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1 | /************************************************************************* | ||
2 | * * | ||
3 | * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * | ||
4 | * All rights reserved. Email: russ@q12.org Web: www.q12.org * | ||
5 | * * | ||
6 | * This library is free software; you can redistribute it and/or * | ||
7 | * modify it under the terms of EITHER: * | ||
8 | * (1) The GNU Lesser General Public License as published by the Free * | ||
9 | * Software Foundation; either version 2.1 of the License, or (at * | ||
10 | * your option) any later version. The text of the GNU Lesser * | ||
11 | * General Public License is included with this library in the * | ||
12 | * file LICENSE.TXT. * | ||
13 | * (2) The BSD-style license that is included with this library in * | ||
14 | * the file LICENSE-BSD.TXT. * | ||
15 | * * | ||
16 | * This library is distributed in the hope that it will be useful, * | ||
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * | ||
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * | ||
19 | * LICENSE.TXT and LICENSE-BSD.TXT for more details. * | ||
20 | * * | ||
21 | *************************************************************************/ | ||
22 | |||
23 | /* | ||
24 | |||
25 | collision tests. if this program is run without any arguments it will | ||
26 | perform all the tests multiple times, with different random data for each | ||
27 | test. if this program is given a test number it will run that test | ||
28 | graphically/interactively, in which case the space bar can be used to | ||
29 | change the random test conditions. | ||
30 | |||
31 | */ | ||
32 | |||
33 | |||
34 | #include <ode/ode.h> | ||
35 | #include <drawstuff/drawstuff.h> | ||
36 | |||
37 | #ifdef _MSC_VER | ||
38 | #pragma warning(disable:4244 4305) // for VC++, no precision loss complaints | ||
39 | #endif | ||
40 | |||
41 | // select correct drawing functions | ||
42 | #ifdef dDOUBLE | ||
43 | #define dsDrawSphere dsDrawSphereD | ||
44 | #define dsDrawBox dsDrawBoxD | ||
45 | #define dsDrawLine dsDrawLineD | ||
46 | #define dsDrawCapsule dsDrawCapsuleD | ||
47 | #endif | ||
48 | |||
49 | //**************************************************************************** | ||
50 | // test infrastructure, including constants and macros | ||
51 | |||
52 | #define TEST_REPS1 1000 // run each test this many times (first batch) | ||
53 | #define TEST_REPS2 10000 // run each test this many times (second batch) | ||
54 | const dReal tol = 1e-8; // tolerance used for numerical checks | ||
55 | #define MAX_TESTS 1000 // maximum number of test slots | ||
56 | #define Z_OFFSET 2 // z offset for drawing (to get above ground) | ||
57 | |||
58 | |||
59 | // test function. returns 1 if the test passed or 0 if it failed | ||
60 | typedef int test_function_t(); | ||
61 | |||
62 | struct TestSlot { | ||
63 | int number; // number of test | ||
64 | char *name; // name of test | ||
65 | int failcount; | ||
66 | test_function_t *test_fn; | ||
67 | int last_failed_line; | ||
68 | }; | ||
69 | TestSlot testslot[MAX_TESTS]; | ||
70 | |||
71 | |||
72 | // globals used by the test functions | ||
73 | int graphical_test=0; // show graphical results of this test, 0=none | ||
74 | int current_test; // currently execiting test | ||
75 | int draw_all_objects_called; | ||
76 | |||
77 | |||
78 | #define MAKE_TEST(number,function) \ | ||
79 | if (testslot[number].name) dDebug (0,"test number already used"); \ | ||
80 | if (number <= 0 || number >= MAX_TESTS) dDebug (0,"bad test number"); \ | ||
81 | testslot[number].name = # function; \ | ||
82 | testslot[number].test_fn = function; | ||
83 | |||
84 | #define FAILED() { if (graphical_test==0) { \ | ||
85 | testslot[current_test].last_failed_line=__LINE__; return 0; } } | ||
86 | #define PASSED() { return 1; } | ||
87 | |||
88 | //**************************************************************************** | ||
89 | // globals | ||
90 | |||
91 | /* int dBoxBox (const dVector3 p1, const dMatrix3 R1, | ||
92 | const dVector3 side1, const dVector3 p2, | ||
93 | const dMatrix3 R2, const dVector3 side2, | ||
94 | dVector3 normal, dReal *depth, int *code, | ||
95 | int maxc, dContactGeom *contact, int skip); */ | ||
96 | |||
97 | void dLineClosestApproach (const dVector3 pa, const dVector3 ua, | ||
98 | const dVector3 pb, const dVector3 ub, | ||
99 | dReal *alpha, dReal *beta); | ||
100 | |||
101 | //**************************************************************************** | ||
102 | // draw all objects in a space, and draw all the collision contact points | ||
103 | |||
104 | void nearCallback (void *data, dGeomID o1, dGeomID o2) | ||
105 | { | ||
106 | int i,j,n; | ||
107 | const int N = 100; | ||
108 | dContactGeom contact[N]; | ||
109 | |||
110 | if (dGeomGetClass (o2) == dRayClass) { | ||
111 | n = dCollide (o2,o1,N,&contact[0],sizeof(dContactGeom)); | ||
112 | } | ||
113 | else { | ||
114 | n = dCollide (o1,o2,N,&contact[0],sizeof(dContactGeom)); | ||
115 | } | ||
116 | if (n > 0) { | ||
117 | dMatrix3 RI; | ||
118 | dRSetIdentity (RI); | ||
119 | const dReal ss[3] = {0.01,0.01,0.01}; | ||
120 | for (i=0; i<n; i++) { | ||
121 | contact[i].pos[2] += Z_OFFSET; | ||
122 | dsDrawBox (contact[i].pos,RI,ss); | ||
123 | dVector3 n; | ||
124 | for (j=0; j<3; j++) n[j] = contact[i].pos[j] + 0.1*contact[i].normal[j]; | ||
125 | dsDrawLine (contact[i].pos,n); | ||
126 | } | ||
127 | } | ||
128 | } | ||
129 | |||
130 | |||
131 | void draw_all_objects (dSpaceID space) | ||
132 | { | ||
133 | int i, j; | ||
134 | |||
135 | draw_all_objects_called = 1; | ||
136 | if (!graphical_test) return; | ||
137 | int n = dSpaceGetNumGeoms (space); | ||
138 | |||
139 | // draw all contact points | ||
140 | dsSetColor (0,1,1); | ||
141 | dSpaceCollide (space,0,&nearCallback); | ||
142 | |||
143 | // draw all rays | ||
144 | for (i=0; i<n; i++) { | ||
145 | dGeomID g = dSpaceGetGeom (space,i); | ||
146 | if (dGeomGetClass (g) == dRayClass) { | ||
147 | dsSetColor (1,1,1); | ||
148 | dVector3 origin,dir; | ||
149 | dGeomRayGet (g,origin,dir); | ||
150 | origin[2] += Z_OFFSET; | ||
151 | dReal length = dGeomRayGetLength (g); | ||
152 | for (j=0; j<3; j++) dir[j] = dir[j]*length + origin[j]; | ||
153 | dsDrawLine (origin,dir); | ||
154 | dsSetColor (0,0,1); | ||
155 | dsDrawSphere (origin,dGeomGetRotation(g),0.01); | ||
156 | } | ||
157 | } | ||
158 | |||
159 | // draw all other objects | ||
160 | for (i=0; i<n; i++) { | ||
161 | dGeomID g = dSpaceGetGeom (space,i); | ||
162 | dVector3 pos; | ||
163 | if (dGeomGetClass (g) != dPlaneClass) { | ||
164 | memcpy (pos,dGeomGetPosition(g),sizeof(pos)); | ||
165 | pos[2] += Z_OFFSET; | ||
166 | } | ||
167 | |||
168 | switch (dGeomGetClass (g)) { | ||
169 | |||
170 | case dSphereClass: { | ||
171 | dsSetColorAlpha (1,0,0,0.8); | ||
172 | dReal radius = dGeomSphereGetRadius (g); | ||
173 | dsDrawSphere (pos,dGeomGetRotation(g),radius); | ||
174 | break; | ||
175 | } | ||
176 | |||
177 | case dBoxClass: { | ||
178 | dsSetColorAlpha (1,1,0,0.8); | ||
179 | dVector3 sides; | ||
180 | dGeomBoxGetLengths (g,sides); | ||
181 | dsDrawBox (pos,dGeomGetRotation(g),sides); | ||
182 | break; | ||
183 | } | ||
184 | |||
185 | case dCapsuleClass: { | ||
186 | dsSetColorAlpha (0,1,0,0.8); | ||
187 | dReal radius,length; | ||
188 | dGeomCapsuleGetParams (g,&radius,&length); | ||
189 | dsDrawCapsule (pos,dGeomGetRotation(g),length,radius); | ||
190 | break; | ||
191 | } | ||
192 | |||
193 | case dPlaneClass: { | ||
194 | dVector4 n; | ||
195 | dMatrix3 R,sides; | ||
196 | dVector3 pos2; | ||
197 | dGeomPlaneGetParams (g,n); | ||
198 | dRFromZAxis (R,n[0],n[1],n[2]); | ||
199 | for (j=0; j<3; j++) pos[j] = n[j]*n[3]; | ||
200 | pos[2] += Z_OFFSET; | ||
201 | sides[0] = 2; | ||
202 | sides[1] = 2; | ||
203 | sides[2] = 0.001; | ||
204 | dsSetColor (1,0,1); | ||
205 | for (j=0; j<3; j++) pos2[j] = pos[j] + 0.1*n[j]; | ||
206 | dsDrawLine (pos,pos2); | ||
207 | dsSetColorAlpha (1,0,1,0.8); | ||
208 | dsDrawBox (pos,R,sides); | ||
209 | break; | ||
210 | } | ||
211 | |||
212 | } | ||
213 | } | ||
214 | } | ||
215 | |||
216 | //**************************************************************************** | ||
217 | // point depth tests | ||
218 | |||
219 | int test_sphere_point_depth() | ||
220 | { | ||
221 | int j; | ||
222 | dVector3 p,q; | ||
223 | dMatrix3 R; | ||
224 | dReal r,d; | ||
225 | |||
226 | dSimpleSpace space(0); | ||
227 | dGeomID sphere = dCreateSphere (0,1); | ||
228 | dSpaceAdd (space,sphere); | ||
229 | |||
230 | // ********** make a random sphere of radius r at position p | ||
231 | |||
232 | r = dRandReal()+0.1; | ||
233 | dGeomSphereSetRadius (sphere,r); | ||
234 | dMakeRandomVector (p,3,1.0); | ||
235 | dGeomSetPosition (sphere,p[0],p[1],p[2]); | ||
236 | dRFromAxisAndAngle (R,dRandReal()*2-1,dRandReal()*2-1, | ||
237 | dRandReal()*2-1,dRandReal()*10-5); | ||
238 | dGeomSetRotation (sphere,R); | ||
239 | |||
240 | // ********** test center point has depth r | ||
241 | |||
242 | if (dFabs(dGeomSpherePointDepth (sphere,p[0],p[1],p[2]) - r) > tol) FAILED(); | ||
243 | |||
244 | // ********** test point on surface has depth 0 | ||
245 | |||
246 | for (j=0; j<3; j++) q[j] = dRandReal()-0.5; | ||
247 | dNormalize3 (q); | ||
248 | for (j=0; j<3; j++) q[j] = q[j]*r + p[j]; | ||
249 | if (dFabs(dGeomSpherePointDepth (sphere,q[0],q[1],q[2])) > tol) FAILED(); | ||
250 | |||
251 | // ********** test point at random depth | ||
252 | |||
253 | d = (dRandReal()*2-1) * r; | ||
254 | for (j=0; j<3; j++) q[j] = dRandReal()-0.5; | ||
255 | dNormalize3 (q); | ||
256 | for (j=0; j<3; j++) q[j] = q[j]*(r-d) + p[j]; | ||
257 | if (dFabs(dGeomSpherePointDepth (sphere,q[0],q[1],q[2])-d) > tol) FAILED(); | ||
258 | |||
259 | PASSED(); | ||
260 | } | ||
261 | |||
262 | |||
263 | int test_box_point_depth() | ||
264 | { | ||
265 | int i,j; | ||
266 | dVector3 s,p,q,q2; // s = box sides | ||
267 | dMatrix3 R; | ||
268 | dReal ss,d; // ss = smallest side | ||
269 | |||
270 | dSimpleSpace space(0); | ||
271 | dGeomID box = dCreateBox (0,1,1,1); | ||
272 | dSpaceAdd (space,box); | ||
273 | |||
274 | // ********** make a random box | ||
275 | |||
276 | for (j=0; j<3; j++) s[j] = dRandReal() + 0.1; | ||
277 | dGeomBoxSetLengths (box,s[0],s[1],s[2]); | ||
278 | dMakeRandomVector (p,3,1.0); | ||
279 | dGeomSetPosition (box,p[0],p[1],p[2]); | ||
280 | dRFromAxisAndAngle (R,dRandReal()*2-1,dRandReal()*2-1, | ||
281 | dRandReal()*2-1,dRandReal()*10-5); | ||
282 | dGeomSetRotation (box,R); | ||
283 | |||
284 | // ********** test center point has depth of smallest side | ||
285 | |||
286 | ss = 1e9; | ||
287 | for (j=0; j<3; j++) if (s[j] < ss) ss = s[j]; | ||
288 | if (dFabs(dGeomBoxPointDepth (box,p[0],p[1],p[2]) - 0.5*ss) > tol) | ||
289 | FAILED(); | ||
290 | |||
291 | // ********** test point on surface has depth 0 | ||
292 | |||
293 | for (j=0; j<3; j++) q[j] = (dRandReal()-0.5)*s[j]; | ||
294 | i = dRandInt (3); | ||
295 | if (dRandReal() > 0.5) q[i] = 0.5*s[i]; else q[i] = -0.5*s[i]; | ||
296 | dMultiply0 (q2,dGeomGetRotation(box),q,3,3,1); | ||
297 | for (j=0; j<3; j++) q2[j] += p[j]; | ||
298 | if (dFabs(dGeomBoxPointDepth (box,q2[0],q2[1],q2[2])) > tol) FAILED(); | ||
299 | |||
300 | // ********** test points outside box have -ve depth | ||
301 | |||
302 | for (j=0; j<3; j++) { | ||
303 | q[j] = 0.5*s[j] + dRandReal() + 0.01; | ||
304 | if (dRandReal() > 0.5) q[j] = -q[j]; | ||
305 | } | ||
306 | dMultiply0 (q2,dGeomGetRotation(box),q,3,3,1); | ||
307 | for (j=0; j<3; j++) q2[j] += p[j]; | ||
308 | if (dGeomBoxPointDepth (box,q2[0],q2[1],q2[2]) >= 0) FAILED(); | ||
309 | |||
310 | // ********** test points inside box have +ve depth | ||
311 | |||
312 | for (j=0; j<3; j++) q[j] = s[j] * 0.99 * (dRandReal()-0.5); | ||
313 | dMultiply0 (q2,dGeomGetRotation(box),q,3,3,1); | ||
314 | for (j=0; j<3; j++) q2[j] += p[j]; | ||
315 | if (dGeomBoxPointDepth (box,q2[0],q2[1],q2[2]) <= 0) FAILED(); | ||
316 | |||
317 | // ********** test random depth of point aligned along axis (up to ss deep) | ||
318 | |||
319 | i = dRandInt (3); | ||
320 | for (j=0; j<3; j++) q[j] = 0; | ||
321 | d = (dRandReal()*(ss*0.5+1)-1); | ||
322 | q[i] = s[i]*0.5 - d; | ||
323 | if (dRandReal() > 0.5) q[i] = -q[i]; | ||
324 | dMultiply0 (q2,dGeomGetRotation(box),q,3,3,1); | ||
325 | for (j=0; j<3; j++) q2[j] += p[j]; | ||
326 | if (dFabs(dGeomBoxPointDepth (box,q2[0],q2[1],q2[2]) - d) >= tol) FAILED(); | ||
327 | |||
328 | PASSED(); | ||
329 | } | ||
330 | |||
331 | |||
332 | int test_ccylinder_point_depth() | ||
333 | { | ||
334 | int j; | ||
335 | dVector3 p,a; | ||
336 | dMatrix3 R; | ||
337 | dReal r,l,beta,x,y,d; | ||
338 | |||
339 | dSimpleSpace space(0); | ||
340 | dGeomID ccyl = dCreateCapsule (0,1,1); | ||
341 | dSpaceAdd (space,ccyl); | ||
342 | |||
343 | // ********** make a random ccyl | ||
344 | |||
345 | r = dRandReal()*0.5 + 0.01; | ||
346 | l = dRandReal()*1 + 0.01; | ||
347 | dGeomCapsuleSetParams (ccyl,r,l); | ||
348 | dMakeRandomVector (p,3,1.0); | ||
349 | dGeomSetPosition (ccyl,p[0],p[1],p[2]); | ||
350 | dRFromAxisAndAngle (R,dRandReal()*2-1,dRandReal()*2-1, | ||
351 | dRandReal()*2-1,dRandReal()*10-5); | ||
352 | dGeomSetRotation (ccyl,R); | ||
353 | |||
354 | // ********** test point on axis has depth of 'radius' | ||
355 | |||
356 | beta = dRandReal()-0.5; | ||
357 | for (j=0; j<3; j++) a[j] = p[j] + l*beta*R[j*4+2]; | ||
358 | if (dFabs(dGeomCapsulePointDepth (ccyl,a[0],a[1],a[2]) - r) >= tol) | ||
359 | FAILED(); | ||
360 | |||
361 | // ********** test point on surface (excluding caps) has depth 0 | ||
362 | |||
363 | beta = dRandReal()*2*M_PI; | ||
364 | x = r*sin(beta); | ||
365 | y = r*cos(beta); | ||
366 | beta = dRandReal()-0.5; | ||
367 | for (j=0; j<3; j++) a[j] = p[j] + x*R[j*4+0] + y*R[j*4+1] + l*beta*R[j*4+2]; | ||
368 | if (dFabs(dGeomCapsulePointDepth (ccyl,a[0],a[1],a[2])) >= tol) FAILED(); | ||
369 | |||
370 | // ********** test point on surface of caps has depth 0 | ||
371 | |||
372 | for (j=0; j<3; j++) a[j] = dRandReal()-0.5; | ||
373 | dNormalize3 (a); | ||
374 | if (dDOT14(a,R+2) > 0) { | ||
375 | for (j=0; j<3; j++) a[j] = p[j] + a[j]*r + l*0.5*R[j*4+2]; | ||
376 | } | ||
377 | else { | ||
378 | for (j=0; j<3; j++) a[j] = p[j] + a[j]*r - l*0.5*R[j*4+2]; | ||
379 | } | ||
380 | if (dFabs(dGeomCapsulePointDepth (ccyl,a[0],a[1],a[2])) >= tol) FAILED(); | ||
381 | |||
382 | // ********** test point inside ccyl has positive depth | ||
383 | |||
384 | for (j=0; j<3; j++) a[j] = dRandReal()-0.5; | ||
385 | dNormalize3 (a); | ||
386 | beta = dRandReal()-0.5; | ||
387 | for (j=0; j<3; j++) a[j] = p[j] + a[j]*r*0.99 + l*beta*R[j*4+2]; | ||
388 | if (dGeomCapsulePointDepth (ccyl,a[0],a[1],a[2]) < 0) FAILED(); | ||
389 | |||
390 | // ********** test point depth (1) | ||
391 | |||
392 | d = (dRandReal()*2-1) * r; | ||
393 | beta = dRandReal()*2*M_PI; | ||
394 | x = (r-d)*sin(beta); | ||
395 | y = (r-d)*cos(beta); | ||
396 | beta = dRandReal()-0.5; | ||
397 | for (j=0; j<3; j++) a[j] = p[j] + x*R[j*4+0] + y*R[j*4+1] + l*beta*R[j*4+2]; | ||
398 | if (dFabs(dGeomCapsulePointDepth (ccyl,a[0],a[1],a[2]) - d) >= tol) | ||
399 | FAILED(); | ||
400 | |||
401 | // ********** test point depth (2) | ||
402 | |||
403 | d = (dRandReal()*2-1) * r; | ||
404 | for (j=0; j<3; j++) a[j] = dRandReal()-0.5; | ||
405 | dNormalize3 (a); | ||
406 | if (dDOT14(a,R+2) > 0) { | ||
407 | for (j=0; j<3; j++) a[j] = p[j] + a[j]*(r-d) + l*0.5*R[j*4+2]; | ||
408 | } | ||
409 | else { | ||
410 | for (j=0; j<3; j++) a[j] = p[j] + a[j]*(r-d) - l*0.5*R[j*4+2]; | ||
411 | } | ||
412 | if (dFabs(dGeomCapsulePointDepth (ccyl,a[0],a[1],a[2]) - d) >= tol) | ||
413 | FAILED(); | ||
414 | |||
415 | PASSED(); | ||
416 | } | ||
417 | |||
418 | |||
419 | int test_plane_point_depth() | ||
420 | { | ||
421 | int j; | ||
422 | dVector3 n,p,q,a,b; // n = plane normal | ||
423 | dReal d; | ||
424 | |||
425 | dSimpleSpace space(0); | ||
426 | dGeomID plane = dCreatePlane (0,0,0,1,0); | ||
427 | dSpaceAdd (space,plane); | ||
428 | |||
429 | // ********** make a random plane | ||
430 | |||
431 | for (j=0; j<3; j++) n[j] = dRandReal() - 0.5; | ||
432 | dNormalize3 (n); | ||
433 | d = dRandReal() - 0.5; | ||
434 | dGeomPlaneSetParams (plane,n[0],n[1],n[2],d); | ||
435 | dPlaneSpace (n,p,q); | ||
436 | |||
437 | // ********** test point on plane has depth 0 | ||
438 | |||
439 | a[0] = dRandReal() - 0.5; | ||
440 | a[1] = dRandReal() - 0.5; | ||
441 | a[2] = 0; | ||
442 | for (j=0; j<3; j++) b[j] = a[0]*p[j] + a[1]*q[j] + (a[2]+d)*n[j]; | ||
443 | if (dFabs(dGeomPlanePointDepth (plane,b[0],b[1],b[2])) >= tol) FAILED(); | ||
444 | |||
445 | // ********** test arbitrary depth point | ||
446 | |||
447 | a[0] = dRandReal() - 0.5; | ||
448 | a[1] = dRandReal() - 0.5; | ||
449 | a[2] = dRandReal() - 0.5; | ||
450 | for (j=0; j<3; j++) b[j] = a[0]*p[j] + a[1]*q[j] + (a[2]+d)*n[j]; | ||
451 | if (dFabs(dGeomPlanePointDepth (plane,b[0],b[1],b[2]) + a[2]) >= tol) | ||
452 | FAILED(); | ||
453 | |||
454 | // ********** test depth-1 point | ||
455 | |||
456 | a[0] = dRandReal() - 0.5; | ||
457 | a[1] = dRandReal() - 0.5; | ||
458 | a[2] = -1; | ||
459 | for (j=0; j<3; j++) b[j] = a[0]*p[j] + a[1]*q[j] + (a[2]+d)*n[j]; | ||
460 | if (dFabs(dGeomPlanePointDepth (plane,b[0],b[1],b[2]) - 1) >= tol) FAILED(); | ||
461 | |||
462 | PASSED(); | ||
463 | } | ||
464 | |||
465 | //**************************************************************************** | ||
466 | // ray tests | ||
467 | |||
468 | int test_ray_and_sphere() | ||
469 | { | ||
470 | int j; | ||
471 | dContactGeom contact; | ||
472 | dVector3 p,q,q2,n,v1; | ||
473 | dMatrix3 R; | ||
474 | dReal r,k; | ||
475 | |||
476 | dSimpleSpace space(0); | ||
477 | dGeomID ray = dCreateRay (0,0); | ||
478 | dGeomID sphere = dCreateSphere (0,1); | ||
479 | dSpaceAdd (space,ray); | ||
480 | dSpaceAdd (space,sphere); | ||
481 | |||
482 | // ********** make a random sphere of radius r at position p | ||
483 | |||
484 | r = dRandReal()+0.1; | ||
485 | dGeomSphereSetRadius (sphere,r); | ||
486 | dMakeRandomVector (p,3,1.0); | ||
487 | dGeomSetPosition (sphere,p[0],p[1],p[2]); | ||
488 | dRFromAxisAndAngle (R,dRandReal()*2-1,dRandReal()*2-1, | ||
489 | dRandReal()*2-1,dRandReal()*10-5); | ||
490 | dGeomSetRotation (sphere,R); | ||
491 | |||
492 | // ********** test zero length ray just inside sphere | ||
493 | |||
494 | dGeomRaySetLength (ray,0); | ||
495 | dMakeRandomVector (q,3,1.0); | ||
496 | dNormalize3 (q); | ||
497 | for (j=0; j<3; j++) q[j] = 0.99*r * q[j] + p[j]; | ||
498 | dGeomSetPosition (ray,q[0],q[1],q[2]); | ||
499 | dRFromAxisAndAngle (R,dRandReal()*2-1,dRandReal()*2-1, | ||
500 | dRandReal()*2-1,dRandReal()*10-5); | ||
501 | dGeomSetRotation (ray,R); | ||
502 | if (dCollide (ray,sphere,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
503 | |||
504 | // ********** test zero length ray just outside that sphere | ||
505 | |||
506 | dGeomRaySetLength (ray,0); | ||
507 | dMakeRandomVector (q,3,1.0); | ||
508 | dNormalize3 (q); | ||
509 | for (j=0; j<3; j++) q[j] = 1.01*r * q[j] + p[j]; | ||
510 | dGeomSetPosition (ray,q[0],q[1],q[2]); | ||
511 | dRFromAxisAndAngle (R,dRandReal()*2-1,dRandReal()*2-1, | ||
512 | dRandReal()*2-1,dRandReal()*10-5); | ||
513 | dGeomSetRotation (ray,R); | ||
514 | if (dCollide (ray,sphere,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
515 | |||
516 | // ********** test finite length ray totally contained inside the sphere | ||
517 | |||
518 | dMakeRandomVector (q,3,1.0); | ||
519 | dNormalize3 (q); | ||
520 | k = dRandReal(); | ||
521 | for (j=0; j<3; j++) q[j] = k*r*0.99 * q[j] + p[j]; | ||
522 | dMakeRandomVector (q2,3,1.0); | ||
523 | dNormalize3 (q2); | ||
524 | k = dRandReal(); | ||
525 | for (j=0; j<3; j++) q2[j] = k*r*0.99 * q2[j] + p[j]; | ||
526 | for (j=0; j<3; j++) n[j] = q2[j] - q[j]; | ||
527 | dNormalize3 (n); | ||
528 | dGeomRaySet (ray,q[0],q[1],q[2],n[0],n[1],n[2]); | ||
529 | dGeomRaySetLength (ray,dDISTANCE (q,q2)); | ||
530 | if (dCollide (ray,sphere,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
531 | |||
532 | // ********** test finite length ray totally outside the sphere | ||
533 | |||
534 | dMakeRandomVector (q,3,1.0); | ||
535 | dNormalize3 (q); | ||
536 | do { | ||
537 | dMakeRandomVector (n,3,1.0); | ||
538 | dNormalize3 (n); | ||
539 | } | ||
540 | while (dDOT(n,q) < 0); // make sure normal goes away from sphere | ||
541 | for (j=0; j<3; j++) q[j] = 1.01*r * q[j] + p[j]; | ||
542 | dGeomRaySet (ray,q[0],q[1],q[2],n[0],n[1],n[2]); | ||
543 | dGeomRaySetLength (ray,100); | ||
544 | if (dCollide (ray,sphere,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
545 | |||
546 | // ********** test ray from outside to just above surface | ||
547 | |||
548 | dMakeRandomVector (q,3,1.0); | ||
549 | dNormalize3 (q); | ||
550 | for (j=0; j<3; j++) n[j] = -q[j]; | ||
551 | for (j=0; j<3; j++) q2[j] = 2*r * q[j] + p[j]; | ||
552 | dGeomRaySet (ray,q2[0],q2[1],q2[2],n[0],n[1],n[2]); | ||
553 | dGeomRaySetLength (ray,0.99*r); | ||
554 | if (dCollide (ray,sphere,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
555 | |||
556 | // ********** test ray from outside to just below surface | ||
557 | |||
558 | dGeomRaySetLength (ray,1.01*r); | ||
559 | if (dCollide (ray,sphere,1,&contact,sizeof(dContactGeom)) != 1) FAILED(); | ||
560 | for (j=0; j<3; j++) q2[j] = r * q[j] + p[j]; | ||
561 | if (dDISTANCE (contact.pos,q2) > tol) FAILED(); | ||
562 | |||
563 | // ********** test contact point distance for random rays | ||
564 | |||
565 | dMakeRandomVector (q,3,1.0); | ||
566 | dNormalize3 (q); | ||
567 | k = dRandReal()+0.5; | ||
568 | for (j=0; j<3; j++) q[j] = k*r * q[j] + p[j]; | ||
569 | dMakeRandomVector (n,3,1.0); | ||
570 | dNormalize3 (n); | ||
571 | dGeomRaySet (ray,q[0],q[1],q[2],n[0],n[1],n[2]); | ||
572 | dGeomRaySetLength (ray,100); | ||
573 | if (dCollide (ray,sphere,1,&contact,sizeof(dContactGeom))) { | ||
574 | k = dDISTANCE (contact.pos,dGeomGetPosition(sphere)); | ||
575 | if (dFabs(k - r) > tol) FAILED(); | ||
576 | // also check normal signs | ||
577 | if (dDOT (n,contact.normal) > 0) FAILED(); | ||
578 | // also check depth of contact point | ||
579 | if (dFabs (dGeomSpherePointDepth | ||
580 | (sphere,contact.pos[0],contact.pos[1],contact.pos[2])) > tol) | ||
581 | FAILED(); | ||
582 | |||
583 | draw_all_objects (space); | ||
584 | } | ||
585 | |||
586 | // ********** test tangential grazing - miss | ||
587 | |||
588 | dMakeRandomVector (q,3,1.0); | ||
589 | dNormalize3 (q); | ||
590 | dPlaneSpace (q,n,v1); | ||
591 | for (j=0; j<3; j++) q[j] = 1.01*r * q[j] + p[j]; | ||
592 | for (j=0; j<3; j++) q[j] -= n[j]; | ||
593 | dGeomRaySet (ray,q[0],q[1],q[2],n[0],n[1],n[2]); | ||
594 | dGeomRaySetLength (ray,2); | ||
595 | if (dCollide (ray,sphere,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
596 | |||
597 | // ********** test tangential grazing - hit | ||
598 | |||
599 | dMakeRandomVector (q,3,1.0); | ||
600 | dNormalize3 (q); | ||
601 | dPlaneSpace (q,n,v1); | ||
602 | for (j=0; j<3; j++) q[j] = 0.99*r * q[j] + p[j]; | ||
603 | for (j=0; j<3; j++) q[j] -= n[j]; | ||
604 | dGeomRaySet (ray,q[0],q[1],q[2],n[0],n[1],n[2]); | ||
605 | dGeomRaySetLength (ray,2); | ||
606 | if (dCollide (ray,sphere,1,&contact,sizeof(dContactGeom)) != 1) FAILED(); | ||
607 | |||
608 | PASSED(); | ||
609 | } | ||
610 | |||
611 | |||
612 | int test_ray_and_box() | ||
613 | { | ||
614 | int i,j; | ||
615 | dContactGeom contact; | ||
616 | dVector3 s,p,q,n,q2,q3,q4; // s = box sides | ||
617 | dMatrix3 R; | ||
618 | dReal k; | ||
619 | |||
620 | dSimpleSpace space(0); | ||
621 | dGeomID ray = dCreateRay (0,0); | ||
622 | dGeomID box = dCreateBox (0,1,1,1); | ||
623 | dSpaceAdd (space,ray); | ||
624 | dSpaceAdd (space,box); | ||
625 | |||
626 | // ********** make a random box | ||
627 | |||
628 | for (j=0; j<3; j++) s[j] = dRandReal() + 0.1; | ||
629 | dGeomBoxSetLengths (box,s[0],s[1],s[2]); | ||
630 | dMakeRandomVector (p,3,1.0); | ||
631 | dGeomSetPosition (box,p[0],p[1],p[2]); | ||
632 | dRFromAxisAndAngle (R,dRandReal()*2-1,dRandReal()*2-1, | ||
633 | dRandReal()*2-1,dRandReal()*10-5); | ||
634 | dGeomSetRotation (box,R); | ||
635 | |||
636 | // ********** test zero length ray just inside box | ||
637 | |||
638 | dGeomRaySetLength (ray,0); | ||
639 | for (j=0; j<3; j++) q[j] = (dRandReal()-0.5)*s[j]; | ||
640 | i = dRandInt (3); | ||
641 | if (dRandReal() > 0.5) q[i] = 0.99*0.5*s[i]; else q[i] = -0.99*0.5*s[i]; | ||
642 | dMultiply0 (q2,dGeomGetRotation(box),q,3,3,1); | ||
643 | for (j=0; j<3; j++) q2[j] += p[j]; | ||
644 | dGeomSetPosition (ray,q2[0],q2[1],q2[2]); | ||
645 | dRFromAxisAndAngle (R,dRandReal()*2-1,dRandReal()*2-1, | ||
646 | dRandReal()*2-1,dRandReal()*10-5); | ||
647 | dGeomSetRotation (ray,R); | ||
648 | if (dCollide (ray,box,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
649 | |||
650 | // ********** test zero length ray just outside box | ||
651 | |||
652 | dGeomRaySetLength (ray,0); | ||
653 | for (j=0; j<3; j++) q[j] = (dRandReal()-0.5)*s[j]; | ||
654 | i = dRandInt (3); | ||
655 | if (dRandReal() > 0.5) q[i] = 1.01*0.5*s[i]; else q[i] = -1.01*0.5*s[i]; | ||
656 | dMultiply0 (q2,dGeomGetRotation(box),q,3,3,1); | ||
657 | for (j=0; j<3; j++) q2[j] += p[j]; | ||
658 | dGeomSetPosition (ray,q2[0],q2[1],q2[2]); | ||
659 | dRFromAxisAndAngle (R,dRandReal()*2-1,dRandReal()*2-1, | ||
660 | dRandReal()*2-1,dRandReal()*10-5); | ||
661 | dGeomSetRotation (ray,R); | ||
662 | if (dCollide (ray,box,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
663 | |||
664 | // ********** test finite length ray totally contained inside the box | ||
665 | |||
666 | for (j=0; j<3; j++) q[j] = (dRandReal()-0.5)*0.99*s[j]; | ||
667 | dMultiply0 (q2,dGeomGetRotation(box),q,3,3,1); | ||
668 | for (j=0; j<3; j++) q2[j] += p[j]; | ||
669 | for (j=0; j<3; j++) q3[j] = (dRandReal()-0.5)*0.99*s[j]; | ||
670 | dMultiply0 (q4,dGeomGetRotation(box),q3,3,3,1); | ||
671 | for (j=0; j<3; j++) q4[j] += p[j]; | ||
672 | for (j=0; j<3; j++) n[j] = q4[j] - q2[j]; | ||
673 | dNormalize3 (n); | ||
674 | dGeomRaySet (ray,q2[0],q2[1],q2[2],n[0],n[1],n[2]); | ||
675 | dGeomRaySetLength (ray,dDISTANCE(q2,q4)); | ||
676 | if (dCollide (ray,box,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
677 | |||
678 | // ********** test finite length ray totally outside the box | ||
679 | |||
680 | for (j=0; j<3; j++) q[j] = (dRandReal()-0.5)*s[j]; | ||
681 | i = dRandInt (3); | ||
682 | if (dRandReal() > 0.5) q[i] = 1.01*0.5*s[i]; else q[i] = -1.01*0.5*s[i]; | ||
683 | dMultiply0 (q2,dGeomGetRotation(box),q,3,3,1); | ||
684 | for (j=0; j<3; j++) q3[j] = q2[j] + p[j]; | ||
685 | dNormalize3 (q2); | ||
686 | dGeomRaySet (ray,q3[0],q3[1],q3[2],q2[0],q2[1],q2[2]); | ||
687 | dGeomRaySetLength (ray,10); | ||
688 | if (dCollide (ray,box,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
689 | |||
690 | // ********** test ray from outside to just above surface | ||
691 | |||
692 | for (j=0; j<3; j++) q[j] = (dRandReal()-0.5)*s[j]; | ||
693 | i = dRandInt (3); | ||
694 | if (dRandReal() > 0.5) q[i] = 1.01*0.5*s[i]; else q[i] = -1.01*0.5*s[i]; | ||
695 | dMultiply0 (q2,dGeomGetRotation(box),q,3,3,1); | ||
696 | for (j=0; j<3; j++) q3[j] = 2*q2[j] + p[j]; | ||
697 | k = dSqrt(q2[0]*q2[0] + q2[1]*q2[1] + q2[2]*q2[2]); | ||
698 | for (j=0; j<3; j++) q2[j] = -q2[j]; | ||
699 | dGeomRaySet (ray,q3[0],q3[1],q3[2],q2[0],q2[1],q2[2]); | ||
700 | dGeomRaySetLength (ray,k*0.99); | ||
701 | if (dCollide (ray,box,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
702 | |||
703 | // ********** test ray from outside to just below surface | ||
704 | |||
705 | dGeomRaySetLength (ray,k*1.01); | ||
706 | if (dCollide (ray,box,1,&contact,sizeof(dContactGeom)) != 1) FAILED(); | ||
707 | |||
708 | // ********** test contact point position for random rays | ||
709 | |||
710 | for (j=0; j<3; j++) q[j] = dRandReal()*s[j]; | ||
711 | dMultiply0 (q2,dGeomGetRotation(box),q,3,3,1); | ||
712 | for (j=0; j<3; j++) q2[j] += p[j]; | ||
713 | for (j=0; j<3; j++) q3[j] = dRandReal()-0.5; | ||
714 | dNormalize3 (q3); | ||
715 | dGeomRaySet (ray,q2[0],q2[1],q2[2],q3[0],q3[1],q3[2]); | ||
716 | dGeomRaySetLength (ray,10); | ||
717 | if (dCollide (ray,box,1,&contact,sizeof(dContactGeom))) { | ||
718 | // check depth of contact point | ||
719 | if (dFabs (dGeomBoxPointDepth | ||
720 | (box,contact.pos[0],contact.pos[1],contact.pos[2])) > tol) | ||
721 | FAILED(); | ||
722 | // check position of contact point | ||
723 | for (j=0; j<3; j++) contact.pos[j] -= p[j]; | ||
724 | dMultiply1 (q,dGeomGetRotation(box),contact.pos,3,3,1); | ||
725 | if ( dFabs(dFabs (q[0]) - 0.5*s[0]) > tol && | ||
726 | dFabs(dFabs (q[1]) - 0.5*s[1]) > tol && | ||
727 | dFabs(dFabs (q[2]) - 0.5*s[2]) > tol) { | ||
728 | FAILED(); | ||
729 | } | ||
730 | // also check normal signs | ||
731 | if (dDOT (q3,contact.normal) > 0) FAILED(); | ||
732 | |||
733 | draw_all_objects (space); | ||
734 | } | ||
735 | |||
736 | PASSED(); | ||
737 | } | ||
738 | |||
739 | |||
740 | int test_ray_and_ccylinder() | ||
741 | { | ||
742 | int j; | ||
743 | dContactGeom contact; | ||
744 | dVector3 p,a,b,n; | ||
745 | dMatrix3 R; | ||
746 | dReal r,l,k,x,y; | ||
747 | |||
748 | dSimpleSpace space(0); | ||
749 | dGeomID ray = dCreateRay (0,0); | ||
750 | dGeomID ccyl = dCreateCapsule (0,1,1); | ||
751 | dSpaceAdd (space,ray); | ||
752 | dSpaceAdd (space,ccyl); | ||
753 | |||
754 | // ********** make a random capped cylinder | ||
755 | |||
756 | r = dRandReal()*0.5 + 0.01; | ||
757 | l = dRandReal()*1 + 0.01; | ||
758 | dGeomCapsuleSetParams (ccyl,r,l); | ||
759 | dMakeRandomVector (p,3,1.0); | ||
760 | dGeomSetPosition (ccyl,p[0],p[1],p[2]); | ||
761 | dRFromAxisAndAngle (R,dRandReal()*2-1,dRandReal()*2-1, | ||
762 | dRandReal()*2-1,dRandReal()*10-5); | ||
763 | dGeomSetRotation (ccyl,R); | ||
764 | |||
765 | // ********** test ray completely within ccyl | ||
766 | |||
767 | for (j=0; j<3; j++) a[j] = dRandReal()-0.5; | ||
768 | dNormalize3 (a); | ||
769 | k = (dRandReal()-0.5)*l; | ||
770 | for (j=0; j<3; j++) a[j] = p[j] + r*0.99*a[j] + k*0.99*R[j*4+2]; | ||
771 | for (j=0; j<3; j++) b[j] = dRandReal()-0.5; | ||
772 | dNormalize3 (b); | ||
773 | k = (dRandReal()-0.5)*l; | ||
774 | for (j=0; j<3; j++) b[j] = p[j] + r*0.99*b[j] + k*0.99*R[j*4+2]; | ||
775 | dGeomRaySetLength (ray,dDISTANCE(a,b)); | ||
776 | for (j=0; j<3; j++) b[j] -= a[j]; | ||
777 | dNormalize3 (b); | ||
778 | dGeomRaySet (ray,a[0],a[1],a[2],b[0],b[1],b[2]); | ||
779 | if (dCollide (ray,ccyl,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
780 | |||
781 | // ********** test ray outside ccyl that just misses (between caps) | ||
782 | |||
783 | k = dRandReal()*2*M_PI; | ||
784 | x = sin(k); | ||
785 | y = cos(k); | ||
786 | for (j=0; j<3; j++) a[j] = x*R[j*4+0] + y*R[j*4+1]; | ||
787 | k = (dRandReal()-0.5)*l; | ||
788 | for (j=0; j<3; j++) b[j] = -a[j]*r*2 + k*R[j*4+2] + p[j]; | ||
789 | dGeomRaySet (ray,b[0],b[1],b[2],a[0],a[1],a[2]); | ||
790 | dGeomRaySetLength (ray,r*0.99); | ||
791 | if (dCollide (ray,ccyl,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
792 | |||
793 | // ********** test ray outside ccyl that just hits (between caps) | ||
794 | |||
795 | dGeomRaySetLength (ray,r*1.01); | ||
796 | if (dCollide (ray,ccyl,1,&contact,sizeof(dContactGeom)) != 1) FAILED(); | ||
797 | // check depth of contact point | ||
798 | if (dFabs (dGeomCapsulePointDepth | ||
799 | (ccyl,contact.pos[0],contact.pos[1],contact.pos[2])) > tol) | ||
800 | FAILED(); | ||
801 | |||
802 | // ********** test ray outside ccyl that just misses (caps) | ||
803 | |||
804 | for (j=0; j<3; j++) a[j] = dRandReal()-0.5; | ||
805 | dNormalize3 (a); | ||
806 | if (dDOT14(a,R+2) < 0) { | ||
807 | for (j=0; j<3; j++) b[j] = p[j] - a[j]*2*r + l*0.5*R[j*4+2]; | ||
808 | } | ||
809 | else { | ||
810 | for (j=0; j<3; j++) b[j] = p[j] - a[j]*2*r - l*0.5*R[j*4+2]; | ||
811 | } | ||
812 | dGeomRaySet (ray,b[0],b[1],b[2],a[0],a[1],a[2]); | ||
813 | dGeomRaySetLength (ray,r*0.99); | ||
814 | if (dCollide (ray,ccyl,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
815 | |||
816 | // ********** test ray outside ccyl that just hits (caps) | ||
817 | |||
818 | dGeomRaySetLength (ray,r*1.01); | ||
819 | if (dCollide (ray,ccyl,1,&contact,sizeof(dContactGeom)) != 1) FAILED(); | ||
820 | // check depth of contact point | ||
821 | if (dFabs (dGeomCapsulePointDepth | ||
822 | (ccyl,contact.pos[0],contact.pos[1],contact.pos[2])) > tol) | ||
823 | FAILED(); | ||
824 | |||
825 | // ********** test random rays | ||
826 | |||
827 | for (j=0; j<3; j++) a[j] = dRandReal()-0.5; | ||
828 | for (j=0; j<3; j++) n[j] = dRandReal()-0.5; | ||
829 | dNormalize3 (n); | ||
830 | dGeomRaySet (ray,a[0],a[1],a[2],n[0],n[1],n[2]); | ||
831 | dGeomRaySetLength (ray,10); | ||
832 | |||
833 | if (dCollide (ray,ccyl,1,&contact,sizeof(dContactGeom))) { | ||
834 | // check depth of contact point | ||
835 | if (dFabs (dGeomCapsulePointDepth | ||
836 | (ccyl,contact.pos[0],contact.pos[1],contact.pos[2])) > tol) | ||
837 | FAILED(); | ||
838 | |||
839 | // check normal signs | ||
840 | if (dDOT (n,contact.normal) > 0) FAILED(); | ||
841 | |||
842 | draw_all_objects (space); | ||
843 | } | ||
844 | |||
845 | PASSED(); | ||
846 | } | ||
847 | |||
848 | |||
849 | int test_ray_and_plane() | ||
850 | { | ||
851 | int j; | ||
852 | dContactGeom contact; | ||
853 | dVector3 n,p,q,a,b,g,h; // n,d = plane parameters | ||
854 | dMatrix3 R; | ||
855 | dReal d; | ||
856 | |||
857 | dSimpleSpace space(0); | ||
858 | dGeomID ray = dCreateRay (0,0); | ||
859 | dGeomID plane = dCreatePlane (0,0,0,1,0); | ||
860 | dSpaceAdd (space,ray); | ||
861 | dSpaceAdd (space,plane); | ||
862 | |||
863 | // ********** make a random plane | ||
864 | |||
865 | for (j=0; j<3; j++) n[j] = dRandReal() - 0.5; | ||
866 | dNormalize3 (n); | ||
867 | d = dRandReal() - 0.5; | ||
868 | dGeomPlaneSetParams (plane,n[0],n[1],n[2],d); | ||
869 | dPlaneSpace (n,p,q); | ||
870 | |||
871 | // ********** test finite length ray below plane | ||
872 | |||
873 | dGeomRaySetLength (ray,0.09); | ||
874 | a[0] = dRandReal()-0.5; | ||
875 | a[1] = dRandReal()-0.5; | ||
876 | a[2] = -dRandReal()*0.5 - 0.1; | ||
877 | for (j=0; j<3; j++) b[j] = a[0]*p[j] + a[1]*q[j] + (a[2]+d)*n[j]; | ||
878 | dGeomSetPosition (ray,b[0],b[1],b[2]); | ||
879 | dRFromAxisAndAngle (R,dRandReal()*2-1,dRandReal()*2-1, | ||
880 | dRandReal()*2-1,dRandReal()*10-5); | ||
881 | dGeomSetRotation (ray,R); | ||
882 | if (dCollide (ray,plane,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
883 | |||
884 | // ********** test finite length ray above plane | ||
885 | |||
886 | a[0] = dRandReal()-0.5; | ||
887 | a[1] = dRandReal()-0.5; | ||
888 | a[2] = dRandReal()*0.5 + 0.01; | ||
889 | for (j=0; j<3; j++) b[j] = a[0]*p[j] + a[1]*q[j] + (a[2]+d)*n[j]; | ||
890 | g[0] = dRandReal()-0.5; | ||
891 | g[1] = dRandReal()-0.5; | ||
892 | g[2] = dRandReal() + 0.01; | ||
893 | for (j=0; j<3; j++) h[j] = g[0]*p[j] + g[1]*q[j] + g[2]*n[j]; | ||
894 | dNormalize3 (h); | ||
895 | dGeomRaySet (ray,b[0],b[1],b[2],h[0],h[1],h[2]); | ||
896 | dGeomRaySetLength (ray,10); | ||
897 | if (dCollide (ray,plane,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
898 | |||
899 | // ********** test finite length ray that intersects plane | ||
900 | |||
901 | a[0] = dRandReal()-0.5; | ||
902 | a[1] = dRandReal()-0.5; | ||
903 | a[2] = dRandReal()-0.5; | ||
904 | for (j=0; j<3; j++) b[j] = a[0]*p[j] + a[1]*q[j] + (a[2]+d)*n[j]; | ||
905 | g[0] = dRandReal()-0.5; | ||
906 | g[1] = dRandReal()-0.5; | ||
907 | g[2] = dRandReal()-0.5; | ||
908 | for (j=0; j<3; j++) h[j] = g[0]*p[j] + g[1]*q[j] + g[2]*n[j]; | ||
909 | dNormalize3 (h); | ||
910 | dGeomRaySet (ray,b[0],b[1],b[2],h[0],h[1],h[2]); | ||
911 | dGeomRaySetLength (ray,10); | ||
912 | if (dCollide (ray,plane,1,&contact,sizeof(dContactGeom))) { | ||
913 | // test that contact is on plane surface | ||
914 | if (dFabs (dDOT(contact.pos,n) - d) > tol) FAILED(); | ||
915 | // also check normal signs | ||
916 | if (dDOT (h,contact.normal) > 0) FAILED(); | ||
917 | // also check contact point depth | ||
918 | if (dFabs (dGeomPlanePointDepth | ||
919 | (plane,contact.pos[0],contact.pos[1],contact.pos[2])) > tol) | ||
920 | FAILED(); | ||
921 | |||
922 | draw_all_objects (space); | ||
923 | } | ||
924 | |||
925 | // ********** test ray that just misses | ||
926 | |||
927 | for (j=0; j<3; j++) b[j] = (1+d)*n[j]; | ||
928 | for (j=0; j<3; j++) h[j] = -n[j]; | ||
929 | dGeomRaySet (ray,b[0],b[1],b[2],h[0],h[1],h[2]); | ||
930 | dGeomRaySetLength (ray,0.99); | ||
931 | if (dCollide (ray,plane,1,&contact,sizeof(dContactGeom)) != 0) FAILED(); | ||
932 | |||
933 | // ********** test ray that just hits | ||
934 | |||
935 | dGeomRaySetLength (ray,1.01); | ||
936 | if (dCollide (ray,plane,1,&contact,sizeof(dContactGeom)) != 1) FAILED(); | ||
937 | |||
938 | // ********** test polarity with typical ground plane | ||
939 | |||
940 | dGeomPlaneSetParams (plane,0,0,1,0); | ||
941 | for (j=0; j<3; j++) a[j] = 0.1; | ||
942 | for (j=0; j<3; j++) b[j] = 0; | ||
943 | a[2] = 1; | ||
944 | b[2] = -1; | ||
945 | dGeomRaySet (ray,a[0],a[1],a[2],b[0],b[1],b[2]); | ||
946 | dGeomRaySetLength (ray,2); | ||
947 | if (dCollide (ray,plane,1,&contact,sizeof(dContactGeom)) != 1) FAILED(); | ||
948 | if (dFabs (contact.depth - 1) > tol) FAILED(); | ||
949 | a[2] = -1; | ||
950 | b[2] = 1; | ||
951 | dGeomRaySet (ray,a[0],a[1],a[2],b[0],b[1],b[2]); | ||
952 | if (dCollide (ray,plane,1,&contact,sizeof(dContactGeom)) != 1) FAILED(); | ||
953 | if (dFabs (contact.depth - 1) > tol) FAILED(); | ||
954 | |||
955 | PASSED(); | ||
956 | } | ||
957 | |||
958 | //**************************************************************************** | ||
959 | // a really inefficient, but hopefully correct implementation of | ||
960 | // dBoxTouchesBox(), that does 144 edge-face tests. | ||
961 | |||
962 | // return 1 if edge v1 -> v2 hits the rectangle described by p1,p2,p3 | ||
963 | |||
964 | static int edgeIntersectsRect (dVector3 v1, dVector3 v2, | ||
965 | dVector3 p1, dVector3 p2, dVector3 p3) | ||
966 | { | ||
967 | int k; | ||
968 | dVector3 u1,u2,n,tmp; | ||
969 | for (k=0; k<3; k++) u1[k] = p3[k]-p1[k]; | ||
970 | for (k=0; k<3; k++) u2[k] = p2[k]-p1[k]; | ||
971 | dReal d1 = dSqrt(dDOT(u1,u1)); | ||
972 | dReal d2 = dSqrt(dDOT(u2,u2)); | ||
973 | dNormalize3 (u1); | ||
974 | dNormalize3 (u2); | ||
975 | if (dFabs(dDOT(u1,u2)) > 1e-6) dDebug (0,"bad u1/u2"); | ||
976 | dCROSS (n,=,u1,u2); | ||
977 | for (k=0; k<3; k++) tmp[k] = v2[k]-v1[k]; | ||
978 | dReal d = -dDOT(n,p1); | ||
979 | if (dFabs(dDOT(n,p1)+d) > 1e-8) dDebug (0,"bad n wrt p1"); | ||
980 | if (dFabs(dDOT(n,p2)+d) > 1e-8) dDebug (0,"bad n wrt p2"); | ||
981 | if (dFabs(dDOT(n,p3)+d) > 1e-8) dDebug (0,"bad n wrt p3"); | ||
982 | dReal alpha = -(d+dDOT(n,v1))/dDOT(n,tmp); | ||
983 | for (k=0; k<3; k++) tmp[k] = v1[k]+alpha*(v2[k]-v1[k]); | ||
984 | if (dFabs(dDOT(n,tmp)+d) > 1e-6) dDebug (0,"bad tmp"); | ||
985 | if (alpha < 0) return 0; | ||
986 | if (alpha > 1) return 0; | ||
987 | for (k=0; k<3; k++) tmp[k] -= p1[k]; | ||
988 | dReal a1 = dDOT(u1,tmp); | ||
989 | dReal a2 = dDOT(u2,tmp); | ||
990 | if (a1<0 || a2<0 || a1>d1 || a2>d2) return 0; | ||
991 | return 1; | ||
992 | } | ||
993 | |||
994 | |||
995 | // return 1 if box 1 is completely inside box 2 | ||
996 | |||
997 | static int box1inside2 (const dVector3 p1, const dMatrix3 R1, | ||
998 | const dVector3 side1, const dVector3 p2, | ||
999 | const dMatrix3 R2, const dVector3 side2) | ||
1000 | { | ||
1001 | for (int i=-1; i<=1; i+=2) { | ||
1002 | for (int j=-1; j<=1; j+=2) { | ||
1003 | for (int k=-1; k<=1; k+=2) { | ||
1004 | dVector3 v,vv; | ||
1005 | v[0] = i*0.5*side1[0]; | ||
1006 | v[1] = j*0.5*side1[1]; | ||
1007 | v[2] = k*0.5*side1[2]; | ||
1008 | dMULTIPLY0_331 (vv,R1,v); | ||
1009 | vv[0] += p1[0] - p2[0]; | ||
1010 | vv[1] += p1[1] - p2[1]; | ||
1011 | vv[2] += p1[2] - p2[2]; | ||
1012 | for (int axis=0; axis < 3; axis++) { | ||
1013 | dReal z = dDOT14(vv,R2+axis); | ||
1014 | if (z < (-side2[axis]*0.5) || z > (side2[axis]*0.5)) return 0; | ||
1015 | } | ||
1016 | } | ||
1017 | } | ||
1018 | } | ||
1019 | return 1; | ||
1020 | } | ||
1021 | |||
1022 | |||
1023 | // test if any edge from box 1 hits a face from box 2 | ||
1024 | |||
1025 | static int testBoxesTouch2 (const dVector3 p1, const dMatrix3 R1, | ||
1026 | const dVector3 side1, const dVector3 p2, | ||
1027 | const dMatrix3 R2, const dVector3 side2) | ||
1028 | { | ||
1029 | int j,k,j1,j2; | ||
1030 | |||
1031 | // for 6 faces from box 2 | ||
1032 | for (int fd=0; fd<3; fd++) { // direction for face | ||
1033 | |||
1034 | for (int fo=0; fo<2; fo++) { // offset of face | ||
1035 | // get four points on the face. first get 2 indexes that are not fd | ||
1036 | int k1=0,k2=0; | ||
1037 | if (fd==0) { k1 = 1; k2 = 2; } | ||
1038 | if (fd==1) { k1 = 0; k2 = 2; } | ||
1039 | if (fd==2) { k1 = 0; k2 = 1; } | ||
1040 | dVector3 fp[4],tmp; | ||
1041 | k=0; | ||
1042 | for (j1=-1; j1<=1; j1+=2) { | ||
1043 | for (j2=-1; j2<=1; j2+=2) { | ||
1044 | fp[k][k1] = j1; | ||
1045 | fp[k][k2] = j2; | ||
1046 | fp[k][fd] = fo*2-1; | ||
1047 | k++; | ||
1048 | } | ||
1049 | } | ||
1050 | for (j=0; j<4; j++) { | ||
1051 | for (k=0; k<3; k++) fp[j][k] *= 0.5*side2[k]; | ||
1052 | dMULTIPLY0_331 (tmp,R2,fp[j]); | ||
1053 | for (k=0; k<3; k++) fp[j][k] = tmp[k] + p2[k]; | ||
1054 | } | ||
1055 | |||
1056 | // for 8 vertices | ||
1057 | dReal v1[3]; | ||
1058 | for (v1[0]=-1; v1[0] <= 1; v1[0] += 2) { | ||
1059 | for (v1[1]=-1; v1[1] <= 1; v1[1] += 2) { | ||
1060 | for (v1[2]=-1; v1[2] <= 1; v1[2] += 2) { | ||
1061 | // for all possible +ve leading edges from those vertices | ||
1062 | for (int ei=0; ei < 3; ei ++) { | ||
1063 | if (v1[ei] < 0) { | ||
1064 | // get vertex1 -> vertex2 = an edge from box 1 | ||
1065 | dVector3 vv1,vv2; | ||
1066 | for (k=0; k<3; k++) vv1[k] = v1[k] * 0.5*side1[k]; | ||
1067 | for (k=0; k<3; k++) vv2[k] = (v1[k] + (k==ei)*2)*0.5*side1[k]; | ||
1068 | dVector3 vertex1,vertex2; | ||
1069 | dMULTIPLY0_331 (vertex1,R1,vv1); | ||
1070 | dMULTIPLY0_331 (vertex2,R1,vv2); | ||
1071 | for (k=0; k<3; k++) vertex1[k] += p1[k]; | ||
1072 | for (k=0; k<3; k++) vertex2[k] += p1[k]; | ||
1073 | |||
1074 | // see if vertex1 -> vertex2 interesects face | ||
1075 | if (edgeIntersectsRect (vertex1,vertex2,fp[0],fp[1],fp[2])) | ||
1076 | return 1; | ||
1077 | } | ||
1078 | } | ||
1079 | } | ||
1080 | } | ||
1081 | } | ||
1082 | } | ||
1083 | } | ||
1084 | |||
1085 | if (box1inside2 (p1,R1,side1,p2,R2,side2)) return 1; | ||
1086 | if (box1inside2 (p2,R2,side2,p1,R1,side1)) return 1; | ||
1087 | |||
1088 | return 0; | ||
1089 | } | ||
1090 | |||
1091 | //**************************************************************************** | ||
1092 | // dBoxTouchesBox() test | ||
1093 | |||
1094 | int test_dBoxTouchesBox() | ||
1095 | { | ||
1096 | int k,bt1,bt2; | ||
1097 | dVector3 p1,p2,side1,side2; | ||
1098 | dMatrix3 R1,R2; | ||
1099 | |||
1100 | dSimpleSpace space(0); | ||
1101 | dGeomID box1 = dCreateBox (0,1,1,1); | ||
1102 | dSpaceAdd (space,box1); | ||
1103 | dGeomID box2 = dCreateBox (0,1,1,1); | ||
1104 | dSpaceAdd (space,box2); | ||
1105 | |||
1106 | dMakeRandomVector (p1,3,0.5); | ||
1107 | dMakeRandomVector (p2,3,0.5); | ||
1108 | for (k=0; k<3; k++) side1[k] = dRandReal() + 0.01; | ||
1109 | for (k=0; k<3; k++) side2[k] = dRandReal() + 0.01; | ||
1110 | dRFromAxisAndAngle (R1,dRandReal()*2.0-1.0,dRandReal()*2.0-1.0, | ||
1111 | dRandReal()*2.0-1.0,dRandReal()*10.0-5.0); | ||
1112 | dRFromAxisAndAngle (R2,dRandReal()*2.0-1.0,dRandReal()*2.0-1.0, | ||
1113 | dRandReal()*2.0-1.0,dRandReal()*10.0-5.0); | ||
1114 | |||
1115 | dGeomBoxSetLengths (box1,side1[0],side1[1],side1[2]); | ||
1116 | dGeomBoxSetLengths (box2,side2[0],side2[1],side2[2]); | ||
1117 | dGeomSetPosition (box1,p1[0],p1[1],p1[2]); | ||
1118 | dGeomSetRotation (box1,R1); | ||
1119 | dGeomSetPosition (box2,p2[0],p2[1],p2[2]); | ||
1120 | dGeomSetRotation (box2,R2); | ||
1121 | draw_all_objects (space); | ||
1122 | |||
1123 | int t1 = testBoxesTouch2 (p1,R1,side1,p2,R2,side2); | ||
1124 | int t2 = testBoxesTouch2 (p2,R2,side2,p1,R1,side1); | ||
1125 | bt1 = t1 || t2; | ||
1126 | bt2 = dBoxTouchesBox (p1,R1,side1,p2,R2,side2); | ||
1127 | |||
1128 | if (bt1 != bt2) FAILED(); | ||
1129 | |||
1130 | /* | ||
1131 | // some more debugging info if necessary | ||
1132 | if (bt1 && bt2) printf ("agree - boxes touch\n"); | ||
1133 | if (!bt1 && !bt2) printf ("agree - boxes don't touch\n"); | ||
1134 | if (bt1 && !bt2) printf ("disagree - boxes touch but dBoxTouchesBox " | ||
1135 | "says no\n"); | ||
1136 | if (!bt1 && bt2) printf ("disagree - boxes don't touch but dBoxTouchesBox " | ||
1137 | "says yes\n"); | ||
1138 | */ | ||
1139 | |||
1140 | PASSED(); | ||
1141 | } | ||
1142 | |||
1143 | //**************************************************************************** | ||
1144 | // test box-box collision | ||
1145 | |||
1146 | int test_dBoxBox() | ||
1147 | { | ||
1148 | int k,bt; | ||
1149 | dVector3 p1,p2,side1,side2,normal,normal2; | ||
1150 | dMatrix3 R1,R2; | ||
1151 | dReal depth,depth2; | ||
1152 | int code; | ||
1153 | dContactGeom contact[48]; | ||
1154 | |||
1155 | dSimpleSpace space(0); | ||
1156 | dGeomID box1 = dCreateBox (0,1,1,1); | ||
1157 | dSpaceAdd (space,box1); | ||
1158 | dGeomID box2 = dCreateBox (0,1,1,1); | ||
1159 | dSpaceAdd (space,box2); | ||
1160 | |||
1161 | dMakeRandomVector (p1,3,0.5); | ||
1162 | dMakeRandomVector (p2,3,0.5); | ||
1163 | for (k=0; k<3; k++) side1[k] = dRandReal() + 0.01; | ||
1164 | for (k=0; k<3; k++) side2[k] = dRandReal() + 0.01; | ||
1165 | |||
1166 | dRFromAxisAndAngle (R1,dRandReal()*2.0-1.0,dRandReal()*2.0-1.0, | ||
1167 | dRandReal()*2.0-1.0,dRandReal()*10.0-5.0); | ||
1168 | dRFromAxisAndAngle (R2,dRandReal()*2.0-1.0,dRandReal()*2.0-1.0, | ||
1169 | dRandReal()*2.0-1.0,dRandReal()*10.0-5.0); | ||
1170 | |||
1171 | // dRSetIdentity (R1); // we can also try this | ||
1172 | // dRSetIdentity (R2); | ||
1173 | |||
1174 | dGeomBoxSetLengths (box1,side1[0],side1[1],side1[2]); | ||
1175 | dGeomBoxSetLengths (box2,side2[0],side2[1],side2[2]); | ||
1176 | dGeomSetPosition (box1,p1[0],p1[1],p1[2]); | ||
1177 | dGeomSetRotation (box1,R1); | ||
1178 | dGeomSetPosition (box2,p2[0],p2[1],p2[2]); | ||
1179 | dGeomSetRotation (box2,R2); | ||
1180 | |||
1181 | code = 0; | ||
1182 | depth = 0; | ||
1183 | bt = dBoxBox (p1,R1,side1,p2,R2,side2,normal,&depth,&code,8,contact, | ||
1184 | sizeof(dContactGeom)); | ||
1185 | if (bt==1) { | ||
1186 | p2[0] += normal[0] * 0.96 * depth; | ||
1187 | p2[1] += normal[1] * 0.96 * depth; | ||
1188 | p2[2] += normal[2] * 0.96 * depth; | ||
1189 | bt = dBoxBox (p1,R1,side1,p2,R2,side2,normal2,&depth2,&code,8,contact, | ||
1190 | sizeof(dContactGeom)); | ||
1191 | |||
1192 | /* | ||
1193 | dGeomSetPosition (box2,p2[0],p2[1],p2[2]); | ||
1194 | draw_all_objects (space); | ||
1195 | */ | ||
1196 | |||
1197 | if (bt != 1) { | ||
1198 | FAILED(); | ||
1199 | dGeomSetPosition (box2,p2[0],p2[1],p2[2]); | ||
1200 | draw_all_objects (space); | ||
1201 | } | ||
1202 | |||
1203 | p2[0] += normal[0] * 0.08 * depth; | ||
1204 | p2[1] += normal[1] * 0.08 * depth; | ||
1205 | p2[2] += normal[2] * 0.08 * depth; | ||
1206 | bt = dBoxBox (p1,R1,side1,p2,R2,side2,normal2,&depth2,&code,8,contact, | ||
1207 | sizeof(dContactGeom)); | ||
1208 | if (bt != 0) FAILED(); | ||
1209 | |||
1210 | // dGeomSetPosition (box2,p2[0],p2[1],p2[2]); | ||
1211 | // draw_all_objects (space); | ||
1212 | } | ||
1213 | |||
1214 | // printf ("code=%2d depth=%.4f ",code,depth); | ||
1215 | |||
1216 | PASSED(); | ||
1217 | } | ||
1218 | |||
1219 | //**************************************************************************** | ||
1220 | // graphics | ||
1221 | |||
1222 | int space_pressed = 0; | ||
1223 | |||
1224 | |||
1225 | // start simulation - set viewpoint | ||
1226 | |||
1227 | static void start() | ||
1228 | { | ||
1229 | static float xyz[3] = {2.4807,-1.8023,2.7600}; | ||
1230 | static float hpr[3] = {141.5000,-18.5000,0.0000}; | ||
1231 | dsSetViewpoint (xyz,hpr); | ||
1232 | } | ||
1233 | |||
1234 | |||
1235 | // called when a key pressed | ||
1236 | |||
1237 | static void command (int cmd) | ||
1238 | { | ||
1239 | if (cmd == ' ') space_pressed = 1; | ||
1240 | } | ||
1241 | |||
1242 | |||
1243 | // simulation loop | ||
1244 | |||
1245 | static void simLoop (int pause) | ||
1246 | { | ||
1247 | do { | ||
1248 | draw_all_objects_called = 0; | ||
1249 | unsigned long seed = dRandGetSeed(); | ||
1250 | testslot[graphical_test].test_fn(); | ||
1251 | if (draw_all_objects_called) { | ||
1252 | if (space_pressed) space_pressed = 0; else dRandSetSeed (seed); | ||
1253 | } | ||
1254 | } | ||
1255 | while (!draw_all_objects_called); | ||
1256 | } | ||
1257 | |||
1258 | //**************************************************************************** | ||
1259 | // do all the tests | ||
1260 | |||
1261 | void do_tests (int argc, char **argv) | ||
1262 | { | ||
1263 | int i,j; | ||
1264 | |||
1265 | // process command line arguments | ||
1266 | if (argc >= 2) { | ||
1267 | graphical_test = atoi (argv[1]); | ||
1268 | } | ||
1269 | |||
1270 | if (graphical_test) { | ||
1271 | // do one test gaphically and interactively | ||
1272 | |||
1273 | if (graphical_test < 1 || graphical_test >= MAX_TESTS || | ||
1274 | !testslot[graphical_test].name) { | ||
1275 | dError (0,"invalid test number"); | ||
1276 | } | ||
1277 | |||
1278 | printf ("performing test: %s\n",testslot[graphical_test].name); | ||
1279 | |||
1280 | // setup pointers to drawstuff callback functions | ||
1281 | dsFunctions fn; | ||
1282 | fn.version = DS_VERSION; | ||
1283 | fn.start = &start; | ||
1284 | fn.step = &simLoop; | ||
1285 | fn.command = &command; | ||
1286 | fn.stop = 0; | ||
1287 | fn.path_to_textures = "../../drawstuff/textures"; | ||
1288 | |||
1289 | dsSetSphereQuality (3); | ||
1290 | dsSetCapsuleQuality (8); | ||
1291 | dsSimulationLoop (argc,argv,1280,900,&fn); | ||
1292 | } | ||
1293 | else { | ||
1294 | // do all tests noninteractively | ||
1295 | |||
1296 | for (i=0; i<MAX_TESTS; i++) testslot[i].number = i; | ||
1297 | |||
1298 | // first put the active tests into a separate array | ||
1299 | int n=0; | ||
1300 | for (i=0; i<MAX_TESTS; i++) if (testslot[i].name) n++; | ||
1301 | TestSlot **ts = (TestSlot**) alloca (n * sizeof(TestSlot*)); | ||
1302 | j = 0; | ||
1303 | for (i=0; i<MAX_TESTS; i++) if (testslot[i].name) ts[j++] = testslot+i; | ||
1304 | if (j != n) dDebug (0,"internal"); | ||
1305 | |||
1306 | // do two test batches. the first test batch has far fewer reps and will | ||
1307 | // catch problems quickly. if all tests in the first batch passes, the | ||
1308 | // second batch is run. | ||
1309 | |||
1310 | for (i=0; i<n; i++) ts[i]->failcount = 0; | ||
1311 | int total_reps=0; | ||
1312 | for (int batch=0; batch<2; batch++) { | ||
1313 | int reps = (batch==0) ? TEST_REPS1 : TEST_REPS2; | ||
1314 | total_reps += reps; | ||
1315 | printf ("testing batch %d (%d reps)...\n",batch+1,reps); | ||
1316 | |||
1317 | // run tests | ||
1318 | for (j=0; j<reps; j++) { | ||
1319 | for (i=0; i<n; i++) { | ||
1320 | current_test = ts[i]->number; | ||
1321 | if (ts[i]->test_fn() != 1) ts[i]->failcount++; | ||
1322 | } | ||
1323 | } | ||
1324 | |||
1325 | // check for failures | ||
1326 | int total_fail_count=0; | ||
1327 | for (i=0; i<n; i++) total_fail_count += ts[i]->failcount; | ||
1328 | if (total_fail_count) break; | ||
1329 | } | ||
1330 | |||
1331 | // print results | ||
1332 | for (i=0; i<n; i++) { | ||
1333 | printf ("%3d: %-30s: ",ts[i]->number,ts[i]->name); | ||
1334 | if (ts[i]->failcount) { | ||
1335 | printf ("FAILED (%.2f%%) at line %d\n", | ||
1336 | double(ts[i]->failcount)/double(total_reps)*100.0, | ||
1337 | ts[i]->last_failed_line); | ||
1338 | } | ||
1339 | else { | ||
1340 | printf ("ok\n"); | ||
1341 | } | ||
1342 | } | ||
1343 | } | ||
1344 | } | ||
1345 | |||
1346 | //**************************************************************************** | ||
1347 | |||
1348 | int main (int argc, char **argv) | ||
1349 | { | ||
1350 | // setup all tests | ||
1351 | |||
1352 | memset (testslot,0,sizeof(testslot)); | ||
1353 | dInitODE(); | ||
1354 | |||
1355 | MAKE_TEST(1,test_sphere_point_depth); | ||
1356 | MAKE_TEST(2,test_box_point_depth); | ||
1357 | MAKE_TEST(3,test_ccylinder_point_depth); | ||
1358 | MAKE_TEST(4,test_plane_point_depth); | ||
1359 | |||
1360 | MAKE_TEST(10,test_ray_and_sphere); | ||
1361 | MAKE_TEST(11,test_ray_and_box); | ||
1362 | MAKE_TEST(12,test_ray_and_ccylinder); | ||
1363 | MAKE_TEST(13,test_ray_and_plane); | ||
1364 | |||
1365 | MAKE_TEST(100,test_dBoxTouchesBox); | ||
1366 | MAKE_TEST(101,test_dBoxBox); | ||
1367 | |||
1368 | do_tests (argc,argv); | ||
1369 | dCloseODE(); | ||
1370 | return 0; | ||
1371 | } | ||