diff options
Diffstat (limited to 'OpenSim/Region')
8 files changed, 25 insertions, 483 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 300d8a6..7a188fd 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -220,10 +220,11 @@ namespace OpenSim | |||
220 | m_console.Commands.AddCommand("region", false, "debug packet", | 220 | m_console.Commands.AddCommand("region", false, "debug packet", |
221 | "debug packet <level>", | 221 | "debug packet <level>", |
222 | "Turn on packet debugging", | 222 | "Turn on packet debugging", |
223 | "If level > 255 then all incoming and outgoing packets are logged.\n" | 223 | "If level > 255 then all incoming and outgoing packets are logged.\n" |
224 | + "If level <= 255 then incoming AgentUpdate and outgoing SimStats and SimulatorViewerTimeMessage packets are not logged.\n" | 224 | + "If level <= 255 then incoming AgentUpdate and outgoing SimStats and SimulatorViewerTimeMessage packets are not logged.\n" |
225 | + "If level <= 200 then incoming RequestImage and outgoing ImagePacket, ImageData, LayerData and CoarseLocationUpdate packets are not logged.\n" | 225 | + "If level <= 200 then incoming RequestImage and outgoing ImagePacket, ImageData, LayerData and CoarseLocationUpdate packets are not logged.\n" |
226 | + "If level <= 100 then incoming ViewerEffect and AgentAnimation and outgoing ViewerEffect and AvatarAnimation packets are not logged.\n" | 226 | + "If level <= 100 then incoming ViewerEffect and AgentAnimation and outgoing ViewerEffect and AvatarAnimation packets are not logged.\n" |
227 | + "If level <= 50 then outgoing ImprovedTerseObjectUpdate packets are not logged.\n" | ||
227 | + "If level <= 0 then no packets are logged.", | 228 | + "If level <= 0 then no packets are logged.", |
228 | Debug); | 229 | Debug); |
229 | 230 | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 04710f1..00a605e 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -11347,23 +11347,26 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11347 | { | 11347 | { |
11348 | if (m_debugPacketLevel > 0) | 11348 | if (m_debugPacketLevel > 0) |
11349 | { | 11349 | { |
11350 | bool outputPacket = true; | 11350 | bool logPacket = true; |
11351 | 11351 | ||
11352 | if (m_debugPacketLevel <= 255 | 11352 | if (m_debugPacketLevel <= 255 |
11353 | && (packet.Type == PacketType.SimStats || packet.Type == PacketType.SimulatorViewerTimeMessage)) | 11353 | && (packet.Type == PacketType.SimStats || packet.Type == PacketType.SimulatorViewerTimeMessage)) |
11354 | outputPacket = false; | 11354 | logPacket = false; |
11355 | 11355 | ||
11356 | if (m_debugPacketLevel <= 200 | 11356 | if (m_debugPacketLevel <= 200 |
11357 | && (packet.Type == PacketType.ImagePacket | 11357 | && (packet.Type == PacketType.ImagePacket |
11358 | || packet.Type == PacketType.ImageData | 11358 | || packet.Type == PacketType.ImageData |
11359 | || packet.Type == PacketType.LayerData | 11359 | || packet.Type == PacketType.LayerData |
11360 | || packet.Type == PacketType.CoarseLocationUpdate)) | 11360 | || packet.Type == PacketType.CoarseLocationUpdate)) |
11361 | outputPacket = false; | 11361 | logPacket = false; |
11362 | 11362 | ||
11363 | if (m_debugPacketLevel <= 100 && (packet.Type == PacketType.AvatarAnimation || packet.Type == PacketType.ViewerEffect)) | 11363 | if (m_debugPacketLevel <= 100 && (packet.Type == PacketType.AvatarAnimation || packet.Type == PacketType.ViewerEffect)) |
11364 | outputPacket = false; | 11364 | logPacket = false; |
11365 | |||
11366 | if (m_debugPacketLevel <= 50 && packet.Type == PacketType.ImprovedTerseObjectUpdate) | ||
11367 | logPacket = false; | ||
11365 | 11368 | ||
11366 | if (outputPacket) | 11369 | if (logPacket) |
11367 | m_log.DebugFormat("[CLIENT]: Packet OUT {0}", packet.Type); | 11370 | m_log.DebugFormat("[CLIENT]: Packet OUT {0}", packet.Type); |
11368 | } | 11371 | } |
11369 | 11372 | ||
diff --git a/OpenSim/Region/Framework/Scenes/EntityManager.cs b/OpenSim/Region/Framework/Scenes/EntityManager.cs index 0defa93..1812bd2 100644 --- a/OpenSim/Region/Framework/Scenes/EntityManager.cs +++ b/OpenSim/Region/Framework/Scenes/EntityManager.cs | |||
@@ -36,7 +36,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
36 | { | 36 | { |
37 | public class EntityManager | 37 | public class EntityManager |
38 | { | 38 | { |
39 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 39 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
40 | |||
40 | private readonly DoubleDictionary<UUID, uint, EntityBase> m_entities = new DoubleDictionary<UUID, uint, EntityBase>(); | 41 | private readonly DoubleDictionary<UUID, uint, EntityBase> m_entities = new DoubleDictionary<UUID, uint, EntityBase>(); |
41 | 42 | ||
42 | public int Count | 43 | public int Count |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs index 1295e58..66439ab 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs | |||
@@ -91,7 +91,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
91 | 91 | ||
92 | public class ScenePermissions | 92 | public class ScenePermissions |
93 | { | 93 | { |
94 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 94 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
95 | 95 | ||
96 | private Scene m_scene; | 96 | private Scene m_scene; |
97 | 97 | ||
@@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
131 | public event IssueEstateCommandHandler OnIssueEstateCommand; | 131 | public event IssueEstateCommandHandler OnIssueEstateCommand; |
132 | public event IsGodHandler OnIsGod; | 132 | public event IsGodHandler OnIsGod; |
133 | public event IsAdministratorHandler OnIsAdministrator; | 133 | public event IsAdministratorHandler OnIsAdministrator; |
134 | public event EditParcelHandler OnEditParcel; | 134 | // public event EditParcelHandler OnEditParcel; |
135 | public event EditParcelPropertiesHandler OnEditParcelProperties; | 135 | public event EditParcelPropertiesHandler OnEditParcelProperties; |
136 | public event SellParcelHandler OnSellParcel; | 136 | public event SellParcelHandler OnSellParcel; |
137 | public event AbandonParcelHandler OnAbandonParcel; | 137 | public event AbandonParcelHandler OnAbandonParcel; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 45625d6..3776d47 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -136,9 +136,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
136 | // TODO: Possibly stop other classes being able to manipulate this directly. | 136 | // TODO: Possibly stop other classes being able to manipulate this directly. |
137 | private SceneGraph m_sceneGraph; | 137 | private SceneGraph m_sceneGraph; |
138 | private volatile int m_bordersLocked; | 138 | private volatile int m_bordersLocked; |
139 | private int m_RestartTimerCounter; | 139 | // private int m_RestartTimerCounter; |
140 | private readonly Timer m_restartTimer = new Timer(15000); // Wait before firing | 140 | private readonly Timer m_restartTimer = new Timer(15000); // Wait before firing |
141 | private int m_incrementsof15seconds; | 141 | // private int m_incrementsof15seconds; |
142 | private volatile bool m_backingup; | 142 | private volatile bool m_backingup; |
143 | private Dictionary<UUID, ReturnInfo> m_returns = new Dictionary<UUID, ReturnInfo>(); | 143 | private Dictionary<UUID, ReturnInfo> m_returns = new Dictionary<UUID, ReturnInfo>(); |
144 | private Dictionary<UUID, SceneObjectGroup> m_groupsWithTargets = new Dictionary<UUID, SceneObjectGroup>(); | 144 | private Dictionary<UUID, SceneObjectGroup> m_groupsWithTargets = new Dictionary<UUID, SceneObjectGroup>(); |
@@ -151,7 +151,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
151 | private int m_update_events = 1; | 151 | private int m_update_events = 1; |
152 | private int m_update_backup = 200; | 152 | private int m_update_backup = 200; |
153 | private int m_update_terrain = 50; | 153 | private int m_update_terrain = 50; |
154 | private int m_update_land = 1; | 154 | // private int m_update_land = 1; |
155 | private int m_update_coarse_locations = 80; | 155 | private int m_update_coarse_locations = 80; |
156 | 156 | ||
157 | private int frameMS; | 157 | private int frameMS; |
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
192 | private Timer m_mapGenerationTimer = new Timer(); | 192 | private Timer m_mapGenerationTimer = new Timer(); |
193 | private bool m_generateMaptiles; | 193 | private bool m_generateMaptiles; |
194 | 194 | ||
195 | private Dictionary<UUID, string[]> m_UserNamesCache = new Dictionary<UUID, string[]>(); | 195 | // private Dictionary<UUID, string[]> m_UserNamesCache = new Dictionary<UUID, string[]>(); |
196 | 196 | ||
197 | #endregion Fields | 197 | #endregion Fields |
198 | 198 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 6c13eb5..b2b3ad9 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -1114,15 +1114,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1114 | WriteVector(writer, "AngularVelocity", sop.AngularVelocity); | 1114 | WriteVector(writer, "AngularVelocity", sop.AngularVelocity); |
1115 | WriteVector(writer, "Acceleration", sop.Acceleration); | 1115 | WriteVector(writer, "Acceleration", sop.Acceleration); |
1116 | writer.WriteElementString("Description", sop.Description); | 1116 | writer.WriteElementString("Description", sop.Description); |
1117 | if (sop.Color != null) | 1117 | |
1118 | { | 1118 | writer.WriteStartElement("Color"); |
1119 | writer.WriteStartElement("Color"); | 1119 | writer.WriteElementString("R", sop.Color.R.ToString(Utils.EnUsCulture)); |
1120 | writer.WriteElementString("R", sop.Color.R.ToString(Utils.EnUsCulture)); | 1120 | writer.WriteElementString("G", sop.Color.G.ToString(Utils.EnUsCulture)); |
1121 | writer.WriteElementString("G", sop.Color.G.ToString(Utils.EnUsCulture)); | 1121 | writer.WriteElementString("B", sop.Color.B.ToString(Utils.EnUsCulture)); |
1122 | writer.WriteElementString("B", sop.Color.B.ToString(Utils.EnUsCulture)); | 1122 | writer.WriteElementString("A", sop.Color.G.ToString(Utils.EnUsCulture)); |
1123 | writer.WriteElementString("A", sop.Color.G.ToString(Utils.EnUsCulture)); | 1123 | writer.WriteEndElement(); |
1124 | writer.WriteEndElement(); | ||
1125 | } | ||
1126 | 1124 | ||
1127 | writer.WriteElementString("Text", sop.Text); | 1125 | writer.WriteElementString("Text", sop.Text); |
1128 | writer.WriteElementString("SitName", sop.SitName); | 1126 | writer.WriteElementString("SitName", sop.SitName); |
diff --git a/OpenSim/Region/OptionalModules/SvnSerialiser/Properties/AssemblyInfo.cs b/OpenSim/Region/OptionalModules/SvnSerialiser/Properties/AssemblyInfo.cs deleted file mode 100644 index 54c90bf..0000000 --- a/OpenSim/Region/OptionalModules/SvnSerialiser/Properties/AssemblyInfo.cs +++ /dev/null | |||
@@ -1,62 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | |||
31 | // General information about an assembly is controlled through the following | ||
32 | // set of attributes. Change these attribute values to modify the information | ||
33 | // associated with an assembly. | ||
34 | [assembly: AssemblyTitle("SvnSerialiser")] | ||
35 | [assembly: AssemblyDescription("")] | ||
36 | [assembly: AssemblyConfiguration("")] | ||
37 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
38 | [assembly: AssemblyProduct("SvnSerialiser")] | ||
39 | [assembly: AssemblyCopyright("Copyright (c) 2008")] | ||
40 | [assembly: AssemblyTrademark("")] | ||
41 | [assembly: AssemblyCulture("")] | ||
42 | |||
43 | // Setting ComVisible to false makes the types in this assembly not visible | ||
44 | // to COM components. If you need to access a type in this assembly from | ||
45 | // COM, set the ComVisible attribute to true on that type. | ||
46 | [assembly: ComVisible(false)] | ||
47 | |||
48 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
49 | [assembly: Guid("c0893655-0c18-4dd7-8b5b-5f58ab1ec6c7")] | ||
50 | |||
51 | // Version information for an assembly consists of the following four values: | ||
52 | // | ||
53 | // Major Version | ||
54 | // Minor Version | ||
55 | // Build Number | ||
56 | // Revision | ||
57 | // | ||
58 | // You can specify all the values or you can default the Build and Revision Numbers | ||
59 | // by using the '*' as shown below: | ||
60 | // [assembly: AssemblyVersion("0.6.5.*")] | ||
61 | [assembly: AssemblyVersion("0.6.5.*")] | ||
62 | [assembly: AssemblyFileVersion("0.6.5.0")] | ||
diff --git a/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs b/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs deleted file mode 100644 index ccdea14..0000000 --- a/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs +++ /dev/null | |||
@@ -1,399 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using System.Timers; | ||
33 | using log4net; | ||
34 | using Nini.Config; | ||
35 | using OpenSim.Region.Framework.Interfaces; | ||
36 | using OpenSim.Region.CoreModules.World.Serialiser; | ||
37 | using OpenSim.Region.CoreModules.World.Terrain; | ||
38 | using OpenSim.Region.Framework.Scenes; | ||
39 | using PumaCode.SvnDotNet.AprSharp; | ||
40 | using PumaCode.SvnDotNet.SubversionSharp; | ||
41 | using Slash = System.IO.Path; | ||
42 | |||
43 | namespace OpenSim.Region.Modules.SvnSerialiser | ||
44 | { | ||
45 | public class SvnBackupModule : IRegionModule | ||
46 | { | ||
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
49 | private List<Scene> m_scenes; | ||
50 | private Timer m_timer; | ||
51 | private bool m_enabled; | ||
52 | private bool m_installBackupOnLoad; | ||
53 | private IRegionSerialiserModule m_serialiser; | ||
54 | private bool m_svnAutoSave; | ||
55 | private SvnClient m_svnClient; | ||
56 | private string m_svndir = "SVNmodule" + Slash.DirectorySeparatorChar + "repo"; | ||
57 | private string m_svnpass = "password"; | ||
58 | |||
59 | private TimeSpan m_svnperiod = new TimeSpan(0, 0, 15, 0, 0); | ||
60 | private string m_svnurl = "svn://insert.Your.svn/here/"; | ||
61 | private string m_svnuser = "username"; | ||
62 | |||
63 | #region SvnModule Core | ||
64 | |||
65 | /// <summary> | ||
66 | /// Exports a specified scene to the SVN repo directory, then commits. | ||
67 | /// </summary> | ||
68 | /// <param name="scene">The scene to export</param> | ||
69 | public void SaveRegion(Scene scene) | ||
70 | { | ||
71 | List<string> svnfilenames = CreateAndAddExport(scene); | ||
72 | |||
73 | m_svnClient.Commit3(svnfilenames, true, false); | ||
74 | m_log.Info("[SVNBACKUP]: Region backup successful (" + scene.RegionInfo.RegionName + ")."); | ||
75 | } | ||
76 | |||
77 | /// <summary> | ||
78 | /// Saves all registered scenes to the SVN repo, then commits. | ||
79 | /// </summary> | ||
80 | public void SaveAllRegions() | ||
81 | { | ||
82 | List<string> svnfilenames = new List<string>(); | ||
83 | List<string> regions = new List<string>(); | ||
84 | |||
85 | foreach (Scene scene in m_scenes) | ||
86 | { | ||
87 | svnfilenames.AddRange(CreateAndAddExport(scene)); | ||
88 | regions.Add("'" + scene.RegionInfo.RegionName + "' "); | ||
89 | } | ||
90 | |||
91 | m_svnClient.Commit3(svnfilenames, true, false); | ||
92 | m_log.Info("[SVNBACKUP]: Server backup successful (" + String.Concat(regions.ToArray()) + ")."); | ||
93 | } | ||
94 | |||
95 | private List<string> CreateAndAddExport(Scene scene) | ||
96 | { | ||
97 | m_log.Info("[SVNBACKUP]: Saving a region to SVN with name " + scene.RegionInfo.RegionName); | ||
98 | |||
99 | List<string> filenames = m_serialiser.SerialiseRegion(scene, m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID + Slash.DirectorySeparatorChar); | ||
100 | |||
101 | try | ||
102 | { | ||
103 | m_svnClient.Add3(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID, true, false, false); | ||
104 | } | ||
105 | catch (SvnException) | ||
106 | { | ||
107 | } | ||
108 | |||
109 | List<string> svnfilenames = new List<string>(); | ||
110 | foreach (string filename in filenames) | ||
111 | svnfilenames.Add(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID + Slash.DirectorySeparatorChar + filename); | ||
112 | svnfilenames.Add(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID); | ||
113 | |||
114 | return svnfilenames; | ||
115 | } | ||
116 | |||
117 | public void LoadRegion(Scene scene) | ||
118 | { | ||
119 | IRegionSerialiserModule serialiser = scene.RequestModuleInterface<IRegionSerialiserModule>(); | ||
120 | if (serialiser != null) | ||
121 | { | ||
122 | serialiser.LoadPrimsFromXml2( | ||
123 | scene, | ||
124 | m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID | ||
125 | + Slash.DirectorySeparatorChar + "objects.xml"); | ||
126 | |||
127 | scene.RequestModuleInterface<ITerrainModule>().LoadFromFile( | ||
128 | m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID | ||
129 | + Slash.DirectorySeparatorChar + "heightmap.r32"); | ||
130 | |||
131 | m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ")."); | ||
132 | } | ||
133 | else | ||
134 | { | ||
135 | m_log.ErrorFormat( | ||
136 | "[SVNBACKUP]: Region load of {0} failed - no serialisation module available", | ||
137 | scene.RegionInfo.RegionName); | ||
138 | } | ||
139 | } | ||
140 | |||
141 | private void CheckoutSvn() | ||
142 | { | ||
143 | m_svnClient.Checkout2(m_svnurl, m_svndir, Svn.Revision.Head, Svn.Revision.Head, true, false); | ||
144 | } | ||
145 | |||
146 | private void CheckoutSvn(SvnRevision revision) | ||
147 | { | ||
148 | m_svnClient.Checkout2(m_svnurl, m_svndir, revision, revision, true, false); | ||
149 | } | ||
150 | |||
151 | // private void CheckoutSvnPartial(string subdir) | ||
152 | // { | ||
153 | // if (!Directory.Exists(m_svndir + Slash.DirectorySeparatorChar + subdir)) | ||
154 | // Directory.CreateDirectory(m_svndir + Slash.DirectorySeparatorChar + subdir); | ||
155 | |||
156 | // m_svnClient.Checkout2(m_svnurl + "/" + subdir, m_svndir, Svn.Revision.Head, Svn.Revision.Head, true, false); | ||
157 | // } | ||
158 | |||
159 | // private void CheckoutSvnPartial(string subdir, SvnRevision revision) | ||
160 | // { | ||
161 | // if (!Directory.Exists(m_svndir + Slash.DirectorySeparatorChar + subdir)) | ||
162 | // Directory.CreateDirectory(m_svndir + Slash.DirectorySeparatorChar + subdir); | ||
163 | |||
164 | // m_svnClient.Checkout2(m_svnurl + "/" + subdir, m_svndir, revision, revision, true, false); | ||
165 | // } | ||
166 | |||
167 | #endregion | ||
168 | |||
169 | #region SvnDotNet Callbacks | ||
170 | |||
171 | private SvnError SimpleAuth(out SvnAuthCredSimple svnCredentials, IntPtr baton, | ||
172 | AprString realm, AprString username, bool maySave, AprPool pool) | ||
173 | { | ||
174 | svnCredentials = SvnAuthCredSimple.Alloc(pool); | ||
175 | svnCredentials.Username = new AprString(m_svnuser, pool); | ||
176 | svnCredentials.Password = new AprString(m_svnpass, pool); | ||
177 | svnCredentials.MaySave = false; | ||
178 | return SvnError.NoError; | ||
179 | } | ||
180 | |||
181 | private SvnError GetCommitLogCallback(out AprString logMessage, out SvnPath tmpFile, AprArray commitItems, IntPtr baton, AprPool pool) | ||
182 | { | ||
183 | if (!commitItems.IsNull) | ||
184 | { | ||
185 | foreach (SvnClientCommitItem2 item in commitItems) | ||
186 | { | ||
187 | m_log.Debug("[SVNBACKUP]: ... " + Path.GetFileName(item.Path.ToString()) + " (" + item.Kind.ToString() + ") r" + item.Revision.ToString()); | ||
188 | } | ||
189 | } | ||
190 | |||
191 | string msg = "Region Backup (" + System.Environment.MachineName + " at " + DateTime.UtcNow + " UTC)"; | ||
192 | |||
193 | m_log.Debug("[SVNBACKUP]: Saved with message: " + msg); | ||
194 | |||
195 | logMessage = new AprString(msg, pool); | ||
196 | tmpFile = new SvnPath(pool); | ||
197 | |||
198 | return (SvnError.NoError); | ||
199 | } | ||
200 | |||
201 | #endregion | ||
202 | |||
203 | #region IRegionModule Members | ||
204 | |||
205 | public void Initialise(Scene scene, IConfigSource source) | ||
206 | { | ||
207 | m_scenes = new List<Scene>(); | ||
208 | m_timer = new Timer(); | ||
209 | |||
210 | try | ||
211 | { | ||
212 | if (!source.Configs["SVN"].GetBoolean("Enabled", false)) | ||
213 | return; | ||
214 | |||
215 | m_enabled = true; | ||
216 | |||
217 | m_svndir = source.Configs["SVN"].GetString("Directory", m_svndir); | ||
218 | m_svnurl = source.Configs["SVN"].GetString("URL", m_svnurl); | ||
219 | m_svnuser = source.Configs["SVN"].GetString("Username", m_svnuser); | ||
220 | m_svnpass = source.Configs["SVN"].GetString("Password", m_svnpass); | ||
221 | m_installBackupOnLoad = source.Configs["SVN"].GetBoolean("ImportOnStartup", m_installBackupOnLoad); | ||
222 | m_svnAutoSave = source.Configs["SVN"].GetBoolean("Autosave", m_svnAutoSave); | ||
223 | m_svnperiod = new TimeSpan(0, source.Configs["SVN"].GetInt("AutosavePeriod", (int) m_svnperiod.TotalMinutes), 0); | ||
224 | } | ||
225 | catch (Exception) | ||
226 | { | ||
227 | } | ||
228 | |||
229 | lock (m_scenes) | ||
230 | { | ||
231 | m_scenes.Add(scene); | ||
232 | } | ||
233 | //Only register it once, to prevent command being executed x*region times | ||
234 | if (m_scenes.Count == 1) | ||
235 | { | ||
236 | scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | ||
237 | } | ||
238 | } | ||
239 | |||
240 | public void PostInitialise() | ||
241 | { | ||
242 | if (m_enabled == false) | ||
243 | return; | ||
244 | |||
245 | if (m_svnAutoSave) | ||
246 | { | ||
247 | m_timer.Interval = m_svnperiod.TotalMilliseconds; | ||
248 | m_timer.Elapsed += m_timer_Elapsed; | ||
249 | m_timer.AutoReset = true; | ||
250 | m_timer.Start(); | ||
251 | } | ||
252 | |||
253 | m_log.Info("[SVNBACKUP]: Connecting to SVN server " + m_svnurl + " ..."); | ||
254 | SetupSvnProvider(); | ||
255 | |||
256 | m_log.Info("[SVNBACKUP]: Creating repository in " + m_svndir + "."); | ||
257 | CreateSvnDirectory(); | ||
258 | CheckoutSvn(); | ||
259 | SetupSerialiser(); | ||
260 | |||
261 | if (m_installBackupOnLoad) | ||
262 | { | ||
263 | m_log.Info("[SVNBACKUP]: Importing latest SVN revision to scenes..."); | ||
264 | foreach (Scene scene in m_scenes) | ||
265 | { | ||
266 | LoadRegion(scene); | ||
267 | } | ||
268 | } | ||
269 | } | ||
270 | |||
271 | public void Close() | ||
272 | { | ||
273 | } | ||
274 | |||
275 | public string Name | ||
276 | { | ||
277 | get { return "SvnBackupModule"; } | ||
278 | } | ||
279 | |||
280 | public bool IsSharedModule | ||
281 | { | ||
282 | get { return true; } | ||
283 | } | ||
284 | |||
285 | #endregion | ||
286 | |||
287 | private void EventManager_OnPluginConsole(string[] args) | ||
288 | { | ||
289 | if (args[0] == "svn" && args[1] == "save") | ||
290 | { | ||
291 | SaveAllRegions(); | ||
292 | } | ||
293 | if (args.Length == 2) | ||
294 | { | ||
295 | if (args[0] == "svn" && args[1] == "load") | ||
296 | { | ||
297 | LoadAllScenes(); | ||
298 | } | ||
299 | } | ||
300 | if (args.Length == 3) | ||
301 | { | ||
302 | if (args[0] == "svn" && args[1] == "load") | ||
303 | { | ||
304 | LoadAllScenes(Int32.Parse(args[2])); | ||
305 | } | ||
306 | } | ||
307 | if (args.Length == 3) | ||
308 | { | ||
309 | if (args[0] == "svn" && args[1] == "load-region") | ||
310 | { | ||
311 | LoadScene(args[2]); | ||
312 | } | ||
313 | } | ||
314 | if (args.Length == 4) | ||
315 | { | ||
316 | if (args[0] == "svn" && args[1] == "load-region") | ||
317 | { | ||
318 | LoadScene(args[2], Int32.Parse(args[3])); | ||
319 | } | ||
320 | } | ||
321 | } | ||
322 | |||
323 | public void LoadScene(string name) | ||
324 | { | ||
325 | CheckoutSvn(); | ||
326 | |||
327 | foreach (Scene scene in m_scenes) | ||
328 | { | ||
329 | if (scene.RegionInfo.RegionName.ToLower().Equals(name.ToLower())) | ||
330 | { | ||
331 | LoadRegion(scene); | ||
332 | return; | ||
333 | } | ||
334 | } | ||
335 | m_log.Warn("[SVNBACKUP]: No region loaded - unable to find matching name."); | ||
336 | } | ||
337 | |||
338 | public void LoadScene(string name, int revision) | ||
339 | { | ||
340 | CheckoutSvn(new SvnRevision(revision)); | ||
341 | |||
342 | foreach (Scene scene in m_scenes) | ||
343 | { | ||
344 | if (scene.RegionInfo.RegionName.ToLower().Equals(name.ToLower())) | ||
345 | { | ||
346 | LoadRegion(scene); | ||
347 | return; | ||
348 | } | ||
349 | } | ||
350 | m_log.Warn("[SVNBACKUP]: No region loaded - unable to find matching name."); | ||
351 | } | ||
352 | |||
353 | public void LoadAllScenes() | ||
354 | { | ||
355 | CheckoutSvn(); | ||
356 | |||
357 | foreach (Scene scene in m_scenes) | ||
358 | { | ||
359 | LoadRegion(scene); | ||
360 | } | ||
361 | } | ||
362 | |||
363 | public void LoadAllScenes(int revision) | ||
364 | { | ||
365 | CheckoutSvn(new SvnRevision(revision)); | ||
366 | |||
367 | foreach (Scene scene in m_scenes) | ||
368 | { | ||
369 | LoadRegion(scene); | ||
370 | } | ||
371 | } | ||
372 | |||
373 | private void m_timer_Elapsed(object sender, ElapsedEventArgs e) | ||
374 | { | ||
375 | SaveAllRegions(); | ||
376 | } | ||
377 | |||
378 | private void SetupSerialiser() | ||
379 | { | ||
380 | if (m_scenes.Count > 0) | ||
381 | m_serialiser = m_scenes[0].RequestModuleInterface<IRegionSerialiserModule>(); | ||
382 | } | ||
383 | |||
384 | private void SetupSvnProvider() | ||
385 | { | ||
386 | m_svnClient = new SvnClient(); | ||
387 | m_svnClient.AddUsernameProvider(); | ||
388 | m_svnClient.AddPromptProvider(new SvnAuthProviderObject.SimplePrompt(SimpleAuth), IntPtr.Zero, 2); | ||
389 | m_svnClient.OpenAuth(); | ||
390 | m_svnClient.Context.LogMsgFunc2 = new SvnDelegate(new SvnClient.GetCommitLog2(GetCommitLogCallback)); | ||
391 | } | ||
392 | |||
393 | private void CreateSvnDirectory() | ||
394 | { | ||
395 | if (!Directory.Exists(m_svndir)) | ||
396 | Directory.CreateDirectory(m_svndir); | ||
397 | } | ||
398 | } | ||
399 | } | ||