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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 77abcd7..59c2179 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -304,6 +304,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
304 m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing any attachments for {0} from simulator-side", sp.Name); 304 m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing any attachments for {0} from simulator-side", sp.Name);
305 305
306 List<AvatarAttachment> attachments = sp.Appearance.GetAttachments(); 306 List<AvatarAttachment> attachments = sp.Appearance.GetAttachments();
307
308 // Let's get all items at once, so they get cached
309 UUID[] items = new UUID[attachments.Count];
310 int i = 0;
311 foreach (AvatarAttachment attach in attachments)
312 items[i++] = attach.ItemID;
313 m_scene.InventoryService.GetMultipleItems(sp.UUID, items);
314
307 foreach (AvatarAttachment attach in attachments) 315 foreach (AvatarAttachment attach in attachments)
308 { 316 {
309 uint attachmentPt = (uint)attach.AttachPoint; 317 uint attachmentPt = (uint)attach.AttachPoint;