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-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index 51016c2..a0f9129 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -100,7 +100,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
100 private String m_InitialTerrain = "pinhead-island"; 100 private String m_InitialTerrain = "pinhead-island";
101 101
102 // If true, send terrain patch updates to clients based on their view distance 102 // If true, send terrain patch updates to clients based on their view distance
103 private bool m_sendTerrainUpdatesByViewDistance = false; 103 private bool m_sendTerrainUpdatesByViewDistance = true;
104 104
105 // Class to keep the per client collection of terrain patches that must be sent. 105 // Class to keep the per client collection of terrain patches that must be sent.
106 // A patch is set to 'true' meaning it should be sent to the client. Once the 106 // A patch is set to 'true' meaning it should be sent to the client. Once the