diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 173dcd5..9058834 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -1044,29 +1044,29 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1044 | if (currentParcelBlock.LandData.OwnerID == remote_client.AgentId) | 1044 | if (currentParcelBlock.LandData.OwnerID == remote_client.AgentId) |
1045 | { | 1045 | { |
1046 | //Owner Flag | 1046 | //Owner Flag |
1047 | tempByte |= (byte)LandChannel.LAND_TYPE_OWNED_BY_REQUESTER; | 1047 | tempByte = (byte)LandChannel.LAND_TYPE_OWNED_BY_REQUESTER; |
1048 | } | 1048 | } |
1049 | else if (currentParcelBlock.LandData.IsGroupOwned && remote_client.IsGroupMember(currentParcelBlock.LandData.GroupID)) | 1049 | else if (currentParcelBlock.LandData.IsGroupOwned && remote_client.IsGroupMember(currentParcelBlock.LandData.GroupID)) |
1050 | { | 1050 | { |
1051 | tempByte |= (byte)LandChannel.LAND_TYPE_OWNED_BY_GROUP; | 1051 | tempByte = (byte)LandChannel.LAND_TYPE_OWNED_BY_GROUP; |
1052 | } | 1052 | } |
1053 | else if (currentParcelBlock.LandData.SalePrice > 0 && | 1053 | else if (currentParcelBlock.LandData.SalePrice > 0 && |
1054 | (currentParcelBlock.LandData.AuthBuyerID == UUID.Zero || | 1054 | (currentParcelBlock.LandData.AuthBuyerID == UUID.Zero || |
1055 | currentParcelBlock.LandData.AuthBuyerID == remote_client.AgentId)) | 1055 | currentParcelBlock.LandData.AuthBuyerID == remote_client.AgentId)) |
1056 | { | 1056 | { |
1057 | //Sale type | 1057 | //Sale type |
1058 | tempByte |= (byte)LandChannel.LAND_TYPE_IS_FOR_SALE; | 1058 | tempByte = (byte)LandChannel.LAND_TYPE_IS_FOR_SALE; |
1059 | } | 1059 | } |
1060 | else if(currentParcelBlock.LandData.OwnerID == UUID.Zero) | 1060 | else if(currentParcelBlock.LandData.OwnerID == UUID.Zero) |
1061 | { | 1061 | { |
1062 | //Public type | 1062 | //Public type |
1063 | tempByte |= (byte)LandChannel.LAND_TYPE_PUBLIC; // this does nothing, its zero | 1063 | tempByte = (byte)LandChannel.LAND_TYPE_PUBLIC; // this does nothing, its zero |
1064 | } | 1064 | } |
1065 | // LAND_TYPE_IS_BEING_AUCTIONED still unsuported | 1065 | // LAND_TYPE_IS_BEING_AUCTIONED still unsuported |
1066 | else | 1066 | else |
1067 | { | 1067 | { |
1068 | //Other Flag | 1068 | //Other Flag |
1069 | tempByte |= (byte)LandChannel.LAND_TYPE_OWNED_BY_OTHER; | 1069 | tempByte = (byte)LandChannel.LAND_TYPE_OWNED_BY_OTHER; |
1070 | } | 1070 | } |
1071 | 1071 | ||
1072 | // now flags | 1072 | // now flags |