRPCAdmin interface to teleport an avatar to an arbitrary region and/or position.
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It appears that this is entirely unnecessary since the poll http handlers are dealt with on a separate code path.
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url for all users
This meant that if a user exited the region, the UploadTexture handler would be effectively removed for everyone, causing subsequent failures.
This hopefully resolves the recent UploadTexture LLSD problems
This was a regression in 5640f2e (Thu Dec 1 23:24:15 2011 +0000)
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a new queue object.
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the UploadBakedTexture cap asynchronously."
This is a possible cause of the dramatic upswing in "Unable to upload... No handler registered for LLSD requests..."
Needs more investigation.
This reverts commit 1854c52ea3c60d0a47f9793a7f5ec405e15489ca.
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UUID for each bake type and whether the simulator can find it.
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than accidentally doing nothing
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send" command for a chosen avatar as well as all
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"appearance send" console command
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Add OpenSim.Region.Capabilities.Handlers.Tests.dll into test suite
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in map search.
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of OSHttpRequest/OSHttpResponse.
This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation.
This is also required to write regression tests that involve the HTTP layer.
If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
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llTransferLindenDollars
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
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whole asset length, return HTTP PartialContent instead of NotFound
NotFound is obviously wrong, and this change stops viewer 3.2.2 (and v probably earlier) complaining in the log about missing textures that are actually present.
We still return PartialContent even if the range requested is a superset of the data range as per httpd's behaviour
https://issues.apache.org/bugzilla/show_bug.cgi?id=51878
Viewer 3.2.2 and very probably earlier appear happy with this.
Whether fixing this NotFound bug has any practical effect apart from resolve viewer log messages is unknown.
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into bigmerge
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
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