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authorUbitUmarov2015-11-11 05:55:34 +0000
committerUbitUmarov2015-11-11 05:55:34 +0000
commitadda0ab7d8e398d3619b8acad3237fee1f49a62a (patch)
treed372955fe741baf1f1002f67ada8a13e8a9998c3
parent reduce the small MTU violation sending terrain compressed patchs (diff)
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limit llDialog buttons text to 24 bytes (at lludp level)
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 757abd4..62206e9 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -2444,7 +2444,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2444 for (int i = 0; i < buttonlabels.Length; i++) 2444 for (int i = 0; i < buttonlabels.Length; i++)
2445 { 2445 {
2446 buttons[i] = new ScriptDialogPacket.ButtonsBlock(); 2446 buttons[i] = new ScriptDialogPacket.ButtonsBlock();
2447 buttons[i].ButtonLabel = Util.StringToBytes256(buttonlabels[i]); 2447 buttons[i].ButtonLabel = Util.StringToBytes(buttonlabels[i],24);
2448 } 2448 }
2449 dialog.Buttons = buttons; 2449 dialog.Buttons = buttons;
2450 2450