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-rw-r--r--bin/OpenSimDefaults.ini12
1 files changed, 11 insertions, 1 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index afeb01a..62f1529 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -846,10 +846,12 @@
846 TerrainFriction = 0.50 846 TerrainFriction = 0.50
847 TerrainHitFriction = 0.8 847 TerrainHitFriction = 0.8
848 TerrainRestitution = 0 848 TerrainRestitution = 0
849 AvatarFriction = 0 849 AvatarFriction = 0.2
850 AvatarRestitution = 0.0
850 AvatarDensity = 60.0 851 AvatarDensity = 60.0
851 AvatarCapsuleRadius = 0.37 852 AvatarCapsuleRadius = 0.37
852 AvatarCapsuleHeight = 1.5 853 AvatarCapsuleHeight = 1.5
854 AvatarContactProcessingThreshold = 0.1;
853 855
854 MaxObjectMass = 10000.01 856 MaxObjectMass = 10000.01
855 857
@@ -862,6 +864,14 @@
862 CcdMotionThreshold = 0.0 864 CcdMotionThreshold = 0.0
863 CcdSweptSphereRadius = 0.0 865 CcdSweptSphereRadius = 0.0
864 ContactProcessingThreshold = 0.1 866 ContactProcessingThreshold = 0.1
867 MaxPersistantManifoldPoolSize = 0;
868 ShouldDisableContactPoolDynamicAllocation = True;
869 ShouldForceUpdateAllAabbs = False;
870 ShouldRandomizeSolverOrder = False;
871 ShouldSplitSimulationIslands = False;
872 ShouldEnableFrictionCaching = False;
873 NumberOfSolverIterations = 0;
874
865 875
866 ; Whether to mesh sculpties 876 ; Whether to mesh sculpties
867 MeshSculptedPrim = true 877 MeshSculptedPrim = true