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| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimRobert Adams2012-07-262-25/+49
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| | * | | Add check so Ode does not try to simulate after it has been Dispose()'ed. ↵Robert Adams2012-07-261-0/+9
| | | | | | | | | | | | | | | | | | | | Fixes exception that happens when shutting down region (improvements from last patch)
| | * | | Add a Dispose() of the physics engine when a scene is being shutdown.Robert Adams2012-07-261-0/+9
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| * | | | Fix issue where RegionCombinerModule was not removing regions from its ↵Justin Clark-Casey (justincc)2012-07-271-0/+2
| | |/ / | |/| | | | | | | | | | dictionary on RemoveRegion(), causing a later issue if regions were restarted (removed then readded).
| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-07-2610-276/+784
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| | * | BulletSim: update BulletSim DLLs and SOsRobert Adams2012-07-254-0/+0
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| | * | BulletSim: remove unused, commented out code in BSConstraintRobert Adams2012-07-251-8/+0
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| | * | BulletSim: fix line endings in newly added files (Is it DOS or is it UNIX? ↵Robert Adams2012-07-252-301/+301
| | | | | | | | | | | | | | | | Only it's hairdresser knows for sure)
| | * | BulletSim: add parameters for setting linkset constraint factorsRobert Adams2012-07-253-17/+38
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| | * | BulletSim: small change to use the pointer to the bullet object for zeroing ↵Robert Adams2012-07-251-6/+5
| | | | | | | | | | | | | | | | forces.
| | * | BulletSim: Redo parameter specification so only one place hasRobert Adams2012-07-251-248/+378
| | | | | | | | | | | | | | | | | | | | to change to have a parameter show up in the ini file and command line. Will make it much easier for the next person.
| | * | BulletSim: Add C# classes for storing and tracking constraints.Robert Adams2012-07-252-0/+301
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| | * | BulletSim: Move constraint tracking from C++ code to C# codeRobert Adams2012-07-252-18/+83
| | | | | | | | | | | | | | | | for more flexibility.
| * | | When copying items, copy the item description field instead of the asset ↵Justin Clark-Casey (justincc)2012-07-262-25/+49
| |/ / | | | | | | | | | | | | | | | | | | | | | description field. If we copy the asset description then we will only ever replicate the very first description, if there was one, not any subsequent changes. Thanks to Oren Hurvitz of Kitely for this patch from http://opensimulator.org/mantis/view.php?id=6107 I have adapted it slightly to change the order of arguments (name before description rather than vice-versa) and slightly improve some method doc.
| * | Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring ↵Justin Clark-Casey (justincc)2012-07-2514-28/+42
| | | | | | | | | | | | with other monitoring code from OpenSim.Framework
| * | Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-2527-53/+50
| | | | | | | | | | | | This better reflects the long-term purpose of that project and matches Monitoring modules.
| * | Add MemoryWatchdog class missing from git master a1e9964Justin Clark-Casey (justincc)2012-07-251-0/+129
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| * | Correct churn stat from MB/s from KB/sJustin Clark-Casey (justincc)2012-07-251-1/+1
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| * | Add experimental "OpenSim object memory churn" statistics to output of ↵Justin Clark-Casey (justincc)2012-07-256-63/+73
| | | | | | | | | | | | | | | | | | | | | | | | region console "show stats" command This aims to capture the amount of memory that OpenSim turns over whilst operating a region. This memory is not lost - apart from leaks it is reclaimed by the garbage collector. However, the more memory that gets turned over the more work the GC has to do to reclaim it.
| * | Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)2012-07-258-18/+87
| | | | | | | | | | | | | | | This is fired when all regions are ready or when at least one region becomes not ready. Recently added EventManager.OnRegionReady becomes OnRegionReadyStatusChange to match OnLoginsEnabledStatusChange
* | | Merge branch 'master' into careminsterMelanie2012-07-2511-138/+370
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
| * | Rename "image queues clear" console command to "clear image queues"Justin Clark-Casey (justincc)2012-07-241-12/+6
| | | | | | | | | | | | | | | There is less justification for this word arrangement (verb after noun) now that command help is categorized. Also removes "image queues show" in favour of existing alias "show image queues".
| * | Add information about each column to "show queues" region console command help.Justin Clark-Casey (justincc)2012-07-241-2/+9
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| * | Extend region console "show queues" command to show already collected time ↵Justin Clark-Casey (justincc)2012-07-242-19/+26
| | | | | | | | | | | | since last packeted received by the simulator from a viewer.
| * | Remove bad using statement in AttachmentsModuleTests.Justin Clark-Casey (justincc)2012-07-241-2/+1
| | | | | | | | | | | | It seems that the mono 2.10.8.1 doesn't choke on this but for some reason 2.4.3 fails.
| * | extend regression TestRezScriptedAttachmentFromInventory() to check actual ↵Justin Clark-Casey (justincc)2012-07-241-3/+19
| | | | | | | | | | | | start of script rather than just the script status reported by SOG.ContainsScripts()
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-07-247-96/+265
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| | * | BulletSim: update BulletSim.dlls and so'sRobert Adams2012-07-234-0/+0
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| | * | BulletSim: change how prim mass is saved so it is always calculated but zero ↵Robert Adams2012-07-231-20/+23
| | | | | | | | | | | | | | | | is given if not physical.
| | * | BulletSim: small optimizations for link and unlink codeRobert Adams2012-07-231-12/+8
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| | * | BulletSim: add Dispose() code to free up resources and close log files.Robert Adams2012-07-231-0/+21
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| | * | BulletSim: add all the new functions to BulletSimAPI.Robert Adams2012-07-232-6/+139
| | | | | | | | | | | | | | | | Modify ZeroMotion() to not make tainting calls and to use new API calls.
| | * | BulletSim: improve linking to add each link individually rather than ↵Robert Adams2012-07-231-60/+76
| | | | | | | | | | | | | | | | rebuilding the object each time. Makes it an O(n) operation rather than O(n\!).
| * | | extend regression TestDetachScriptedAttachementToInventory() to check ↵Justin Clark-Casey (justincc)2012-07-242-5/+45
| |/ / | | | | | | | | | correct running status on a re-rezzed attachment
* | | Remove support for the OS_NPC constant. That one seems to be overly paranoidMelanie2012-07-252-4/+2
| | | | | | | | | | | | to have and confuses the issue.
* | | Merge branch 'avination' into careminsterMelanie2012-07-235-42/+81
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| * | Change attachment handling to remove object from the scene first as perMelanie2012-07-235-42/+81
| | | | | | | | | | | | | | | | | | justincc's original work. Sample scripts before doing so. Also refactor some crucial common code and eliminate parameters that were only ever used with the same constant value.
* | | Merge branch 'master' into careminsterMelanie2012-07-230-0/+0
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| * | Change attachment handling to remove object from the scene first as perMelanie2012-07-235-42/+82
| | | | | | | | | | | | | | | | | | justincc's original work. Sample scripts before doing so. Also refactor some crucial common code and eliminate parameters that were only ever used with the same constant value.
* | | Merge branch 'master' into careminsterMelanie2012-07-230-0/+0
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| * | Committing Avination's memleak fix-a-thon, installment #3Melanie2012-07-231-0/+2
| | | | | | | | | | | | | | | | | | When linking, detach the no longer used SOG's from backup so they can be collected. Since their Children collection is never emptied, they prevent their former SOPs from being collected as well.
* | | Merge branch 'avination' into careminsterMelanie2012-07-231-1/+1
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| * | Fix double-ping on logout by not sending a stop packet to the clientMelanie2012-07-211-1/+1
| | | | | | | | | | | | if the client told us it wants to log out in the first place.
| * | Fix the order of operations on detach. The object must always be serializedMelanie2012-07-201-6/+10
| | | | | | | | | | | | | | | while still in the scene to avoid losing important script state. DeleteSceneObject can not be called before doing this!
* | | Merge branch 'master' into careminsterMelanie2012-07-230-0/+0
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| * | Committing Avination's memleak fix-a-thon, installment #2Melanie2012-07-231-1/+10
| | | | | | | | | | | | | | | Ensure items coming off the lockless queue are released. Also ensure this is done when the queue is cleared.
| * | Commiting Avination's memleak fix-a-thon, installment #1Melanie2012-07-231-4/+8
| | | | | | | | | | | | | | | As the MinHeap shrinks, free object references that have been sent. Also, free the last item when it empties.
* | | Fix merge issues in prebuildMelanie2012-07-231-33/+33
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* | | Merge branch 'master' into careminsterMelanie2012-07-2316-253/+762
|\ \ \ | |/ / | | | | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Helpers.cs prebuild.xml
| * | Update BulletSim DLLs and SOsRobert Adams2012-07-202-0/+0
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