diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 4abac43..1a0b7ba 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -528,7 +528,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
528 | WearableCacheItem[] wearableCache = sp.Appearance.WearableCacheItems; | 528 | WearableCacheItem[] wearableCache = sp.Appearance.WearableCacheItems; |
529 | 529 | ||
530 | // big debug | 530 | // big debug |
531 | //m_log.DebugFormat("[AVFACTORY]: ValidateBakedTextureCache start for {0} {1}", sp.Name, sp.UUID); | 531 | // m_log.DebugFormat("[AVFACTORY]: ValidateBakedTextureCache start for {0} {1}", sp.Name, sp.UUID); |
532 | /* | 532 | /* |
533 | for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++) | 533 | for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++) |
534 | { | 534 | { |
@@ -601,7 +601,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
601 | wearableCacheValid = (wearableCacheValid && (hits >= AvatarAppearance.BAKE_INDICES.Length - 1)); | 601 | wearableCacheValid = (wearableCacheValid && (hits >= AvatarAppearance.BAKE_INDICES.Length - 1)); |
602 | if (wearableCacheValid) | 602 | if (wearableCacheValid) |
603 | { | 603 | { |
604 | //m_log.Debug("[ValidateBakedCache] have valid local cache"); | 604 | // m_log.Debug("[ValidateBakedCache] have valid local cache"); |
605 | } | 605 | } |
606 | else | 606 | else |
607 | wearableCache[19].TextureAsset = null; // clear optional skirt | 607 | wearableCache[19].TextureAsset = null; // clear optional skirt |
@@ -629,7 +629,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
629 | { | 629 | { |
630 | bool gotbacked = false; | 630 | bool gotbacked = false; |
631 | 631 | ||
632 | m_log.Debug("[ValidateBakedCache] local cache invalid, checking bakedModule"); | 632 | // m_log.Debug("[ValidateBakedCache] local cache invalid, checking bakedModule"); |
633 | try | 633 | try |
634 | { | 634 | { |
635 | bakedModuleCache = bakedModule.Get(sp.UUID); | 635 | bakedModuleCache = bakedModule.Get(sp.UUID); |
@@ -642,7 +642,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
642 | 642 | ||
643 | if (bakedModuleCache != null) | 643 | if (bakedModuleCache != null) |
644 | { | 644 | { |
645 | //m_log.Debug("[ValidateBakedCache] got bakedModule " + bakedModuleCache.Length + " cached textures"); | 645 | m_log.Debug("[ValidateBakedCache] got bakedModule " + bakedModuleCache.Length + " cached textures"); |
646 | 646 | ||
647 | for (int i = 0; i < bakedModuleCache.Length; i++) | 647 | for (int i = 0; i < bakedModuleCache.Length; i++) |
648 | { | 648 | { |
@@ -697,7 +697,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
697 | } | 697 | } |
698 | 698 | ||
699 | // debug | 699 | // debug |
700 | //m_log.DebugFormat("[ValidateBakedCache]: Completed texture check for {0} {1} with {2} hits", sp.Name, sp.UUID, hits); | 700 | // m_log.DebugFormat("[ValidateBakedCache]: Completed texture check for {0} {1} with {2} hits", sp.Name, sp.UUID, hits); |
701 | /* | 701 | /* |
702 | for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++) | 702 | for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++) |
703 | { | 703 | { |