diff options
Diffstat (limited to 'OpenSim/Region')
5 files changed, 127 insertions, 12 deletions
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml index 424e0ab..6c73d91 100644 --- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml +++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml | |||
@@ -15,6 +15,7 @@ | |||
15 | <RegionModule id="InventoryAccessModule" type="OpenSim.Region.CoreModules.Framework.InventoryAccess.BasicInventoryAccessModule" /> | 15 | <RegionModule id="InventoryAccessModule" type="OpenSim.Region.CoreModules.Framework.InventoryAccess.BasicInventoryAccessModule" /> |
16 | <RegionModule id="HGInventoryAccessModule" type="OpenSim.Region.CoreModules.Framework.InventoryAccess.HGInventoryAccessModule" /> | 16 | <RegionModule id="HGInventoryAccessModule" type="OpenSim.Region.CoreModules.Framework.InventoryAccess.HGInventoryAccessModule" /> |
17 | <RegionModule id="LandManagementModule" type="OpenSim.Region.CoreModules.World.Land.LandManagementModule" /> | 17 | <RegionModule id="LandManagementModule" type="OpenSim.Region.CoreModules.World.Land.LandManagementModule" /> |
18 | <RegionModule id="DwellModule" type="OpenSim.Region.CoreModules.World.Land.DwellModule" /> | ||
18 | <RegionModule id="PrimCountModule" type="OpenSim.Region.CoreModules.World.Land.PrimCountModule" /> | 19 | <RegionModule id="PrimCountModule" type="OpenSim.Region.CoreModules.World.Land.PrimCountModule" /> |
19 | <RegionModule id="ExportSerialisationModule" type="OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule" /> | 20 | <RegionModule id="ExportSerialisationModule" type="OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule" /> |
20 | <RegionModule id="ArchiverModule" type="OpenSim.Region.CoreModules.World.Archiver.ArchiverModule" /> | 21 | <RegionModule id="ArchiverModule" type="OpenSim.Region.CoreModules.World.Archiver.ArchiverModule" /> |
diff --git a/OpenSim/Region/CoreModules/World/Land/DwellModule.cs b/OpenSim/Region/CoreModules/World/Land/DwellModule.cs new file mode 100644 index 0000000..d1f05a7 --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Land/DwellModule.cs | |||
@@ -0,0 +1,110 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Diagnostics; | ||
32 | using System.Reflection; | ||
33 | using System.Text; | ||
34 | using log4net; | ||
35 | using Nini.Config; | ||
36 | using OpenMetaverse; | ||
37 | using OpenMetaverse.StructuredData; | ||
38 | using OpenMetaverse.Messages.Linden; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Framework.Capabilities; | ||
41 | using OpenSim.Framework.Console; | ||
42 | using OpenSim.Framework.Servers; | ||
43 | using OpenSim.Framework.Servers.HttpServer; | ||
44 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; | ||
45 | using OpenSim.Region.Framework.Interfaces; | ||
46 | using OpenSim.Region.Framework.Scenes; | ||
47 | using OpenSim.Region.Physics.Manager; | ||
48 | using OpenSim.Services.Interfaces; | ||
49 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
50 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
51 | |||
52 | namespace OpenSim.Region.CoreModules.World.Land | ||
53 | { | ||
54 | public class DwellModule : IDwellModule, INonSharedRegionModule | ||
55 | { | ||
56 | private Scene m_scene; | ||
57 | |||
58 | public Type ReplaceableInterface | ||
59 | { | ||
60 | get { return typeof(IDwellModule); } | ||
61 | } | ||
62 | |||
63 | public string Name | ||
64 | { | ||
65 | get { return "DwellModule"; } | ||
66 | } | ||
67 | |||
68 | public void Initialise(IConfigSource source) | ||
69 | { | ||
70 | } | ||
71 | |||
72 | public void AddRegion(Scene scene) | ||
73 | { | ||
74 | m_scene = scene; | ||
75 | |||
76 | m_scene.EventManager.OnNewClient += OnNewClient; | ||
77 | } | ||
78 | |||
79 | public void RegionLoaded(Scene scene) | ||
80 | { | ||
81 | } | ||
82 | |||
83 | public void RemoveRegion(Scene scene) | ||
84 | { | ||
85 | } | ||
86 | |||
87 | public void Close() | ||
88 | { | ||
89 | } | ||
90 | |||
91 | public void OnNewClient(IClientAPI client) | ||
92 | { | ||
93 | client.OnParcelDwellRequest += ClientOnParcelDwellRequest; | ||
94 | } | ||
95 | |||
96 | private void ClientOnParcelDwellRequest(int localID, IClientAPI client) | ||
97 | { | ||
98 | ILandObject parcel = m_scene.LandChannel.GetLandObject(localID); | ||
99 | if (parcel == null) | ||
100 | return; | ||
101 | |||
102 | client.SendParcelDwellReply(localID, parcel.LandData.GlobalID, parcel.LandData.Dwell); | ||
103 | } | ||
104 | |||
105 | public int GetDwell(UUID parcelID) | ||
106 | { | ||
107 | return 0; | ||
108 | } | ||
109 | } | ||
110 | } | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index aae6603..b5e2bc3 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -927,6 +927,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
927 | ILandObject newLand = startLandObject.Copy(); | 927 | ILandObject newLand = startLandObject.Copy(); |
928 | newLand.LandData.Name = newLand.LandData.Name; | 928 | newLand.LandData.Name = newLand.LandData.Name; |
929 | newLand.LandData.GlobalID = UUID.Random(); | 929 | newLand.LandData.GlobalID = UUID.Random(); |
930 | newLand.LandData.Dwell = 0; | ||
930 | 931 | ||
931 | newLand.SetLandBitmap(newLand.GetSquareLandBitmap(start_x, start_y, end_x, end_y)); | 932 | newLand.SetLandBitmap(newLand.GetSquareLandBitmap(start_x, start_y, end_x, end_y)); |
932 | 933 | ||
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index ab58075..421ec79 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -67,6 +67,14 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
67 | private int m_expectedCollisionContacts = 0; | 67 | private int m_expectedCollisionContacts = 0; |
68 | 68 | ||
69 | /// <summary> | 69 | /// <summary> |
70 | /// Gets collide bits so that we can still perform land collisions if a mesh fails to load. | ||
71 | /// </summary> | ||
72 | private int BadMeshAssetCollideBits | ||
73 | { | ||
74 | get { return m_isphysical ? (int)CollisionCategories.Land : 0; } | ||
75 | } | ||
76 | |||
77 | /// <summary> | ||
70 | /// Is this prim subject to physics? Even if not, it's still solid for collision purposes. | 78 | /// Is this prim subject to physics? Even if not, it's still solid for collision purposes. |
71 | /// </summary> | 79 | /// </summary> |
72 | public override bool IsPhysical | 80 | public override bool IsPhysical |
@@ -344,11 +352,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
344 | if (m_assetFailed) | 352 | if (m_assetFailed) |
345 | { | 353 | { |
346 | d.GeomSetCategoryBits(prim_geom, 0); | 354 | d.GeomSetCategoryBits(prim_geom, 0); |
347 | d.GeomSetCollideBits(prim_geom, BadAssetColideBits()); | 355 | d.GeomSetCollideBits(prim_geom, BadMeshAssetCollideBits); |
348 | } | 356 | } |
349 | else | 357 | else |
350 | { | 358 | { |
351 | |||
352 | d.GeomSetCategoryBits(prim_geom, (int)m_collisionCategories); | 359 | d.GeomSetCategoryBits(prim_geom, (int)m_collisionCategories); |
353 | d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags); | 360 | d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags); |
354 | } | 361 | } |
@@ -418,7 +425,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
418 | if (m_assetFailed) | 425 | if (m_assetFailed) |
419 | { | 426 | { |
420 | d.GeomSetCategoryBits(prim_geom, 0); | 427 | d.GeomSetCategoryBits(prim_geom, 0); |
421 | d.GeomSetCollideBits(prim_geom, BadAssetColideBits()); | 428 | d.GeomSetCollideBits(prim_geom, BadMeshAssetCollideBits); |
422 | } | 429 | } |
423 | else | 430 | else |
424 | { | 431 | { |
@@ -851,11 +858,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
851 | 858 | ||
852 | private static Dictionary<IMesh, IntPtr> m_MeshToTriMeshMap = new Dictionary<IMesh, IntPtr>(); | 859 | private static Dictionary<IMesh, IntPtr> m_MeshToTriMeshMap = new Dictionary<IMesh, IntPtr>(); |
853 | 860 | ||
854 | public int BadAssetColideBits() | ||
855 | { | ||
856 | return (m_isphysical ? (int)CollisionCategories.Land : 0); | ||
857 | } | ||
858 | |||
859 | private void setMesh(OdeScene parent_scene, IMesh mesh) | 861 | private void setMesh(OdeScene parent_scene, IMesh mesh) |
860 | { | 862 | { |
861 | // m_log.DebugFormat("[ODE PRIM]: Setting mesh on {0} to {1}", Name, mesh); | 863 | // m_log.DebugFormat("[ODE PRIM]: Setting mesh on {0} to {1}", Name, mesh); |
@@ -1137,7 +1139,7 @@ Console.WriteLine("ZProcessTaints for " + Name); | |||
1137 | if (prm.m_assetFailed) | 1139 | if (prm.m_assetFailed) |
1138 | { | 1140 | { |
1139 | d.GeomSetCategoryBits(prm.prim_geom, 0); | 1141 | d.GeomSetCategoryBits(prm.prim_geom, 0); |
1140 | d.GeomSetCollideBits(prm.prim_geom, prm.BadAssetColideBits()); | 1142 | d.GeomSetCollideBits(prm.prim_geom, prm.BadMeshAssetCollideBits); |
1141 | } | 1143 | } |
1142 | else | 1144 | else |
1143 | { | 1145 | { |
@@ -1191,7 +1193,7 @@ Console.WriteLine("ZProcessTaints for " + Name); | |||
1191 | if (m_assetFailed) | 1193 | if (m_assetFailed) |
1192 | { | 1194 | { |
1193 | d.GeomSetCategoryBits(prim_geom, 0); | 1195 | d.GeomSetCategoryBits(prim_geom, 0); |
1194 | d.GeomSetCollideBits(prim_geom, BadAssetColideBits()); | 1196 | d.GeomSetCollideBits(prim_geom, BadMeshAssetCollideBits); |
1195 | } | 1197 | } |
1196 | else | 1198 | else |
1197 | { | 1199 | { |
@@ -1393,7 +1395,7 @@ Console.WriteLine("ZProcessTaints for " + Name); | |||
1393 | if (m_assetFailed) | 1395 | if (m_assetFailed) |
1394 | { | 1396 | { |
1395 | d.GeomSetCategoryBits(prim_geom, 0); | 1397 | d.GeomSetCategoryBits(prim_geom, 0); |
1396 | d.GeomSetCollideBits(prim_geom, BadAssetColideBits()); | 1398 | d.GeomSetCollideBits(prim_geom, BadMeshAssetCollideBits); |
1397 | } | 1399 | } |
1398 | else | 1400 | else |
1399 | { | 1401 | { |
@@ -2137,7 +2139,7 @@ Console.WriteLine(" JointCreateFixed"); | |||
2137 | } | 2139 | } |
2138 | 2140 | ||
2139 | if (m_assetFailed) | 2141 | if (m_assetFailed) |
2140 | d.GeomSetCollideBits(prim_geom, BadAssetColideBits()); | 2142 | d.GeomSetCollideBits(prim_geom, BadMeshAssetCollideBits); |
2141 | else | 2143 | else |
2142 | 2144 | ||
2143 | d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags); | 2145 | d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index c788407..bf66eb6 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | |||
@@ -613,6 +613,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
613 | public const int CLICK_ACTION_OPEN = 4; | 613 | public const int CLICK_ACTION_OPEN = 4; |
614 | public const int CLICK_ACTION_PLAY = 5; | 614 | public const int CLICK_ACTION_PLAY = 5; |
615 | public const int CLICK_ACTION_OPEN_MEDIA = 6; | 615 | public const int CLICK_ACTION_OPEN_MEDIA = 6; |
616 | public const int CLICK_ACTION_ZOOM = 7; | ||
616 | 617 | ||
617 | // constants for the llDetectedTouch* functions | 618 | // constants for the llDetectedTouch* functions |
618 | public const int TOUCH_INVALID_FACE = -1; | 619 | public const int TOUCH_INVALID_FACE = -1; |