| Commit message (Expand) | Author | Age | Files | Lines |
* | remove osGetAgentIP() this was not a good idea to have :( | UbitUmarov | 2017-06-27 | 3 | -32/+2 |
* | dont list deleted ones, that still don't know they are gone | UbitUmarov | 2017-06-26 | 1 | -2/+2 |
* | dont list deleted ones, that still don't know they are gone | UbitUmarov | 2017-06-26 | 1 | -1/+2 |
* | add osGetNPCList() | UbitUmarov | 2017-06-26 | 4 | -0/+26 |
* | also on the actual source file | UbitUmarov | 2017-06-26 | 1 | -11/+13 |
* | take a few more out of level check | UbitUmarov | 2017-06-26 | 1 | -31/+30 |
* | update osslEnable.ini. functions that have no level check are still listed bu... | UbitUmarov | 2017-06-26 | 1 | -2/+15 |
* | add similar restrictions to osObjectTeleport :( | UbitUmarov | 2017-06-26 | 1 | -2/+41 |
* | let osTeleport* always work on script prim owner | UbitUmarov | 2017-06-26 | 1 | -17/+15 |
* | and add a missing bracket :) | UbitUmarov | 2017-06-26 | 1 | -1/+1 |
* | fix bad english | UbitUmarov | 2017-06-26 | 1 | -1/+1 |
* | put back restriction that on osTeleport the target must be on land owned by t... | UbitUmarov | 2017-06-26 | 1 | -15/+78 |
* | some shortcuts on local osTeleport, reduce its time penalty, do it with scrip... | UbitUmarov | 2017-06-26 | 2 | -67/+79 |
* | change Backup calls overlap control code | UbitUmarov | 2017-06-25 | 1 | -27/+46 |
* | add respective ossl helper funtion osDrawScaleTransform(string drawList, LSL_... | UbitUmarov | 2017-06-25 | 4 | -13/+29 |
* | add vectorrender string command ''ScaleTransf x,y;''. this allows scaling of ... | UbitUmarov | 2017-06-25 | 1 | -0/+7 |
* | add string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float... | UbitUmarov | 2017-06-24 | 4 | -32/+81 |
* | add dyn textures vectorrender comands ''ResetTransf;'', ''TransTransf x,y;'' ... | UbitUmarov | 2017-06-24 | 1 | -1/+29 |
* | revert the thread level change; remove unused dynamic texture timer from inte... | UbitUmarov | 2017-06-24 | 6 | -98/+72 |
* | simplify vectorrender background draw | UbitUmarov | 2017-06-24 | 1 | -17/+9 |
* | change thread level of osSetDynamicTextureDataBlendFace to VeryHigh | UbitUmarov | 2017-06-24 | 2 | -2/+2 |
* | remove a DynamicTexture leak, make it actually return the new texture ID to o... | UbitUmarov | 2017-06-24 | 1 | -9/+16 |
* | add string osSetDynamicTextureDataFace(string dynamicID, string contentType, ... | UbitUmarov | 2017-06-24 | 3 | -1/+15 |
* | osDrawFilledEllipse or string comand FillEllipse identical do Ellipse one | UbitUmarov | 2017-06-24 | 5 | -0/+27 |
* | a few more changes to iar/oar assets save error/warning to show problems kno... | UbitUmarov | 2017-06-24 | 3 | -24/+70 |
* | code actually has no ideia if a id is a asset or not and does try to handle ... | UbitUmarov | 2017-06-23 | 4 | -15/+15 |
* | do the same on OAR saves | UbitUmarov | 2017-06-23 | 1 | -1/+16 |
* | coment out missing or damage assets messages in uuidgather that are not very... | UbitUmarov | 2017-06-23 | 2 | -12/+42 |
* | several changes to iar/oar assets error reports | UbitUmarov | 2017-06-23 | 5 | -26/+33 |
* | actually iar do it for iar | UbitUmarov | 2017-06-22 | 2 | -1/+4 |
* | show the count of broken assets we now have from gather on iar/oar pre save ... | UbitUmarov | 2017-06-22 | 1 | -0/+3 |
* | change uuidgather a bit more | UbitUmarov | 2017-06-22 | 1 | -16/+32 |
* | split some asset uuids gather i stages with dif possible errors, and dont le... | UbitUmarov | 2017-06-22 | 1 | -32/+45 |
* | avoid some broken object assets present in osgrid inventories due to past pr... | UbitUmarov | 2017-06-21 | 3 | -2/+15 |
* | do not try to store on oars temporary or in transit objects ( they may be del... | UbitUmarov | 2017-06-21 | 1 | -9/+8 |
* | make oar/iar assets writer be done by caller thread like the rest of the | UbitUmarov | 2017-06-21 | 3 | -176/+50 |
* | changes to AutoBackModule. Store folder and number of days expire is now als... | UbitUmarov | 2017-06-21 | 2 | -133/+89 |
* | changes to AutoBackModule. Add option ALL to dooarbackup to save all regions... | UbitUmarov | 2017-06-21 | 1 | -2/+14 |
* | changes to AutoBackModule. Time interval is now unique and only definable on... | UbitUmarov | 2017-06-21 | 2 | -556/+221 |
* | revert EnvironmentTick back to orignal clock, since change may cause issues ... | UbitUmarov | 2017-06-19 | 3 | -84/+49 |
* | a defual can me comented out | UbitUmarov | 2017-06-19 | 1 | -1/+1 |
* | framework main thread pool is always active and in use ( even id hard to cat... | UbitUmarov | 2017-06-16 | 3 | -24/+47 |
* | change the clock source for EnvironmentTickCount so it does get a bit more r... | UbitUmarov | 2017-06-15 | 1 | -8/+10 |
* | update inventory item permissions on deattach | UbitUmarov | 2017-06-15 | 1 | -0/+25 |
* | fix llsd DeserialiseOSDMap cast from boolean to int, this seems to fix alche... | UbitUmarov | 2017-06-14 | 1 | -0/+5 |
* | some cleanup.. remove some stats that only some do look at once on a lifetime | UbitUmarov | 2017-06-14 | 5 | -181/+13 |
* | remove options about script compilers the got back somehow on defaults also | UbitUmarov | 2017-06-14 | 1 | -8/+0 |
* | remove options about script compilers the got back somehow | UbitUmarov | 2017-06-14 | 1 | -11/+0 |
* | main generic use JobEngine also does not need a permanent thread.. actually d... | UbitUmarov | 2017-06-14 | 1 | -1/+1 |
* | guess HGEntityTransferModule jobengine does not need a permanet thread | UbitUmarov | 2017-06-13 | 1 | -1/+1 |