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author | Dan Lake | 2012-05-08 16:05:34 -0700 |
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committer | Dan Lake | 2012-05-08 16:05:34 -0700 |
commit | 20952c75c526180a0286fb9634b94ac1354a2770 (patch) | |
tree | b8724d1e7187220e9ab0d3365afb6fe26aa6e50a | |
parent | Add automated TestllBreakLink() (diff) | |
download | opensim-SC-20952c75c526180a0286fb9634b94ac1354a2770.zip opensim-SC-20952c75c526180a0286fb9634b94ac1354a2770.tar.gz opensim-SC-20952c75c526180a0286fb9634b94ac1354a2770.tar.bz2 opensim-SC-20952c75c526180a0286fb9634b94ac1354a2770.tar.xz |
Trigger event when scene presences are updated
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 24 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 10 |
2 files changed, 34 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index b3debb0..ace8313 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -480,6 +480,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
480 | public delegate void SceneObjectPartUpdated(SceneObjectPart sop); | 480 | public delegate void SceneObjectPartUpdated(SceneObjectPart sop); |
481 | public event SceneObjectPartUpdated OnSceneObjectPartUpdated; | 481 | public event SceneObjectPartUpdated OnSceneObjectPartUpdated; |
482 | 482 | ||
483 | public delegate void ScenePresenceUpdated(ScenePresence sp); | ||
484 | public event ScenePresenceUpdated OnScenePresenceUpdated; | ||
485 | |||
483 | public delegate void RegionUp(GridRegion region); | 486 | public delegate void RegionUp(GridRegion region); |
484 | public event RegionUp OnRegionUp; | 487 | public event RegionUp OnRegionUp; |
485 | 488 | ||
@@ -2343,6 +2346,27 @@ namespace OpenSim.Region.Framework.Scenes | |||
2343 | } | 2346 | } |
2344 | } | 2347 | } |
2345 | 2348 | ||
2349 | public void TriggerScenePresenceUpdated(ScenePresence sp) | ||
2350 | { | ||
2351 | ScenePresenceUpdated handler = OnScenePresenceUpdated; | ||
2352 | if (handler != null) | ||
2353 | { | ||
2354 | foreach (ScenePresenceUpdated d in handler.GetInvocationList()) | ||
2355 | { | ||
2356 | try | ||
2357 | { | ||
2358 | d(sp); | ||
2359 | } | ||
2360 | catch (Exception e) | ||
2361 | { | ||
2362 | m_log.ErrorFormat( | ||
2363 | "[EVENT MANAGER]: Delegate for TriggerScenePresenceUpdated failed - continuing. {0} {1}", | ||
2364 | e.Message, e.StackTrace); | ||
2365 | } | ||
2366 | } | ||
2367 | } | ||
2368 | } | ||
2369 | |||
2346 | public void TriggerOnParcelPropertiesUpdateRequest(LandUpdateArgs args, | 2370 | public void TriggerOnParcelPropertiesUpdateRequest(LandUpdateArgs args, |
2347 | int local_id, IClientAPI remote_client) | 2371 | int local_id, IClientAPI remote_client) |
2348 | { | 2372 | { |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 7e49a5e..c552447 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -76,6 +76,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
76 | // { | 76 | // { |
77 | // m_log.Debug("[SCENE PRESENCE] Destructor called"); | 77 | // m_log.Debug("[SCENE PRESENCE] Destructor called"); |
78 | // } | 78 | // } |
79 | private void TriggerScenePresenceUpdated() | ||
80 | { | ||
81 | if (m_scene != null) | ||
82 | m_scene.EventManager.TriggerScenePresenceUpdated(this); | ||
83 | } | ||
79 | 84 | ||
80 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 85 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
81 | 86 | ||
@@ -489,6 +494,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
489 | //m_log.DebugFormat( | 494 | //m_log.DebugFormat( |
490 | // "[ENTITY BASE]: In {0} set AbsolutePosition of {1} to {2}", | 495 | // "[ENTITY BASE]: In {0} set AbsolutePosition of {1} to {2}", |
491 | // Scene.RegionInfo.RegionName, Name, m_pos); | 496 | // Scene.RegionInfo.RegionName, Name, m_pos); |
497 | TriggerScenePresenceUpdated(); | ||
492 | } | 498 | } |
493 | } | 499 | } |
494 | 500 | ||
@@ -508,6 +514,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
508 | return; | 514 | return; |
509 | 515 | ||
510 | m_pos = value; | 516 | m_pos = value; |
517 | TriggerScenePresenceUpdated(); | ||
511 | } | 518 | } |
512 | } | 519 | } |
513 | 520 | ||
@@ -1523,6 +1530,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1523 | } | 1530 | } |
1524 | 1531 | ||
1525 | m_scene.EventManager.TriggerOnClientMovement(this); | 1532 | m_scene.EventManager.TriggerOnClientMovement(this); |
1533 | TriggerScenePresenceUpdated(); | ||
1526 | } | 1534 | } |
1527 | 1535 | ||
1528 | /// <summary> | 1536 | /// <summary> |
@@ -2419,6 +2427,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2419 | 2427 | ||
2420 | m_scene.ForEachClient(SendTerseUpdateToClient); | 2428 | m_scene.ForEachClient(SendTerseUpdateToClient); |
2421 | } | 2429 | } |
2430 | TriggerScenePresenceUpdated(); | ||
2422 | } | 2431 | } |
2423 | 2432 | ||
2424 | public void SendCoarseLocations(List<Vector3> coarseLocations, List<UUID> avatarUUIDs) | 2433 | public void SendCoarseLocations(List<Vector3> coarseLocations, List<UUID> avatarUUIDs) |
@@ -3195,6 +3204,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3195 | Velocity = force; | 3204 | Velocity = force; |
3196 | 3205 | ||
3197 | m_forceToApply = null; | 3206 | m_forceToApply = null; |
3207 | TriggerScenePresenceUpdated(); | ||
3198 | } | 3208 | } |
3199 | } | 3209 | } |
3200 | 3210 | ||