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authorMelanie Thielker2010-07-25 21:55:31 +0200
committerMelanie Thielker2010-07-25 21:55:31 +0200
commit3e97b3ae3345d49b968ebf4ad12842bda4640d43 (patch)
tree404f6c65f5752689fd1ecdfd0fb61f1bbb4796ff /OpenSim
parentFix the XmlRpcRouterModule so it reads from the correct config section ([XMLR... (diff)
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Fix the XMREngine not starting scripts on region startup. Turns out it
was a dumb merge artefact that caused it.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index 9b16281..eefa6d0 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -210,11 +210,6 @@ namespace OpenSim.Region.Framework.Scenes
210 if ((int)InventoryType.LSL == item.InvType) 210 if ((int)InventoryType.LSL == item.InvType)
211 { 211 {
212 CreateScriptInstance(item, startParam, postOnRez, engine, stateSource); 212 CreateScriptInstance(item, startParam, postOnRez, engine, stateSource);
213 if ((int)InventoryType.LSL == item.InvType)
214 {
215 CreateScriptInstance(item, startParam, postOnRez, engine, stateSource);
216 Thread.Sleep(10); // workaround for Mono cpu utilization > 100% bug
217 }
218 } 213 }
219 } 214 }
220 } 215 }