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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index 9b16281..eefa6d0 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -210,11 +210,6 @@ namespace OpenSim.Region.Framework.Scenes
210 if ((int)InventoryType.LSL == item.InvType) 210 if ((int)InventoryType.LSL == item.InvType)
211 { 211 {
212 CreateScriptInstance(item, startParam, postOnRez, engine, stateSource); 212 CreateScriptInstance(item, startParam, postOnRez, engine, stateSource);
213 if ((int)InventoryType.LSL == item.InvType)
214 {
215 CreateScriptInstance(item, startParam, postOnRez, engine, stateSource);
216 Thread.Sleep(10); // workaround for Mono cpu utilization > 100% bug
217 }
218 } 213 }
219 } 214 }
220 } 215 }