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-rw-r--r--OpenSim/Services/FSAssetService/FSAssetService.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Services/FSAssetService/FSAssetService.cs b/OpenSim/Services/FSAssetService/FSAssetService.cs
index cddd288..ca2f459 100644
--- a/OpenSim/Services/FSAssetService/FSAssetService.cs
+++ b/OpenSim/Services/FSAssetService/FSAssetService.cs
@@ -115,7 +115,7 @@ namespace OpenSim.Services.FSAssetService
115 } 115 }
116 116
117 IConfig assetConfig = config.Configs[configName]; 117 IConfig assetConfig = config.Configs[configName];
118 118
119 if (assetConfig == null) 119 if (assetConfig == null)
120 throw new Exception("No AssetService configuration"); 120 throw new Exception("No AssetService configuration");
121 121
@@ -128,12 +128,12 @@ namespace OpenSim.Services.FSAssetService
128 128
129 // If not found above, fallback to Database defaults 129 // If not found above, fallback to Database defaults
130 IConfig dbConfig = config.Configs["DatabaseService"]; 130 IConfig dbConfig = config.Configs["DatabaseService"];
131 131
132 if (dbConfig != null) 132 if (dbConfig != null)
133 { 133 {
134 if (dllName == String.Empty) 134 if (dllName == String.Empty)
135 dllName = dbConfig.GetString("StorageProvider", String.Empty); 135 dllName = dbConfig.GetString("StorageProvider", String.Empty);
136 136
137 if (connectionString == String.Empty) 137 if (connectionString == String.Empty)
138 connectionString = dbConfig.GetString("ConnectionString", String.Empty); 138 connectionString = dbConfig.GetString("ConnectionString", String.Empty);
139 } 139 }
@@ -156,7 +156,7 @@ namespace OpenSim.Services.FSAssetService
156 156
157 // Setup Fallback Service 157 // Setup Fallback Service
158 string str = assetConfig.GetString("FallbackService", string.Empty); 158 string str = assetConfig.GetString("FallbackService", string.Empty);
159 159
160 if (str != string.Empty) 160 if (str != string.Empty)
161 { 161 {
162 object[] args = new object[] { config }; 162 object[] args = new object[] { config };
@@ -204,7 +204,7 @@ namespace OpenSim.Services.FSAssetService
204 Store(a, false); 204 Store(a, false);
205 }); 205 });
206 } 206 }
207 207
208 m_WriterThread = new Thread(Writer); 208 m_WriterThread = new Thread(Writer);
209 m_WriterThread.Start(); 209 m_WriterThread.Start();
210 210
@@ -214,7 +214,7 @@ namespace OpenSim.Services.FSAssetService
214 m_StatsThread.Start(); 214 m_StatsThread.Start();
215 } 215 }
216 } 216 }
217 217
218 m_log.Info("[FSASSETS]: FS asset service enabled"); 218 m_log.Info("[FSASSETS]: FS asset service enabled");
219 } 219 }
220 220
@@ -223,7 +223,7 @@ namespace OpenSim.Services.FSAssetService
223 while (true) 223 while (true)
224 { 224 {
225 Thread.Sleep(60000); 225 Thread.Sleep(60000);
226 226
227 lock (m_statsLock) 227 lock (m_statsLock)
228 { 228 {
229 if (m_readCount > 0) 229 if (m_readCount > 0)
@@ -723,7 +723,7 @@ namespace OpenSim.Services.FSAssetService
723 AssetBase asset = Get(args[2], out hash); 723 AssetBase asset = Get(args[2], out hash);
724 724
725 if (asset == null || asset.Data.Length == 0) 725 if (asset == null || asset.Data.Length == 0)
726 { 726 {
727 MainConsole.Instance.Output("Asset not found"); 727 MainConsole.Instance.Output("Asset not found");
728 return; 728 return;
729 } 729 }
@@ -765,7 +765,7 @@ namespace OpenSim.Services.FSAssetService
765 AssetBase asset = Get(args[2]); 765 AssetBase asset = Get(args[2]);
766 766
767 if (asset == null || asset.Data.Length == 0) 767 if (asset == null || asset.Data.Length == 0)
768 { 768 {
769 MainConsole.Instance.Output("Asset not found"); 769 MainConsole.Instance.Output("Asset not found");
770 return; 770 return;
771 } 771 }