diff options
Diffstat (limited to 'OpenSim/Services/InventoryService/XInventoryService.cs')
-rw-r--r-- | OpenSim/Services/InventoryService/XInventoryService.cs | 62 |
1 files changed, 48 insertions, 14 deletions
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index 7b2c3a6..0e7a358 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs | |||
@@ -40,9 +40,9 @@ namespace OpenSim.Services.InventoryService | |||
40 | { | 40 | { |
41 | public class XInventoryService : ServiceBase, IInventoryService | 41 | public class XInventoryService : ServiceBase, IInventoryService |
42 | { | 42 | { |
43 | // private static readonly ILog m_log = | 43 | private static readonly ILog m_log = |
44 | // LogManager.GetLogger( | 44 | LogManager.GetLogger( |
45 | // MethodBase.GetCurrentMethod().DeclaringType); | 45 | MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | protected IXInventoryData m_Database; | 47 | protected IXInventoryData m_Database; |
48 | protected bool m_AllowDelete = true; | 48 | protected bool m_AllowDelete = true; |
@@ -113,7 +113,7 @@ namespace OpenSim.Services.InventoryService | |||
113 | result = true; | 113 | result = true; |
114 | } | 114 | } |
115 | 115 | ||
116 | XInventoryFolder[] sysFolders = GetSystemFolders(principalID); | 116 | XInventoryFolder[] sysFolders = GetSystemFolders(principalID, rootFolder.ID); |
117 | 117 | ||
118 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Animation) return true; return false; })) | 118 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Animation) return true; return false; })) |
119 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Animation, "Animations"); | 119 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Animation, "Animations"); |
@@ -163,13 +163,13 @@ namespace OpenSim.Services.InventoryService | |||
163 | return newFolder; | 163 | return newFolder; |
164 | } | 164 | } |
165 | 165 | ||
166 | protected virtual XInventoryFolder[] GetSystemFolders(UUID principalID) | 166 | protected virtual XInventoryFolder[] GetSystemFolders(UUID principalID, UUID rootID) |
167 | { | 167 | { |
168 | // m_log.DebugFormat("[XINVENTORY SERVICE]: Getting system folders for {0}", principalID); | 168 | // m_log.DebugFormat("[XINVENTORY SERVICE]: Getting system folders for {0}", principalID); |
169 | 169 | ||
170 | XInventoryFolder[] allFolders = m_Database.GetFolders( | 170 | XInventoryFolder[] allFolders = m_Database.GetFolders( |
171 | new string[] { "agentID" }, | 171 | new string[] { "agentID", "parentFolderID" }, |
172 | new string[] { principalID.ToString() }); | 172 | new string[] { principalID.ToString(), rootID.ToString() }); |
173 | 173 | ||
174 | XInventoryFolder[] sysFolders = Array.FindAll( | 174 | XInventoryFolder[] sysFolders = Array.FindAll( |
175 | allFolders, | 175 | allFolders, |
@@ -301,16 +301,26 @@ namespace OpenSim.Services.InventoryService | |||
301 | 301 | ||
302 | public virtual bool AddFolder(InventoryFolderBase folder) | 302 | public virtual bool AddFolder(InventoryFolderBase folder) |
303 | { | 303 | { |
304 | //m_log.DebugFormat("[XINVENTORY]: Add folder {0} type {1} in parent {2}", folder.Name, folder.Type, folder.ParentID); | ||
304 | InventoryFolderBase check = GetFolder(folder); | 305 | InventoryFolderBase check = GetFolder(folder); |
305 | if (check != null) | 306 | if (check != null) |
306 | return false; | 307 | return false; |
307 | 308 | ||
308 | XInventoryFolder xFolder = ConvertFromOpenSim(folder); | 309 | if (folder.Type == (short)AssetType.Folder || folder.Type == (short)AssetType.Unknown || |
309 | return m_Database.StoreFolder(xFolder); | 310 | GetFolderForType(folder.Owner, (AssetType)(folder.Type)) == null) |
311 | { | ||
312 | XInventoryFolder xFolder = ConvertFromOpenSim(folder); | ||
313 | return m_Database.StoreFolder(xFolder); | ||
314 | } | ||
315 | else | ||
316 | m_log.DebugFormat("[XINVENTORY]: Folder {0} of type {1} already exists", folder.Name, folder.Type); | ||
317 | |||
318 | return false; | ||
310 | } | 319 | } |
311 | 320 | ||
312 | public virtual bool UpdateFolder(InventoryFolderBase folder) | 321 | public virtual bool UpdateFolder(InventoryFolderBase folder) |
313 | { | 322 | { |
323 | //m_log.DebugFormat("[XINVENTORY]: Update folder {0} {1} ({2})", folder.Name, folder.Type, folder.ID); | ||
314 | XInventoryFolder xFolder = ConvertFromOpenSim(folder); | 324 | XInventoryFolder xFolder = ConvertFromOpenSim(folder); |
315 | InventoryFolderBase check = GetFolder(folder); | 325 | InventoryFolderBase check = GetFolder(folder); |
316 | if (check == null) | 326 | if (check == null) |
@@ -319,9 +329,13 @@ namespace OpenSim.Services.InventoryService | |||
319 | if (check.Type != -1 || xFolder.type != -1) | 329 | if (check.Type != -1 || xFolder.type != -1) |
320 | { | 330 | { |
321 | if (xFolder.version < check.Version) | 331 | if (xFolder.version < check.Version) |
332 | { | ||
333 | //m_log.DebugFormat("[XINVENTORY]: {0} < {1} can't do", xFolder.version, check.Version); | ||
322 | return false; | 334 | return false; |
335 | } | ||
323 | check.Version = (ushort)xFolder.version; | 336 | check.Version = (ushort)xFolder.version; |
324 | xFolder = ConvertFromOpenSim(check); | 337 | xFolder = ConvertFromOpenSim(check); |
338 | //m_log.DebugFormat("[XINVENTORY]: Storing {0} {1} {2}", xFolder.folderName, xFolder.version, xFolder.type); | ||
325 | return m_Database.StoreFolder(xFolder); | 339 | return m_Database.StoreFolder(xFolder); |
326 | } | 340 | } |
327 | 341 | ||
@@ -499,13 +513,30 @@ namespace OpenSim.Services.InventoryService | |||
499 | return m_Database.GetAssetPermissions(principalID, assetID); | 513 | return m_Database.GetAssetPermissions(principalID, assetID); |
500 | } | 514 | } |
501 | 515 | ||
502 | // CM never needed those. Left unimplemented. | 516 | public virtual InventoryCollection GetUserInventory(UUID userID) |
503 | // Obsolete in core | ||
504 | // | ||
505 | public InventoryCollection GetUserInventory(UUID userID) | ||
506 | { | 517 | { |
507 | return null; | 518 | InventoryCollection userInventory = new InventoryCollection(); |
519 | userInventory.UserID = userID; | ||
520 | userInventory.Folders = new List<InventoryFolderBase>(); | ||
521 | userInventory.Items = new List<InventoryItemBase>(); | ||
522 | |||
523 | List<InventoryFolderBase> skel = GetInventorySkeleton(userID); | ||
524 | if (skel != null) | ||
525 | { | ||
526 | foreach (InventoryFolderBase f in skel) | ||
527 | { | ||
528 | InventoryCollection c = GetFolderContent(userID, f.ID); | ||
529 | if (c != null && c.Items != null && c.Items.Count > 0) | ||
530 | userInventory.Items.AddRange(c.Items); | ||
531 | if (c != null && c.Folders != null && c.Folders.Count > 0) | ||
532 | userInventory.Folders.AddRange(c.Folders); | ||
533 | } | ||
534 | } | ||
535 | m_log.DebugFormat("[XINVENTORY SERVICE]: GetUserInventory for user {0} returning {1} folders and {2} items", | ||
536 | userID, userInventory.Folders.Count, userInventory.Items.Count); | ||
537 | return userInventory; | ||
508 | } | 538 | } |
539 | |||
509 | public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) | 540 | public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) |
510 | { | 541 | { |
511 | } | 542 | } |
@@ -525,6 +556,9 @@ namespace OpenSim.Services.InventoryService | |||
525 | 556 | ||
526 | newFolder.ParentID = folder.parentFolderID; | 557 | newFolder.ParentID = folder.parentFolderID; |
527 | newFolder.Type = (short)folder.type; | 558 | newFolder.Type = (short)folder.type; |
559 | // Viewer can't understand anything that's not in it's LLFolderType enum | ||
560 | if (newFolder.Type == 100) | ||
561 | newFolder.Type = -1; | ||
528 | newFolder.Version = (ushort)folder.version; | 562 | newFolder.Version = (ushort)folder.version; |
529 | newFolder.Name = folder.folderName; | 563 | newFolder.Name = folder.folderName; |
530 | newFolder.Owner = folder.agentID; | 564 | newFolder.Owner = folder.agentID; |