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My fork of OpenSim for IG and DG, called SledjChisl.
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*
Print out more information on connecting bots
Justin Clark-Casey (justincc)
2012-05-11
2
-9
/
+19
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Increase minimum period between bot actions to 3 seconds, so that teleport do...
Justin Clark-Casey (justincc)
2012-05-11
1
-2
/
+2
*
Stagger multiple bot logins by 5 seconds to make this part of the test more '...
Justin Clark-Casey (justincc)
2012-05-11
1
-0
/
+13
*
Do bot startup on another thread so console is responsive during this process
Justin Clark-Casey (justincc)
2012-05-11
2
-1
/
+5
*
Do each bot shutdown on its own threads to prevent one slow shutdown holding ...
Justin Clark-Casey (justincc)
2012-05-11
1
-8
/
+13
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Change bot.IsConnected to be ConnectionState with Disconnected, Connecting, C...
Justin Clark-Casey (justincc)
2012-05-11
2
-5
/
+22
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If a bot is not connected, show region name "(none)" instead of throwing an e...
Justin Clark-Casey (justincc)
2012-05-11
1
-1
/
+3
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Add ConsoleTable framework class for future uniform formatting of console out...
Justin Clark-Casey (justincc)
2012-05-10
2
-8
/
+165
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-05-10
3
-7
/
+34
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-05-10
28
-27
/
+136
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Add even for terrain tainting and synchronize terrain module with physics sce...
Dan Lake
2012-05-10
3
-7
/
+34
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Add "attachments" show console command that will show the server's record of ...
Justin Clark-Casey (justincc)
2012-05-10
1
-0
/
+177
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Saving estate state is really slow (relatively) and it gets
Mic Bowman
2012-05-10
3
-9
/
+13
*
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Where necessary, rename OpenSim/Services/Connectors/*.cs files to reflect the...
Justin Clark-Casey (justincc)
2012-05-09
15
-0
/
+0
*
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Improve logging on the prim inventory script asset request path for future use.
Justin Clark-Casey (justincc)
2012-05-09
4
-8
/
+15
*
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Escape and unescape xml element names if necessary in ServerUtils.BuildXmlDat...
Justin Clark-Casey (justincc)
2012-05-09
1
-3
/
+3
*
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Mantis 6015 new LSL function llGetAgentList.
Talun
2012-05-09
4
-0
/
+96
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Remove physics actor related race conditions in SetVehicleFlags() and SetPhys...
Justin Clark-Casey (justincc)
2012-05-09
1
-7
/
+9
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/
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-05-08
1
-0
/
+2
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Mantis 1456 same region teleport of a sitting avatar.
Talun
2012-05-09
1
-0
/
+2
*
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Trigger event when scene presences are updated
Dan Lake
2012-05-08
2
-0
/
+34
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*
Add automated TestllBreakLink()
Justin Clark-Casey (justincc)
2012-05-08
1
-0
/
+27
*
Add automated TestllCreateLink()
Justin Clark-Casey (justincc)
2012-05-08
1
-0
/
+112
*
refactor: Eliminate local id parameter from api initialize.
Justin Clark-Casey (justincc)
2012-05-08
10
-46
/
+36
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Instead of constantly looking up unchanging self item in script code, pass in...
Justin Clark-Casey (justincc)
2012-05-08
10
-190
/
+145
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Perform SceneGraph.DuplicateObject() under existing m_updateLock already used...
Justin Clark-Casey (justincc)
2012-05-08
1
-75
/
+89
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Revert "Better error handling if Load OAR or Save OAR fail"
Justin Clark-Casey (justincc)
2012-05-07
3
-32
/
+6
*
Log the full exception when errors occur in BaseHttpServer
Oren Hurvitz
2012-05-07
1
-19
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+19
*
Better error handling if Load OAR or Save OAR fail
Oren Hurvitz
2012-05-07
3
-6
/
+32
*
For osGetGridNick(), osGetGridName(), osGetGridLoginURI() and osGetGridCustom...
Justin Clark-Casey (justincc)
2012-05-07
1
-8
/
+10
*
refactor: Instead of performing a ScenePresence lookup twice over LocateClien...
Justin Clark-Casey (justincc)
2012-05-07
1
-18
/
+2
*
Fix a bug in FriendsModule.StatusNotify() where all subsequent friends would ...
Justin Clark-Casey (justincc)
2012-05-07
1
-2
/
+7
*
add a null check for Primitive.Sculpt in PrimitiveBaseShape constructor for O...
dahlia
2012-05-07
1
-4
/
+8
*
remove default values from prior commit since mono cant deal with them
dahlia
2012-05-07
5
-5
/
+5
*
add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...
dahlia
2012-05-06
4
-4
/
+9
*
Stop llSetPos from sending one update per child prim
Melanie
2012-05-06
1
-1
/
+1
*
just another test :)
nebadon
2012-05-05
1
-1
/
+1
*
never say last test!!
nebadon
2012-05-05
1
-1
/
+1
*
one last test..
nebadon
2012-05-05
1
-1
/
+1
*
last test clean up the mess..
nebadon
2012-05-05
1
-1
/
+1
*
test #2
nebadon
2012-05-05
1
-1
/
+1
*
testing new opensimulator.org hardware out to make sure git still works!
nebadon
2012-05-05
1
-0
/
+1
*
Fire the scripting changed event with CHANGED_OWNER when an object that has c...
Justin Clark-Casey (justincc)
2012-05-05
4
-15
/
+30
*
Use the more efficient HashSet instead of List for FlotasmAssetCache.m_Curren...
Justin Clark-Casey (justincc)
2012-05-04
1
-1
/
+1
*
Don't try and update the access time of a file that is actively being cached.
Justin Clark-Casey (justincc)
2012-05-04
1
-2
/
+6
*
Temporarily add debug log lines to lsl url request and release
Justin Clark-Casey (justincc)
2012-05-04
1
-0
/
+13
*
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2012-05-04
1
-1
/
+1
*
Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...
Talun
2012-05-04
2
-10
/
+60
*
Change LongCallTime on WebUtil to 3000, to match the time where request handl...
Justin Clark-Casey (justincc)
2012-05-04
1
-1
/
+1
*
refactor: Rename new DeleteFoldersEx/PurgeFoldersEx methods to DeleteFolders/...
Justin Clark-Casey (justincc)
2012-05-04
1
-6
/
+7
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