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-rw-r--r--OpenSim/Region/ScriptEngine/YEngine/XMREngine.cs12
1 files changed, 7 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/YEngine/XMREngine.cs b/OpenSim/Region/ScriptEngine/YEngine/XMREngine.cs
index e1f8c4c..71b71ec 100644
--- a/OpenSim/Region/ScriptEngine/YEngine/XMREngine.cs
+++ b/OpenSim/Region/ScriptEngine/YEngine/XMREngine.cs
@@ -1231,15 +1231,17 @@ namespace OpenSim.Region.ScriptEngine.Yengine
1231 1231
1232 // Requested engine not defined, warn on console. 1232 // Requested engine not defined, warn on console.
1233 // Then we try to handle it if we're the default engine, else we ignore it. 1233 // Then we try to handle it if we're the default engine, else we ignore it.
1234// m_log.Warn("[YEngine]: " + itemID.ToString() + " requests undefined/disabled engine " + engineName); 1234 //m_log.Warn("[YEngine]: " + itemID.ToString() + " requests undefined/disabled engine " + engineName);
1235// m_log.Info("[YEngine]: - " + part.GetWorldPosition()); 1235 //m_log.Info("[YEngine]: - " + part.GetWorldPosition());
1236// m_log.Info("[YEngine]: first line: " + firstline); 1236 //m_log.Info("[YEngine]: first line: " + firstline);
1237 if(defEngine != ScriptEngineName) 1237 if(defEngine != ScriptEngineName)
1238 { 1238 {
1239// m_log.Info("[YEngine]: leaving it to the default script engine (" + defEngine + ") to process it"); 1239 //m_log.Info("[YEngine]: leaving it to the default script engine (" + defEngine + ") to process it");
1240 return; 1240 return;
1241 } 1241 }
1242// m_log.Info("[YEngine]: will attempt to processing it anyway as default script engine"); 1242 // m_log.Info("[YEngine]: will attempt to processing it anyway as default script engine");
1243
1244 langsrt = "";
1243 } 1245 }
1244 1246
1245 if(!string.IsNullOrEmpty(langsrt) && langsrt !="lsl") 1247 if(!string.IsNullOrEmpty(langsrt) && langsrt !="lsl")