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* made a copy0.6.0-releaseCharles Krinke2008-11-080-0/+0
* Change Version string from 0.5.11 to 0.6.0 for release.Charles Krinke2008-11-081-1/+1
* Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.Jeff Ames2008-11-0829-24/+726
* Fix .mdb include in Prebuild.Jeff Ames2008-11-082-3/+1
* * Removed <if> in <fileset> in NAnt target introduced in 4045. Chi11ken shoul...lbsa712008-11-082-3/+3
* * Rebuildt Prebuild.exe to fix vs2008 not creating Solutionlbsa712008-11-082-73/+74
* Remove part of another patch that would cause DNE to nuke the sim in it'sMelanie Thielker2008-11-081-2/+0
* Refactor IEventReceiver back into IScriptEngineMelanie Thielker2008-11-0815-105/+110
* * Correct catch changed on last commit, since I just realized I started makin...Justin Clarke Casey2008-11-071-1/+1
* * minor: Remove mono compiler warningJustin Clarke Casey2008-11-071-1/+1
* * Apply http://opensimulator.org/mantis/view.php?id=2582Justin Clarke Casey2008-11-075-67/+41
* * Fix bug in r7162 where avatars could not moveJustin Clarke Casey2008-11-074-28/+30
* * refactor: cleanup AllocateLocalPrimId() a bit moreJustin Clarke Casey2008-11-079-31/+19
* * Rename PrimIDAllocate() to more effectively convey what it does, and put th...Justin Clarke Casey2008-11-076-14/+15
* * Remove next local id from SceneBaseJustin Clarke Casey2008-11-073-13/+0
* * minor: Just some tidy up of log messages, etc.Justin Clarke Casey2008-11-071-13/+5
* * Stop requiring local ids in the SOG constructors.Justin Clarke Casey2008-11-078-35/+38
* * refactor: stop unnecessary passing of scene to sog copy constructorJustin Clarke Casey2008-11-071-6/+2
* * Stop prim attach being signalled twice (it is already been done outside Att...Justin Clarke Casey2008-11-071-5/+1
* * Remove more UpdateParentIDs() calls that are now duplicatesJustin Clarke Casey2008-11-073-9/+2
* * Apply http://opensimulator.org/mantis/view.php?id=1883Justin Clarke Casey2008-11-071-22/+8
* * Stop now unnecessary separate local id allocation for restored objectsJustin Clarke Casey2008-11-072-9/+2
* * refactor: allocate local ids to prims only when an object is attached to a ...Justin Clarke Casey2008-11-075-19/+37
* * Apply patch in http://opensimulator.org/mantis/view.php?id=2397Justin Clarke Casey2008-11-071-0/+5
* adding region_port field to /admin/rest/regions/UUID/ to convey theDr Scofield2008-11-071-0/+4
* Change teleport timingsMelanie Thielker2008-11-071-2/+2
* Fixing up some remaining attachment issuesMelanie Thielker2008-11-071-6/+4
* Attachments, attachments, and, did I say attachments?Melanie Thielker2008-11-0717-138/+179
* * Fix half of the issue behind the long standing 'UseCircuitCode' packet spam...Teravus Ovares2008-11-071-0/+2
* * Remove SceneObjectPart.AttachToScene() since the remaining instruction can ...Justin Clarke Casey2008-11-062-16/+2
* * Fix test failure in CSCodeGeneratorTest.TestJumps()Justin Clarke Casey2008-11-061-1/+1
* * eliminate unnecessary ScheduleFullUpdate()Justin Clarke Casey2008-11-061-2/+0
* Mantis #2571Melanie Thielker2008-11-062-2/+9
* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-062-2/+2
* * refactor: Attach a scene object to a scene separately from its constructionJustin Clarke Casey2008-11-069-85/+84
* add create_time and access_time to asset db for mysql, as wellSean Dague2008-11-062-2/+52
* * minor: remove some mono compiler warningsJustin Clarke Casey2008-11-063-2/+4
* Add missing TeleportStart packets to llTeleportAgentHome and osTeleportAgent.Homer Horwitz2008-11-062-0/+4
* * minor: Make some 'startup config failed to load' log messages more consistentJustin Clarke Casey2008-11-064-8/+26
* a little bit more refactoring of startupMW2008-11-062-6/+10
* * refactor: Split BeginRecieve() into BeginReceive() and BeginRobustReceive()Justin Clarke Casey2008-11-062-11/+19
* * Stop passing along epSender explicitly where we are really using the consta...Justin Clarke Casey2008-11-061-5/+5
* * test: Add assert checking that the circuit which trigger the socket excepti...Justin Clarke Casey2008-11-062-1/+4
* * Test to ensure that the udp server stays active after receiving a SocketExc...Justin Clarke Casey2008-11-063-16/+50
* Mantis#2566. Thank you kindly, Diva for a patch that:Charles Krinke2008-11-062-0/+10
* Thank you kindly, Diva, for a patch that:Charles Krinke2008-11-062-4/+4
* Thank you kindly, Diva for a patch that:Charles Krinke2008-11-061-5/+10
* Mantis#2423. Thank you kindly, Godfrey for a patch that:Charles Krinke2008-11-061-2/+2
* Mantis#2514 & 1375. Thank you kindly, Thomas for a patch that:Charles Krinke2008-11-061-1/+1
* * refactor: factor out test packet send method in client stack unit testsJustin Clarke Casey2008-11-062-10/+66