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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Text;
31using System.Reflection;
32
33using OpenMetaverse;
34using NUnit.Framework;
35
36using OpenSim.Framework;
37using OpenSim.Services.Interfaces;
38using OpenSim.Services.Connectors;
39
40using OpenSim.Tests.Common;
41
42namespace Robust.Tests
43{
44 [TestFixture]
45 public class InventoryClient
46 {
47// private static readonly ILog m_log =
48// LogManager.GetLogger(
49// MethodBase.GetCurrentMethod().DeclaringType);
50
51 private UUID m_userID = new UUID("00000000-0000-0000-0000-333333333333");
52 private UUID m_rootFolderID;
53 private UUID m_notecardsFolder;
54 private UUID m_objectsFolder;
55
56 [Test]
57 public void Inventory_001_CreateInventory()
58 {
59 TestHelpers.InMethod();
60 XInventoryServicesConnector m_Connector = new XInventoryServicesConnector(DemonServer.Address);
61
62 // Create an inventory that looks like this:
63 //
64 // /My Inventory
65 // <other system folders>
66 // /Objects
67 // Some Object
68 // /Notecards
69 // Notecard 1
70 // Notecard 2
71 // /Test Folder
72 // Link to notecard -> /Notecards/Notecard 2
73 // Link to Objects folder -> /Objects
74
75 bool success = m_Connector.CreateUserInventory(m_userID);
76 Assert.IsTrue(success, "Failed to create user inventory");
77
78 m_rootFolderID = m_Connector.GetRootFolder(m_userID).ID;
79 Assert.AreNotEqual(m_rootFolderID, UUID.Zero, "Root folder ID must not be UUID.Zero");
80
81 InventoryFolderBase of = m_Connector.GetFolderForType(m_userID, FolderType.Object);
82 Assert.IsNotNull(of, "Failed to retrieve Objects folder");
83 m_objectsFolder = of.ID;
84 Assert.AreNotEqual(m_objectsFolder, UUID.Zero, "Objects folder ID must not be UUID.Zero");
85
86 // Add an object
87 InventoryItemBase item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-00000000000b"), m_userID);
88 item.AssetID = UUID.Random();
89 item.AssetType = (int)AssetType.Object;
90 item.Folder = m_objectsFolder;
91 item.Name = "Some Object";
92 item.Description = string.Empty;
93 success = m_Connector.AddItem(item);
94 Assert.IsTrue(success, "Failed to add object to inventory");
95
96 InventoryFolderBase ncf = m_Connector.GetFolderForType(m_userID, FolderType.Notecard);
97 Assert.IsNotNull(of, "Failed to retrieve Notecards folder");
98 m_notecardsFolder = ncf.ID;
99 Assert.AreNotEqual(m_notecardsFolder, UUID.Zero, "Notecards folder ID must not be UUID.Zero");
100 m_notecardsFolder = ncf.ID;
101
102 // Add a notecard
103 item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID);
104 item.AssetID = UUID.Random();
105 item.AssetType = (int)AssetType.Notecard;
106 item.Folder = m_notecardsFolder;
107 item.Name = "Test Notecard 1";
108 item.Description = string.Empty;
109 success = m_Connector.AddItem(item);
110 Assert.IsTrue(success, "Failed to add Notecard 1 to inventory");
111 // Add another notecard
112 item.ID = new UUID("20000000-0000-0000-0000-000000000002");
113 item.AssetID = new UUID("a0000000-0000-0000-0000-00000000000a");
114 item.Name = "Test Notecard 2";
115 item.Description = string.Empty;
116 success = m_Connector.AddItem(item);
117 Assert.IsTrue(success, "Failed to add Notecard 2 to inventory");
118
119 // Add a folder
120 InventoryFolderBase folder = new InventoryFolderBase(new UUID("f0000000-0000-0000-0000-00000000000f"), "Test Folder", m_userID, m_rootFolderID);
121 folder.Type = (int)FolderType.None;
122 success = m_Connector.AddFolder(folder);
123 Assert.IsTrue(success, "Failed to add Test Folder to inventory");
124
125 // Add a link to notecard 2 in Test Folder
126 item.AssetID = item.ID; // use item ID of notecard 2
127 item.ID = new UUID("40000000-0000-0000-0000-000000000004");
128 item.AssetType = (int)AssetType.Link;
129 item.Folder = folder.ID;
130 item.Name = "Link to notecard";
131 item.Description = string.Empty;
132 success = m_Connector.AddItem(item);
133 Assert.IsTrue(success, "Failed to add link to notecard to inventory");
134
135 // Add a link to the Objects folder in Test Folder
136 item.AssetID = m_Connector.GetFolderForType(m_userID, FolderType.Object).ID; // use item ID of Objects folder
137 item.ID = new UUID("50000000-0000-0000-0000-000000000005");
138 item.AssetType = (int)AssetType.LinkFolder;
139 item.Folder = folder.ID;
140 item.Name = "Link to Objects folder";
141 item.Description = string.Empty;
142 success = m_Connector.AddItem(item);
143 Assert.IsTrue(success, "Failed to add link to objects folder to inventory");
144
145 InventoryCollection coll = m_Connector.GetFolderContent(m_userID, m_rootFolderID);
146 Assert.IsNotNull(coll, "Failed to retrieve contents of root folder");
147 Assert.Greater(coll.Folders.Count, 0, "Root folder does not have any subfolders");
148
149 coll = m_Connector.GetFolderContent(m_userID, folder.ID);
150 Assert.IsNotNull(coll, "Failed to retrieve contents of Test Folder");
151 Assert.AreEqual(coll.Items.Count + coll.Folders.Count, 2, "Test Folder is expected to have exactly 2 things inside");
152
153 }
154
155 [Test]
156 public void Inventory_002_MultipleItemsRequest()
157 {
158 TestHelpers.InMethod();
159 XInventoryServicesConnector m_Connector = new XInventoryServicesConnector(DemonServer.Address);
160
161 // Prefetch Notecard 1, will be cached from here on
162 InventoryItemBase item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID);
163 item = m_Connector.GetItem(item);
164 Assert.NotNull(item, "Failed to get Notecard 1");
165 Assert.AreEqual("Test Notecard 1", item.Name, "Wrong name for Notecard 1");
166
167 UUID[] uuids = new UUID[2];
168 uuids[0] = item.ID;
169 uuids[1] = new UUID("20000000-0000-0000-0000-000000000002");
170
171 InventoryItemBase[] items = m_Connector.GetMultipleItems(m_userID, uuids);
172 Assert.NotNull(items, "Failed to get multiple items");
173 Assert.IsTrue(items.Length == 2, "Requested 2 items, but didn't receive 2 items");
174
175 // Now they should both be cached
176 items = m_Connector.GetMultipleItems(m_userID, uuids);
177 Assert.NotNull(items, "(Repeat) Failed to get multiple items");
178 Assert.IsTrue(items.Length == 2, "(Repeat) Requested 2 items, but didn't receive 2 items");
179
180 // This item doesn't exist, but [0] does, and it's cached.
181 uuids[1] = new UUID("bb000000-0000-0000-0000-0000000000bb");
182 // Fetching should return 2 items, but [1] should be null
183 items = m_Connector.GetMultipleItems(m_userID, uuids);
184 Assert.NotNull(items, "(Three times) Failed to get multiple items");
185 Assert.IsTrue(items.Length == 2, "(Three times) Requested 2 items, but didn't receive 2 items");
186 Assert.AreEqual("Test Notecard 1", items[0].Name, "(Three times) Wrong name for Notecard 1");
187 Assert.IsNull(items[1], "(Three times) Expecting 2nd item to be null");
188
189 // Now both don't exist
190 uuids[0] = new UUID("aa000000-0000-0000-0000-0000000000aa");
191 items = m_Connector.GetMultipleItems(m_userID, uuids);
192 Assert.Null(items[0], "Request to multiple non-existent items is supposed to return null [0]");
193 Assert.Null(items[1], "Request to multiple non-existent items is supposed to return null [1]");
194
195 // This item exists, and it's not cached
196 uuids[1] = new UUID("b0000000-0000-0000-0000-00000000000b");
197 // Fetching should return 2 items, but [0] should be null
198 items = m_Connector.GetMultipleItems(m_userID, uuids);
199 Assert.NotNull(items, "(Four times) Failed to get multiple items");
200 Assert.IsTrue(items.Length == 2, "(Four times) Requested 2 items, but didn't receive 2 items");
201 Assert.AreEqual("Some Object", items[1].Name, "(Four times) Wrong name for Some Object");
202 Assert.IsNull(items[0], "(Four times) Expecting 1st item to be null");
203
204 }
205 }
206}