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authorUbitUmarov2017-06-14 00:51:22 +0100
committerUbitUmarov2017-06-14 00:51:22 +0100
commit5e67bd5778487c3389cf972ed4a46dc20792dabb (patch)
treedefb4d6e607311276d517c19fadffd24eaa8f468
parentguess HGEntityTransferModule jobengine does not need a permanet thread (diff)
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main generic use JobEngine also does not need a permanent thread.. actually doesn't even seem to be in use
-rw-r--r--OpenSim/Framework/Monitoring/WorkManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Monitoring/WorkManager.cs b/OpenSim/Framework/Monitoring/WorkManager.cs
index 50f6731..5d9b185 100644
--- a/OpenSim/Framework/Monitoring/WorkManager.cs
+++ b/OpenSim/Framework/Monitoring/WorkManager.cs
@@ -57,7 +57,7 @@ namespace OpenSim.Framework.Monitoring
57 57
58 static WorkManager() 58 static WorkManager()
59 { 59 {
60 JobEngine = new JobEngine("Non-blocking non-critical job engine", "JOB ENGINE"); 60 JobEngine = new JobEngine("Non-blocking non-critical job engine", "JOB ENGINE", 30000);
61 61
62 StatsManager.RegisterStat( 62 StatsManager.RegisterStat(
63 new Stat( 63 new Stat(