index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
...
|
*
|
Small preformance tweak
Melanie
2011-11-06
1
-1
/
+1
|
*
|
Remove backup optimization that was causing prim contents to poof
Melanie
2011-11-05
1
-3
/
+8
*
|
|
Merge branch 'master' into bigmerge
Melanie
2011-11-06
3
-3
/
+18
|
\
\
\
|
|
/
/
|
/
|
/
|
|
/
|
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-06
2
-2
/
+19
|
|
\
|
|
*
HUD attachments: Removes some more messages sent to wrong clients.
Snoopy Pfeffer
2011-11-06
1
-1
/
+10
|
|
*
Damaged assets, especially appearance textures, could crash the region server...
Snoopy Pfeffer
2011-11-06
1
-1
/
+9
|
*
|
Allow HG and other scene presences not linked to a user account to function.
Melanie
2011-11-06
1
-1
/
+4
|
|
/
*
|
Break out the parts of ScenePresence that differ from core
Melanie
2011-11-05
1
-141
/
+146
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-05
0
-0
/
+0
|
\
\
|
|
/
|
*
Fix build break
Melanie
2011-11-05
1
-1
/
+1
*
|
Fix up with core changes
Melanie
2011-11-05
2
-57
/
+31
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-05
3
-10
/
+3
|
\
\
|
|
/
|
*
Remove spammy autopilot debug
Melanie
2011-11-05
1
-3
/
+3
|
*
Remove some left over debug and reverse experimental reordering of ifs
Melanie
2011-11-05
1
-4
/
+2
|
*
Remove enableprejump config option and associated code as this is now
Melanie
2011-11-05
2
-7
/
+0
|
*
Porting the ScenePresenceAnimator from Avination. Jump and fall anims now work
Melanie
2011-11-05
2
-87
/
+136
|
*
Change puvlic m_ variable to a getter property
Melanie
2011-11-05
1
-1
/
+5
|
*
ScenePresence part of the Avination animator fixes.
Melanie
2011-11-05
1
-3
/
+58
|
*
Chnaging the sit target adjustment to a more precise approximation of SL. Som...
Melanie
2011-11-05
1
-24
/
+35
*
|
Whitespace fix from core
Melanie
2011-11-05
1
-0
/
+1
*
|
Harmonize with core and remove extraneous comments with no information in them
Melanie
2011-11-05
1
-105
/
+39
*
|
Change m_falling public to a getter property.
Melanie
2011-11-05
2
-2
/
+6
*
|
Adapt to the core SP rework
Melanie
2011-11-05
2
-2
/
+6
*
|
Some more changes to catch up with core
Melanie
2011-11-05
1
-71
/
+49
*
|
Remove unused and broken OffsetRotation from ScenePresence
Melanie
2011-11-05
2
-30
/
+5
*
|
Some trivial changes to get closer to core
Melanie
2011-11-05
1
-12
/
+5
*
|
Change comment formatting to match core for a cleaner diff
Melanie
2011-11-05
1
-23
/
+23
*
|
Replace our patched up, broken an rebroken sit code with the code from
Melanie
2011-11-05
1
-303
/
+106
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-05
5
-32
/
+25
|
\
\
|
|
/
|
*
add myself to the contributors.txt
nebadon
2011-11-05
1
-0
/
+1
|
*
Fix avatar height, removes the hip offset hack
nebadon
2011-11-05
2
-27
/
+12
|
*
Multiple lines in welcome message use '\n' in the welcome message to
nebadon
2011-11-05
1
-0
/
+3
|
*
add Mana Janus and SpotOn3D to contributors.txt last patch was courtesy
nebadon
2011-11-05
1
-0
/
+2
|
*
Don't rotate child prims, if only the root prim is rotated.
nebadon
2011-11-05
1
-2
/
+2
|
*
refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i...
Justin Clark-Casey (justincc)
2011-11-05
1
-12
/
+12
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-05
6
-8
/
+55
|
\
\
|
|
/
|
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-05
2
-36
/
+12
|
|
\
|
|
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-05
2
-1
/
+4
|
|
|
\
|
*
|
|
Fix NPC sitting for prims without a sit target.
Justin Clark-Casey (justincc)
2011-11-05
4
-14
/
+61
|
|
|
/
|
|
/
|
|
*
|
Add comment for experimental effect of removing the Thread.Sleep(20) in ODEPr...
Justin Clark-Casey (justincc)
2011-11-04
2
-1
/
+4
*
|
|
Merge branch 'master' into bigmerge
Melanie
2011-11-05
0
-0
/
+0
|
\
\
\
|
|
|
/
|
|
/
|
|
*
|
Replacing te linking code with the code from Avination. Link sets prims are now
Melanie
2011-11-05
2
-36
/
+12
|
|
/
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-04
2
-4
/
+28
|
\
\
|
|
/
|
*
On standup, trigger the changed link script event after the avatar has been f...
Justin Clark-Casey (justincc)
2011-11-04
1
-2
/
+3
|
*
Stop llPushObject() from causing problems by adding force via a taint rather ...
Justin Clark-Casey (justincc)
2011-11-04
1
-2
/
+25
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-04
27
-238
/
+429
|
\
\
|
|
/
|
*
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
16
-35
/
+35
|
*
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
23
-154
/
+121
|
*
remove the pointless check of the face texture struct against null in Bot.Obj...
Justin Clark-Casey (justincc)
2011-11-03
1
-3
/
+1
|
*
actually remove the sleep from PhysicsBehaviour that I shifted to Bot a coupl...
Justin Clark-Casey (justincc)
2011-11-03
1
-2
/
+0
[prev]
[next]