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-rwxr-xr-xscripts/gitAR.sh4
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diff --git a/scripts/gitAR.sh b/scripts/gitAR.sh
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3# Work around OpenSims slow database corruption bug by using git to store all old backups. 3# Work around OpenSims slow database corruption bug by using git to store all old backups.
4# Try to squeeze every last byte out of the tarballs. Seems to cut the total storage size down to one third the size of just the raw I/OAR files. 4# Try to squeeze every last byte out of the tarballs. Seems to cut the total storage size down to one third the size of just the raw I/OAR files.
5# Saves even more if there's been no changes. 5# Saves even more if there's been no changes.
6# On the other hand, these backup files will grow indefinately, the more changes, the faster it grows. I can live with that for more reliable backups that go back further. 6# On the other hand, these backup files will grow indefinitely, the more changes, the faster it grows. I can live with that for more reliable backups that go back further.
7# Tries to avoid loosing data if things go wrong. I think the main remaining problem would be running out of space, in which case you have bigger problems to deal with. 7# Tries to avoid losing data if things go wrong. I think the main remaining problem would be running out of space, in which case you have bigger problems to deal with.
8 8
9# Strategy - unpack the last one, unpack and commit any old I/OARs, pack up the result, delete it's working directory, THEN run the save i/oar. 9# Strategy - unpack the last one, unpack and commit any old I/OARs, pack up the result, delete it's working directory, THEN run the save i/oar.
10# Avoids having to sync with OpenSim finishing the current I/OAR, and as a bonus, an easy to deliver latest I/OAR for people that want it. 10# Avoids having to sync with OpenSim finishing the current I/OAR, and as a bonus, an easy to deliver latest I/OAR for people that want it.