diff options
Diffstat (limited to 'OpenSim/Region')
4 files changed, 4 insertions, 66 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs index 008992e..6eb99ea 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs | |||
@@ -354,24 +354,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
354 | return false; | 354 | return false; |
355 | } | 355 | } |
356 | 356 | ||
357 | public bool CreateObject(GridRegion destination, UUID userID, UUID itemID) | ||
358 | { | ||
359 | if (destination == null) | ||
360 | return false; | ||
361 | |||
362 | if (m_scenes.ContainsKey(destination.RegionID)) | ||
363 | { | ||
364 | // m_log.DebugFormat( | ||
365 | // "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate", | ||
366 | // s.RegionInfo.RegionName, destination.RegionHandle); | ||
367 | |||
368 | return m_scenes[destination.RegionID].IncomingCreateObject(userID, itemID); | ||
369 | } | ||
370 | |||
371 | return false; | ||
372 | } | ||
373 | |||
374 | |||
375 | #endregion /* IInterregionComms */ | 357 | #endregion /* IInterregionComms */ |
376 | 358 | ||
377 | #region Misc | 359 | #region Misc |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs index d395413..68be552 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs | |||
@@ -315,13 +315,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
315 | return false; | 315 | return false; |
316 | } | 316 | } |
317 | 317 | ||
318 | public bool CreateObject(GridRegion destination, UUID userID, UUID itemID) | ||
319 | { | ||
320 | // Not Implemented | ||
321 | return false; | ||
322 | } | ||
323 | |||
324 | #endregion /* IInterregionComms */ | 318 | #endregion /* IInterregionComms */ |
325 | |||
326 | } | 319 | } |
327 | } | 320 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 8c76b82..78edeb0 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2596,22 +2596,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2596 | newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); | 2596 | newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); |
2597 | newObject.ResumeScripts(); | 2597 | newObject.ResumeScripts(); |
2598 | } | 2598 | } |
2599 | else | ||
2600 | { | ||
2601 | ScenePresence sp; | ||
2602 | if (TryGetScenePresence(newObject.OwnerID, out sp)) | ||
2603 | { | ||
2604 | // If the scene presence is here and already a root | ||
2605 | // agent, we came from a ;egacy region. Start the scripts | ||
2606 | // here as they used to start. | ||
2607 | // TODO: Remove in 0.7.3 | ||
2608 | if (!sp.IsChildAgent) | ||
2609 | { | ||
2610 | newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); | ||
2611 | newObject.ResumeScripts(); | ||
2612 | } | ||
2613 | } | ||
2614 | } | ||
2615 | 2599 | ||
2616 | // Do this as late as possible so that listeners have full access to the incoming object | 2600 | // Do this as late as possible so that listeners have full access to the incoming object |
2617 | EventManager.TriggerOnIncomingSceneObject(newObject); | 2601 | EventManager.TriggerOnIncomingSceneObject(newObject); |
@@ -2620,28 +2604,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2620 | } | 2604 | } |
2621 | 2605 | ||
2622 | /// <summary> | 2606 | /// <summary> |
2623 | /// Attachment rezzing | ||
2624 | /// </summary> | ||
2625 | /// <param name="userID">Agent Unique ID</param> | ||
2626 | /// <param name="itemID">Object ID</param> | ||
2627 | /// <returns>False</returns> | ||
2628 | public virtual bool IncomingCreateObject(UUID userID, UUID itemID) | ||
2629 | { | ||
2630 | m_log.DebugFormat(" >>> IncomingCreateObject(userID, itemID) <<< {0} {1}", userID, itemID); | ||
2631 | |||
2632 | // Commented out since this is as yet unused and is arguably not the appropriate place to do this, as | ||
2633 | // attachments are being rezzed elsewhere in AddNewClient() | ||
2634 | // ScenePresence sp = GetScenePresence(userID); | ||
2635 | // if (sp != null && AttachmentsModule != null) | ||
2636 | // { | ||
2637 | // uint attPt = (uint)sp.Appearance.GetAttachpoint(itemID); | ||
2638 | // AttachmentsModule.RezSingleAttachmentFromInventory(sp.ControllingClient, itemID, attPt); | ||
2639 | // } | ||
2640 | |||
2641 | return false; | ||
2642 | } | ||
2643 | |||
2644 | /// <summary> | ||
2645 | /// Adds a Scene Object group to the Scene. | 2607 | /// Adds a Scene Object group to the Scene. |
2646 | /// Verifies that the creator of the object is not banned from the simulator. | 2608 | /// Verifies that the creator of the object is not banned from the simulator. |
2647 | /// Checks if the item is an Attachment | 2609 | /// Checks if the item is an Attachment |
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPrim.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPrim.cs index b89eeed..47d7df3 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPrim.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPrim.cs | |||
@@ -37,7 +37,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin | |||
37 | public class BasicPhysicsPrim : PhysicsActor | 37 | public class BasicPhysicsPrim : PhysicsActor |
38 | { | 38 | { |
39 | private Vector3 _size; | 39 | private Vector3 _size; |
40 | private PrimitiveBaseShape _shape; | 40 | // private PrimitiveBaseShape _shape; |
41 | 41 | ||
42 | public BasicPhysicsPrim( | 42 | public BasicPhysicsPrim( |
43 | string name, uint localId, Vector3 position, Vector3 size, Quaternion orientation, PrimitiveBaseShape shape) | 43 | string name, uint localId, Vector3 position, Vector3 size, Quaternion orientation, PrimitiveBaseShape shape) |
@@ -136,7 +136,8 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin | |||
136 | 136 | ||
137 | public override PrimitiveBaseShape Shape | 137 | public override PrimitiveBaseShape Shape |
138 | { | 138 | { |
139 | set { _shape = value; } | 139 | // set { _shape = value; } |
140 | set {} | ||
140 | } | 141 | } |
141 | 142 | ||
142 | public override float Mass | 143 | public override float Mass |