| Commit message (Collapse) | Author | Age | Files | Lines |
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Corrected to ensure that the target prim is updated by
osSetPrimitiveParams when setting PRIM_TEMP_ON_REZ and/or PRIM_PHANTOM
instead of the prim that the script is in.
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Add option to set minimum fee for publishing classifieds. Many viewers have a
hard coded minimum of 50, which makes publishing classifieds fail where grids
have no economy. This allows the grid to set the minimum fee to a suitable
value for their operation.
The option is located in the [LoginService] section and defaults to 0. The
value is sent as "classified_fee" in the login response.
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enabled.
This also moves the abort to RemoveRegion() rather than a destructor.
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start running when pulled from data storage.
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methods where this contains failure rather than throwing an exception.
Result = False is generated for methods such as GetFolderForType() when the other end wants to signal a failure of the operation in methods such as GetFolderForType()
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consistently check for null return and log warning rather than throw exception.
This was being done already in some places.
If an exception is thrown it is now an error rather than debug
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and region with the offending object's name in the error message.
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This reverts commit 90097de6c3cf58989698b37c89baa8268895fc86.
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Upcoming phoenix-firestorm (4.4.1) adds a configurable option for setting
the minimum price for publishing a classified ad.
http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/43415d69b048
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or removed. Shouldn't impact anyone as only DSG seems to use
OnScenePresenceUpdated event.
Some minor format changes to AnimationSet's ToString().
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(debug level 6) on outgoing requests, depending on debug level
This is set via "debug http out <level>"
This matches the existing debug level behaviours for logging incoming http data
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TestAddTemporaryAsset() and TestAddTemporaryLocalAsset()
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Added a special lock object instead, if we really want to avoid concurrent executions of that code.
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right corner.
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there's still something wrong with keyframed motion starting when the sim starts up, you have to 'select' and 'deselect' the prim again to get it to appear to move. Not sure what this is but maybe melanie_t can comment on this.
* Has a prim table migration.. that might take a while, hold on to your hats.
* Fixes a null-ref when shutting down while keyframed motion is active.
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Addresses Mantis #0006671
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fails
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normalizing. Also removed some excessive division and cleaned up a bit
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Conflicts:
OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
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belong to which HttpServer
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in 3eee991 but removed in 7c0bfca
Do not rely on destructors to stop things.
These fire at unpredictable times and cause problems such as http://opensimulator.org/mantis/view.php?id=6503
and most probably http://opensimulator.org/mantis/view.php?id=6668
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so error messages make more sense.
Change some BulletSim status log messages from WARN to INFO.
Update TODO list.
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is there but commented out.
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differentiates between local & grid storage. The Temporary property just
says that which service handles the it, the asset can be safely removed
in the future.
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Corrected to agree with
http://wiki.secondlife.com/wiki/Llaxisangle2rot#Deep_Notes
to normalise the vector before computing the quaternion
Signed-off-by: dahlia <dahlia@nomail>
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message to explain why this merge is necessary,
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