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-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs2
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs8
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs3
-rw-r--r--OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/World/Wind/WindModule.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/KeyframeMotion.cs6
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneManager.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs6
-rw-r--r--OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs2
-rw-r--r--OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs2
-rw-r--r--OpenSim/Region/PhysicsModules/BulletS/Tests/Raycast.cs2
-rw-r--r--OpenSim/Region/PhysicsModules/ubOdeMeshing/Meshmerizer.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/lsl.lexer.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs2
19 files changed, 28 insertions, 29 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index 6f5775a..50b83f6 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -503,7 +503,7 @@ namespace OpenSim.Region.ClientStack.Linden
503 errorResponse.state = "error"; 503 errorResponse.state = "error";
504 errorResponse.error = resperror; 504 errorResponse.error = resperror;
505 return errorResponse; 505 return errorResponse;
506 break; 506// break;
507 case FileAgentInventoryState.waitUpload: 507 case FileAgentInventoryState.waitUpload:
508 // todo stop current uploader server 508 // todo stop current uploader server
509 break; 509 break;
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 2ff6ced..edd22a8 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -335,7 +335,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
335 private readonly byte[] m_channelVersion = Utils.EmptyBytes; 335 private readonly byte[] m_channelVersion = Utils.EmptyBytes;
336 private readonly IGroupsModule m_GroupsModule; 336 private readonly IGroupsModule m_GroupsModule;
337 337
338 private int m_cachedTextureSerial; 338// private int m_cachedTextureSerial;
339 private PriorityQueue m_entityUpdates; 339 private PriorityQueue m_entityUpdates;
340 private PriorityQueue m_entityProps; 340 private PriorityQueue m_entityProps;
341 private Prioritizer m_prioritizer; 341 private Prioritizer m_prioritizer;
@@ -344,7 +344,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
344 // needs optimazation 344 // needs optimazation
345 private HashSet<SceneObjectGroup> GroupsInView = new HashSet<SceneObjectGroup>(); 345 private HashSet<SceneObjectGroup> GroupsInView = new HashSet<SceneObjectGroup>();
346 346
347 private bool m_VelocityInterpolate = false; 347// private bool m_VelocityInterpolate = false;
348 private const uint MaxTransferBytesPerPacket = 600; 348 private const uint MaxTransferBytesPerPacket = 600;
349 349
350 /// <value> 350 /// <value>
@@ -6660,7 +6660,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6660 p.AgentData.AgentID != AgentId) 6660 p.AgentData.AgentID != AgentId)
6661 return true; 6661 return true;
6662 6662
6663 m_VelocityInterpolate = false; 6663// m_VelocityInterpolate = false;
6664 return true; 6664 return true;
6665 } 6665 }
6666 6666
@@ -6671,7 +6671,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6671 p.AgentData.AgentID != AgentId) 6671 p.AgentData.AgentID != AgentId)
6672 return true; 6672 return true;
6673 6673
6674 m_VelocityInterpolate = true; 6674// m_VelocityInterpolate = true;
6675 return true; 6675 return true;
6676 } 6676 }
6677 6677
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 9f52a14..4afac28 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -369,7 +369,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
369 { 369 {
370 string xmlData; 370 string xmlData;
371 XmlDocument d = null; 371 XmlDocument d = null;
372 UUID asset; 372// UUID asset;
373 if (itemData.TryGetValue(attach.ItemID, out xmlData)) 373 if (itemData.TryGetValue(attach.ItemID, out xmlData))
374 { 374 {
375 d = new XmlDocument(); 375 d = new XmlDocument();
diff --git a/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs b/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
index f5b575b..84b4707 100644
--- a/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
+++ b/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
@@ -666,7 +666,7 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
666 ResponseBody = e.Message; 666 ResponseBody = e.Message;
667 } 667 }
668 } 668 }
669 catch (Exception e) 669 catch (Exception)
670 { 670 {
671 // Don't crash on anything else 671 // Don't crash on anything else
672 } 672 }
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index 4471432..ce67fcc 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -1396,9 +1396,8 @@ namespace OpenSim.Region.CoreModules.World.Land
1396 byte[] tempConvertArr = new byte[LandBitmap.GetLength(0) * LandBitmap.GetLength(1) / 8]; 1396 byte[] tempConvertArr = new byte[LandBitmap.GetLength(0) * LandBitmap.GetLength(1) / 8];
1397 1397
1398 int tempByte = 0; 1398 int tempByte = 0;
1399 int i, byteNum = 0; 1399 int byteNum = 0;
1400 int mask = 1; 1400 int mask = 1;
1401 i = 0;
1402 for (int y = 0; y < LandBitmap.GetLength(1); y++) 1401 for (int y = 0; y < LandBitmap.GetLength(1); y++)
1403 { 1402 {
1404 for (int x = 0; x < LandBitmap.GetLength(0); x++) 1403 for (int x = 0; x < LandBitmap.GetLength(0); x++)
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
index 7b7cce8..fb94853 100644
--- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
+++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
@@ -564,7 +564,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
564 sculpt.Dispose(); 564 sculpt.Dispose();
565 } 565 }
566 } 566 }
567 catch (Exception e) 567 catch /*(Exception e)*/
568 { 568 {
569 Vector3 objectPos = prim.ParentGroup.RootPart.AbsolutePosition; 569 Vector3 objectPos = prim.ParentGroup.RootPart.AbsolutePosition;
570//// TODO - print out owner of SceneObjectPart prim. 570//// TODO - print out owner of SceneObjectPart prim.
@@ -748,7 +748,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
748 using (Bitmap img = (Bitmap)imgDecoder.DecodeToImage(asset)) 748 using (Bitmap img = (Bitmap)imgDecoder.DecodeToImage(asset))
749 ret = new warp_Texture(img); 749 ret = new warp_Texture(img);
750 } 750 }
751 catch (Exception e) 751 catch /*(Exception e)*/
752 { 752 {
753 m_log.Debug(string.Format("[WARP 3D IMAGE MODULE]: Failed to decode asset {0}, exception ", id)); 753 m_log.Debug(string.Format("[WARP 3D IMAGE MODULE]: Failed to decode asset {0}, exception ", id));
754 } 754 }
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs
index b1eb0a5..96ba003 100644
--- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs
+++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs
@@ -47,7 +47,7 @@ namespace OpenSim.Region.CoreModules
47 47
48 private uint m_frame = 0; 48 private uint m_frame = 0;
49 private int m_dataVersion = 0; 49 private int m_dataVersion = 0;
50 private int m_regionID = 0; 50// private int m_regionID = 0;
51 private int m_frameUpdateRate = 150; 51 private int m_frameUpdateRate = 150;
52 //private Random m_rndnums = new Random(Environment.TickCount); 52 //private Random m_rndnums = new Random(Environment.TickCount);
53 private Scene m_scene = null; 53 private Scene m_scene = null;
diff --git a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
index 80ee510..e2786da 100644
--- a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
+++ b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
@@ -669,7 +669,7 @@ namespace OpenSim.Region.Framework.Scenes
669 if (m_group == null) 669 if (m_group == null)
670 return; 670 return;
671 671
672 bool update = false; 672// bool update = false;
673 673
674 if (m_selected) 674 if (m_selected)
675 { 675 {
@@ -724,7 +724,7 @@ namespace OpenSim.Region.Framework.Scenes
724 724
725 m_currentFrame.TimeMS += (int)tickDuration; 725 m_currentFrame.TimeMS += (int)tickDuration;
726 m_lasttickMS = nowMS - 50f; 726 m_lasttickMS = nowMS - 50f;
727 update = true; 727// update = true;
728 } 728 }
729 729
730 int elapsed = (int)(nowMS - m_lasttickMS); 730 int elapsed = (int)(nowMS - m_lasttickMS);
@@ -761,7 +761,7 @@ namespace OpenSim.Region.Framework.Scenes
761 else 761 else
762 m_group.RootPart.Velocity = Vector3.Zero; 762 m_group.RootPart.Velocity = Vector3.Zero;
763 } 763 }
764 update = true; 764// update = true;
765 } 765 }
766 else 766 else
767 { 767 {
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs
index 1e418df..1fea656 100644
--- a/OpenSim/Region/Framework/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs
@@ -196,7 +196,7 @@ namespace OpenSim.Region.Framework.Scenes
196 196
197 public void SendSimOnlineNotification(ulong regionHandle) 197 public void SendSimOnlineNotification(ulong regionHandle)
198 { 198 {
199 RegionInfo Result = null; 199// RegionInfo Result = null;
200 200
201 Scene s = m_localScenes.FindValue(delegate(Scene x) 201 Scene s = m_localScenes.FindValue(delegate(Scene x)
202 { 202 {
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 74f765d..8055f92 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -77,7 +77,7 @@ namespace OpenSim.Region.Framework.Scenes
77 public class ScenePresence : EntityBase, IScenePresence 77 public class ScenePresence : EntityBase, IScenePresence
78 { 78 {
79 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 79 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
80 private static readonly String LogHeader = "[SCENE PRESENCE]"; 80// private static readonly String LogHeader = "[SCENE PRESENCE]";
81 81
82// ~ScenePresence() 82// ~ScenePresence()
83// { 83// {
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
index 4024fea..8fa4409 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
@@ -179,7 +179,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
179 i++; 179 i++;
180 } 180 }
181 } 181 }
182 catch (Exception e) 182 catch /*(Exception e)*/
183 { 183 {
184 m_log.Error("[COALESCED SCENE OBJECTS SERIALIZER]: Deserialization of xml failed "); 184 m_log.Error("[COALESCED SCENE OBJECTS SERIALIZER]: Deserialization of xml failed ");
185//// m_log.Error("[COALESCED SCENE OBJECTS SERIALIZER]: Deserialization of xml failed ", e); 185//// m_log.Error("[COALESCED SCENE OBJECTS SERIALIZER]: Deserialization of xml failed ", e);
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index c2b075c..ab70010 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -69,7 +69,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
69 { 69 {
70 return FromOriginalXmlFormat(reader); 70 return FromOriginalXmlFormat(reader);
71 } 71 }
72 catch (Exception e) 72 catch /*(Exception e)*/
73 { 73 {
74 m_log.Error("[SERIALIZER]: Deserialization of xml failed "); 74 m_log.Error("[SERIALIZER]: Deserialization of xml failed ");
75//// m_log.Error("[SERIALIZER]: Deserialization of xml failed ", e); 75//// m_log.Error("[SERIALIZER]: Deserialization of xml failed ", e);
@@ -314,7 +314,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
314// sceneObject.AggregatePerms(); 314// sceneObject.AggregatePerms();
315 return sceneObject; 315 return sceneObject;
316 } 316 }
317 catch (Exception e) 317 catch /*(Exception e)*/
318 { 318 {
319 m_log.Error("[SERIALIZER]: Deserialization of xml failed "); 319 m_log.Error("[SERIALIZER]: Deserialization of xml failed ");
320//// m_log.Error("[SERIALIZER]: Deserialization of xml failed ", e); 320//// m_log.Error("[SERIALIZER]: Deserialization of xml failed ", e);
@@ -1402,7 +1402,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1402 value = reader.ReadElementContentAsString("Media", String.Empty); 1402 value = reader.ReadElementContentAsString("Media", String.Empty);
1403 shp.Media = PrimitiveBaseShape.MediaList.FromXml(value); 1403 shp.Media = PrimitiveBaseShape.MediaList.FromXml(value);
1404 } 1404 }
1405 catch (XmlException e) 1405 catch (XmlException)
1406 { 1406 {
1407 // There are versions of OAR files that contain unquoted XML. 1407 // There are versions of OAR files that contain unquoted XML.
1408 // ie ONE comercial fork that never wanted their oars to be read by our code 1408 // ie ONE comercial fork that never wanted their oars to be read by our code
diff --git a/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs b/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs
index 2a1ae45..29685da 100644
--- a/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs
+++ b/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs
@@ -163,7 +163,7 @@ namespace OpenSim.Region.PhysicsModule.BasicPhysics
163 { 163 {
164// Console.WriteLine("Simulating"); 164// Console.WriteLine("Simulating");
165 165
166 float fps = 0; 166// float fps = 0;
167 for (int i = 0; i < _actors.Count; ++i) 167 for (int i = 0; i < _actors.Count; ++i)
168 { 168 {
169 BasicActor actor = _actors[i]; 169 BasicActor actor = _actors[i];
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs b/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs
index d182c34..6b32bf8 100644
--- a/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs
+++ b/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs
@@ -56,7 +56,7 @@ public sealed class BSCharacter : BSPhysObject
56 private float _buoyancy; 56 private float _buoyancy;
57 57
58 private OMV.Vector3 _size; 58 private OMV.Vector3 _size;
59 private float _footOffset; 59 private float _footOffset = 0;
60 60
61 private BSActorAvatarMove m_moveActor; 61 private BSActorAvatarMove m_moveActor;
62 private const string AvatarMoveActorName = "BSCharacter.AvatarMove"; 62 private const string AvatarMoveActorName = "BSCharacter.AvatarMove";
diff --git a/OpenSim/Region/PhysicsModules/BulletS/Tests/Raycast.cs b/OpenSim/Region/PhysicsModules/BulletS/Tests/Raycast.cs
index bfa95c1..a6f587e 100644
--- a/OpenSim/Region/PhysicsModules/BulletS/Tests/Raycast.cs
+++ b/OpenSim/Region/PhysicsModules/BulletS/Tests/Raycast.cs
@@ -51,7 +51,7 @@ namespace OpenSim.Region.PhysicsModule.BulletS.Tests
51 BSScene _physicsScene { get; set; } 51 BSScene _physicsScene { get; set; }
52 BSPrim _targetSphere { get; set; } 52 BSPrim _targetSphere { get; set; }
53 Vector3 _targetSpherePosition { get; set; } 53 Vector3 _targetSpherePosition { get; set; }
54 float _simulationTimeStep = 0.089f; 54// float _simulationTimeStep = 0.089f;
55 55
56 uint _targetLocalID = 123; 56 uint _targetLocalID = 123;
57 57
diff --git a/OpenSim/Region/PhysicsModules/ubOdeMeshing/Meshmerizer.cs b/OpenSim/Region/PhysicsModules/ubOdeMeshing/Meshmerizer.cs
index 49559bf..99c43b4 100644
--- a/OpenSim/Region/PhysicsModules/ubOdeMeshing/Meshmerizer.cs
+++ b/OpenSim/Region/PhysicsModules/ubOdeMeshing/Meshmerizer.cs
@@ -1383,7 +1383,7 @@ namespace OpenSim.Region.PhysicsModule.ubODEMeshing
1383 { 1383 {
1384 File.Delete(filename); 1384 File.Delete(filename);
1385 } 1385 }
1386 catch (IOException e) 1386 catch (IOException)
1387 { 1387 {
1388 m_log.ErrorFormat( 1388 m_log.ErrorFormat(
1389 "[MESH CACHE]: Failed to delete file {0}",filename); 1389 "[MESH CACHE]: Failed to delete file {0}",filename);
@@ -1596,7 +1596,7 @@ namespace OpenSim.Region.PhysicsModule.ubODEMeshing
1596 1596
1597 return false; 1597 return false;
1598 } 1598 }
1599 return false; 1599// return false;
1600 } 1600 }
1601 } 1601 }
1602} 1602}
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/lsl.lexer.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/lsl.lexer.cs
index 66210b7..9dc8d05 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/lsl.lexer.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/lsl.lexer.cs
@@ -19720,7 +19720,7 @@ public override TOKEN OldAction(Lexer yym,ref string yytext,int action, ref bool
19720 case 1076: ; 19720 case 1076: ;
19721 break; 19721 break;
19722 case 1032: { yym.yy_begin("YYINITIAL"); ((LSLTokens)yym).yytext = ((LSLTokens)yym).str; ((LSLTokens)yym).str = String.Empty; return new STRING_CONSTANT(yym); } 19722 case 1032: { yym.yy_begin("YYINITIAL"); ((LSLTokens)yym).yytext = ((LSLTokens)yym).str; ((LSLTokens)yym).str = String.Empty; return new STRING_CONSTANT(yym); }
19723 break; 19723// break;
19724 case 1067: ; 19724 case 1067: ;
19725 break; 19725 break;
19726 case 1072: ; 19726 case 1072: ;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 9d72b1c..5342c28 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -771,7 +771,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
771 /// <returns></returns> 771 /// <returns></returns>
772 public object EventProcessor() 772 public object EventProcessor()
773 { 773 {
774 EventParams data = null; 774// EventParams data = null;
775 // We check here as the thread stopping this instance from running may itself hold the m_Script lock. 775 // We check here as the thread stopping this instance from running may itself hold the m_Script lock.
776 if (!Running) 776 if (!Running)
777 return 0; 777 return 0;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs
index 241a24d..8ceb4cc 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs
@@ -157,7 +157,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
157 using (HttpWebResponse webResponse = (HttpWebResponse)webRequest.GetResponse()) 157 using (HttpWebResponse webResponse = (HttpWebResponse)webRequest.GetResponse())
158 {} 158 {}
159 } 159 }
160 catch (WebException e) 160 catch (WebException)
161 { 161 {
162// using (HttpWebResponse response = (HttpWebResponse)e.Response) 162// using (HttpWebResponse response = (HttpWebResponse)e.Response)
163// gotExpectedException = response.StatusCode == HttpStatusCode.NotFound; 163// gotExpectedException = response.StatusCode == HttpStatusCode.NotFound;