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* work around some 'tests' error: normalization of <0,0,0> no longer causes ↵UbitUmarov2015-11-161-3/+4
| | | | argument exception, missed a few more
* work around some 'tests' error: normalization of <0,0,0> no longer causes ↵UbitUmarov2015-11-161-2/+2
| | | | argument exception
* work around some 'tests' error: contents of link folders are no longer sentUbitUmarov2015-11-161-1/+2
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* work around some 'tests' errorsUbitUmarov2015-11-161-2/+9
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* coment out excessive debug messagesUbitUmarov2015-11-161-4/+5
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* Fix a merge conflictMelanie Thielker2015-11-161-7/+0
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* Merge branch 'master' into avinationmerge0.9.0Melanie Thielker2015-11-162-5/+12
|\ | | | | | | | | Conflicts: OpenSim/Framework/AvatarAppearance.cs
| * fix the protection for more Wearables than region suportsUbitUmarov2015-11-151-6/+9
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| * Fixed typosDiva Canto2015-11-121-5/+5
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-11-128-42/+108
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| * | fix cut points of UTF-8 stringsUbitUmarov2015-11-101-10/+28
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* | | handle diferente number of wearables on getting assets form another appearanceUbitUmarov2015-11-151-2/+10
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* | | That didn't actually do anything for Simian, and it broke the locahostDiva Canto2015-11-141-5/+6
| | | | | | | | | | | | | | | | | | | | | case Revert "Also restoring proper function for Simian external GetTexture functionality." This reverts commit 366e81b977e7fcad4b19aeedc6f3674612b7587b.
* | | Merge branch 'master' into avinationmergeMelanie Thielker2015-11-130-0/+0
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| * | configuration options relative to last tow commitsUbitUmarov2015-11-131-0/+18
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| * | Add some values to the SimulatorFeatures cap's OpenSimExtras section ↵UbitUmarov2015-11-132-1/+42
| | | | | | | | | | | | relative to FPS statistics. This is transition code ported from avinationmerge.
| * | add the option Normalized55FPS. This is transition code ported from ↵UbitUmarov2015-11-132-18/+28
| | | | | | | | | | | | avinationmerge branch. (configration file changes will be commited later)
* | | Merge branch 'master' into avinationmergeUbitUmarov2015-11-124-23/+20
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| * | Corrections to ini example files for standalones v2Ai Austin2015-11-124-23/+20
| |/ | | | | | | | | | | | | | | | | | | | | Remove "currently unused" indicators for some parameters and add missing "DestinationGuide" parameter in [GridServiceInfo] in StandaloneCommon.ini.example as they do work for a standalone. Regularize example URLs for externally provided web page and economy helper information for uniformity. Correct mistake in reference to grid wide DestinationGuide in override capability in OpenSim.ini.example. Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* | minor: reset character collision flags, even if without a BodyUbitUmarov2015-11-121-2/+6
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* | add some safeguard checksUbitUmarov2015-11-121-3/+4
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* | Add some values to the SimulatorFeatures cap's OpenSimExtras section:Melanie Thielker2015-11-122-1/+38
| | | | | | | | | | | | | | | | SimulatorFPS: The actual optimal FPS of the simulator, un-fudged SimulatorFPSFactor: The fudge factor that is applied to the stats sent to the viewer SimulatorFPSWarnPercent: The percentage below which a lag meter should go to amber SimulatorFPSCritPercent: The percentage below which a lag meter should go to red To display the real values, a viewer would divide the reported FPS by the SimulatorFPSFactor and use that to calculate the percentage of SimulatorFPS. E.g. reported is 55fps, SimulatorFPSFactor is 5.0 and SimulatorFPS is 11.
* | Move a call to RequestModuleInterface to a new scene callback functionMelanie Thielker2015-11-122-1/+11
| | | | | | | | because the current implementation would have always returned null
* | dont abort llDialog if buttons labels are longer than 24bytes, let udp ↵UbitUmarov2015-11-111-0/+2
| | | | | | | | truncate. This is not as spec but allows old scripts or with minor bugs to still work
* | limit llDialog buttons text to 24 bytes (at lludp level)UbitUmarov2015-11-111-1/+1
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* | reduce the small MTU violation sending terrain compressed patchsUbitUmarov2015-11-101-1/+1
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* | increase the number of packets in Land queue that force terrain to delay ↵UbitUmarov2015-11-101-1/+1
| | | | | | | | patchs sending.
* | check if a packet can be sent imediatly without accounting it as sent on ↵UbitUmarov2015-11-101-1/+3
| | | | | | | | throttles when it is enqueued for later send.
* | make m_minimumDripRate a bit larger than mtu. Add a bucket space check that ↵UbitUmarov2015-11-101-1/+6
| | | | | | | | does not consume avaiable space, so reducing bandwidth
* | fix silly bugUbitUmarov2015-11-101-3/+3
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* | start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug ↵UbitUmarov2015-11-101-18/+33
| | | | | | | | on slow terrain send limits check
* | fix/add lldialog and llTextBox message size error checks, aborting if error ↵UbitUmarov2015-11-101-2/+11
| | | | | | | | as spec. (we can change this to silent truncate and execute the larger ones since llUdp now does it. But doing as spec now)
* | change lldialog and llTextBox maximum message lenght to 512 bytes as ↵UbitUmarov2015-11-101-3/+3
| | | | | | | | specification.
* | add a StringToBytes variant that takes Maximum lenght as argument.UbitUmarov2015-11-101-0/+50
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* | fix: set Normalized55FPS default to TRUEUbitUmarov2015-11-091-1/+1
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* | replace StatisticsFPSfactor that needed to be changed with FrameTime to a ↵UbitUmarov2015-11-093-175/+188
| | | | | | | | simpler true or false Normalized55FPS that is now TRUE by default. Incorrectly this commit also contains changes that should had their own commits: changes to heartbeat time control ant to gathering and calculation of related statistics.
* | add StatisticsFPSfactor configuration option (fudge factor) with default of ↵UbitUmarov2015-11-081-13/+31
| | | | | | | | 1.0 (inactive), corresponding to current decision. rename MinFrameTime as FrameTime, change its value and ODE step time. Changed several related coments. (someone may need to translate them to proper english)
* | rename MinFrameTime as FrameTime, since it is not a minimum but a target ↵UbitUmarov2015-11-083-22/+29
| | | | | | | | value; retune its value a bit so reported FPS is closer to integer value; change ode step size acording to reduce jitter in phys FPS; Make Statistics Scaling factor (fludge factor) configurable. (legacy default of 5.0 in code)
* | change maximum angular velocity to a value derived from heartbeat rate and ↵UbitUmarov2015-11-082-7/+11
| | | | | | | | Nyquist.
* | fix wrong condition to set low angular velocity as Zero.UbitUmarov2015-11-081-4/+4
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* | send the estimation of time dilation at packet build time, not the one at ↵UbitUmarov2015-11-061-10/+15
| | | | | | | | unknown past.
* | change OfflineMessageModule from new avination code to original master, for ↵UbitUmarov2015-11-061-4/+20
| | | | | | | | compatibility with current web servers php scripts. This may change after current test phase
* | add a console/log warning about large physics meshs on ubOde that can have ↵UbitUmarov2015-11-051-0/+6
| | | | | | | | negative impact on region load
* | fix get/set parameters on avatarsUbitUmarov2015-11-051-39/+38
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* | apply OtakuMegane code changes to irc channel chat so some characters are ↵UbitUmarov2015-11-021-1/+4
| | | | | | | | not lost
* | fix avatarAppearance wearables copyUbitUmarov2015-11-021-3/+8
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* | Add forgotten fileMelanie Thielker2015-11-021-0/+70
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* | Merge branch 'master' into avinationmergeMelanie Thielker2015-11-020-0/+0
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| * Don't crash the sim if the map image is null.Diva Canto2015-11-011-1/+7
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* | Set wearables count to max legacy wearables for version < 0.4Melanie Thielker2015-11-021-0/+5
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