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-rw-r--r--OpenSim/Services/AssetService/AssetService.cs17
1 files changed, 2 insertions, 15 deletions
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs
index 96b430d..f1bffa4 100644
--- a/OpenSim/Services/AssetService/AssetService.cs
+++ b/OpenSim/Services/AssetService/AssetService.cs
@@ -70,7 +70,7 @@ namespace OpenSim.Services.AssetService
70 70
71 if (assetLoaderEnabled) 71 if (assetLoaderEnabled)
72 { 72 {
73 m_log.DebugFormat("[ASSET]: Loading default asset set from {0}", loaderArgs); 73 m_log.DebugFormat("[ASSET SERVICE]: Loading default asset set from {0}", loaderArgs);
74 74
75 m_AssetLoader.ForEachDefaultXmlAsset( 75 m_AssetLoader.ForEachDefaultXmlAsset(
76 loaderArgs, 76 loaderArgs,
@@ -200,20 +200,7 @@ namespace OpenSim.Services.AssetService
200 if (!UUID.TryParse(id, out assetID)) 200 if (!UUID.TryParse(id, out assetID))
201 return false; 201 return false;
202 202
203 AssetBase asset = m_Database.GetAsset(assetID); 203 return m_Database.Delete(id);
204 if (asset == null)
205 return false;
206
207 if ((int)(asset.Flags & AssetFlags.Maptile) != 0)
208 {
209 return m_Database.Delete(id);
210 }
211 else
212 {
213 m_log.DebugFormat("[ASSET SERVICE]: Request to delete asset {0}, but flags are not Maptile", id);
214 }
215
216 return false;
217 } 204 }
218 } 205 }
219} \ No newline at end of file 206} \ No newline at end of file