diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
4 files changed, 249 insertions, 80 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index 4dd795d..d3ef378 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -42,6 +42,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
42 | { | 42 | { |
43 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
44 | 44 | ||
45 | /// <summary> | ||
46 | /// Used by one-off and repeated sensors | ||
47 | /// </summary> | ||
48 | public class SensorInfo | ||
49 | { | ||
50 | public uint localID; | ||
51 | public UUID itemID; | ||
52 | public double interval; | ||
53 | public DateTime next; | ||
54 | |||
55 | public string name; | ||
56 | public UUID keyID; | ||
57 | public int type; | ||
58 | public double range; | ||
59 | public double arc; | ||
60 | public SceneObjectPart host; | ||
61 | |||
62 | public SensorInfo Clone() | ||
63 | { | ||
64 | return (SensorInfo)this.MemberwiseClone(); | ||
65 | } | ||
66 | } | ||
67 | |||
45 | public AsyncCommandManager m_CmdManager; | 68 | public AsyncCommandManager m_CmdManager; |
46 | 69 | ||
47 | /// <summary> | 70 | /// <summary> |
@@ -78,24 +101,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
78 | private int maximumToReturn = 16; | 101 | private int maximumToReturn = 16; |
79 | 102 | ||
80 | // | 103 | // |
81 | // SenseRepeater and Sensors | ||
82 | // | ||
83 | private class SenseRepeatClass | ||
84 | { | ||
85 | public uint localID; | ||
86 | public UUID itemID; | ||
87 | public double interval; | ||
88 | public DateTime next; | ||
89 | |||
90 | public string name; | ||
91 | public UUID keyID; | ||
92 | public int type; | ||
93 | public double range; | ||
94 | public double arc; | ||
95 | public SceneObjectPart host; | ||
96 | } | ||
97 | |||
98 | // | ||
99 | // Sensed entity | 104 | // Sensed entity |
100 | // | 105 | // |
101 | private class SensedEntity : IComparable | 106 | private class SensedEntity : IComparable |
@@ -127,7 +132,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
127 | /// | 132 | /// |
128 | /// Always lock SenseRepeatListLock when updating this list. | 133 | /// Always lock SenseRepeatListLock when updating this list. |
129 | /// </remarks> | 134 | /// </remarks> |
130 | private List<SenseRepeatClass> SenseRepeaters = new List<SenseRepeatClass>(); | 135 | private List<SensorInfo> SenseRepeaters = new List<SensorInfo>(); |
131 | private object SenseRepeatListLock = new object(); | 136 | private object SenseRepeatListLock = new object(); |
132 | 137 | ||
133 | public void SetSenseRepeatEvent(uint m_localID, UUID m_itemID, | 138 | public void SetSenseRepeatEvent(uint m_localID, UUID m_itemID, |
@@ -141,7 +146,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
141 | return; | 146 | return; |
142 | 147 | ||
143 | // Add to timer | 148 | // Add to timer |
144 | SenseRepeatClass ts = new SenseRepeatClass(); | 149 | SensorInfo ts = new SensorInfo(); |
145 | ts.localID = m_localID; | 150 | ts.localID = m_localID; |
146 | ts.itemID = m_itemID; | 151 | ts.itemID = m_itemID; |
147 | ts.interval = sec; | 152 | ts.interval = sec; |
@@ -160,11 +165,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
160 | AddSenseRepeater(ts); | 165 | AddSenseRepeater(ts); |
161 | } | 166 | } |
162 | 167 | ||
163 | private void AddSenseRepeater(SenseRepeatClass senseRepeater) | 168 | private void AddSenseRepeater(SensorInfo senseRepeater) |
164 | { | 169 | { |
165 | lock (SenseRepeatListLock) | 170 | lock (SenseRepeatListLock) |
166 | { | 171 | { |
167 | List<SenseRepeatClass> newSenseRepeaters = new List<SenseRepeatClass>(SenseRepeaters); | 172 | List<SensorInfo> newSenseRepeaters = new List<SensorInfo>(SenseRepeaters); |
168 | newSenseRepeaters.Add(senseRepeater); | 173 | newSenseRepeaters.Add(senseRepeater); |
169 | SenseRepeaters = newSenseRepeaters; | 174 | SenseRepeaters = newSenseRepeaters; |
170 | } | 175 | } |
@@ -175,8 +180,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
175 | // Remove from timer | 180 | // Remove from timer |
176 | lock (SenseRepeatListLock) | 181 | lock (SenseRepeatListLock) |
177 | { | 182 | { |
178 | List<SenseRepeatClass> newSenseRepeaters = new List<SenseRepeatClass>(); | 183 | List<SensorInfo> newSenseRepeaters = new List<SensorInfo>(); |
179 | foreach (SenseRepeatClass ts in SenseRepeaters) | 184 | foreach (SensorInfo ts in SenseRepeaters) |
180 | { | 185 | { |
181 | if (ts.localID != m_localID || ts.itemID != m_itemID) | 186 | if (ts.localID != m_localID || ts.itemID != m_itemID) |
182 | { | 187 | { |
@@ -191,7 +196,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
191 | public void CheckSenseRepeaterEvents() | 196 | public void CheckSenseRepeaterEvents() |
192 | { | 197 | { |
193 | // Go through all timers | 198 | // Go through all timers |
194 | foreach (SenseRepeatClass ts in SenseRepeaters) | 199 | foreach (SensorInfo ts in SenseRepeaters) |
195 | { | 200 | { |
196 | // Time has passed? | 201 | // Time has passed? |
197 | if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) | 202 | if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) |
@@ -208,7 +213,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
208 | double range, double arc, SceneObjectPart host) | 213 | double range, double arc, SceneObjectPart host) |
209 | { | 214 | { |
210 | // Add to timer | 215 | // Add to timer |
211 | SenseRepeatClass ts = new SenseRepeatClass(); | 216 | SensorInfo ts = new SensorInfo(); |
212 | ts.localID = m_localID; | 217 | ts.localID = m_localID; |
213 | ts.itemID = m_itemID; | 218 | ts.itemID = m_itemID; |
214 | ts.interval = 0; | 219 | ts.interval = 0; |
@@ -224,7 +229,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
224 | SensorSweep(ts); | 229 | SensorSweep(ts); |
225 | } | 230 | } |
226 | 231 | ||
227 | private void SensorSweep(SenseRepeatClass ts) | 232 | private void SensorSweep(SensorInfo ts) |
228 | { | 233 | { |
229 | if (ts.host == null) | 234 | if (ts.host == null) |
230 | { | 235 | { |
@@ -300,7 +305,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
300 | } | 305 | } |
301 | } | 306 | } |
302 | 307 | ||
303 | private List<SensedEntity> doObjectSensor(SenseRepeatClass ts) | 308 | private List<SensedEntity> doObjectSensor(SensorInfo ts) |
304 | { | 309 | { |
305 | List<EntityBase> Entities; | 310 | List<EntityBase> Entities; |
306 | List<SensedEntity> sensedEntities = new List<SensedEntity>(); | 311 | List<SensedEntity> sensedEntities = new List<SensedEntity>(); |
@@ -451,7 +456,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
451 | return sensedEntities; | 456 | return sensedEntities; |
452 | } | 457 | } |
453 | 458 | ||
454 | private List<SensedEntity> doAgentSensor(SenseRepeatClass ts) | 459 | private List<SensedEntity> doAgentSensor(SensorInfo ts) |
455 | { | 460 | { |
456 | List<SensedEntity> sensedEntities = new List<SensedEntity>(); | 461 | List<SensedEntity> sensedEntities = new List<SensedEntity>(); |
457 | 462 | ||
@@ -630,7 +635,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
630 | { | 635 | { |
631 | List<Object> data = new List<Object>(); | 636 | List<Object> data = new List<Object>(); |
632 | 637 | ||
633 | foreach (SenseRepeatClass ts in SenseRepeaters) | 638 | foreach (SensorInfo ts in SenseRepeaters) |
634 | { | 639 | { |
635 | if (ts.itemID == itemID) | 640 | if (ts.itemID == itemID) |
636 | { | 641 | { |
@@ -660,7 +665,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
660 | 665 | ||
661 | while (idx < data.Length) | 666 | while (idx < data.Length) |
662 | { | 667 | { |
663 | SenseRepeatClass ts = new SenseRepeatClass(); | 668 | SensorInfo ts = new SensorInfo(); |
664 | 669 | ||
665 | ts.localID = localID; | 670 | ts.localID = localID; |
666 | ts.itemID = itemID; | 671 | ts.itemID = itemID; |
@@ -681,5 +686,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
681 | idx += 6; | 686 | idx += 6; |
682 | } | 687 | } |
683 | } | 688 | } |
689 | |||
690 | public List<SensorInfo> GetSensorInfo() | ||
691 | { | ||
692 | List<SensorInfo> retList = new List<SensorInfo>(); | ||
693 | |||
694 | lock (SenseRepeatListLock) | ||
695 | { | ||
696 | foreach (SensorInfo i in SenseRepeaters) | ||
697 | retList.Add(i.Clone()); | ||
698 | } | ||
699 | |||
700 | return retList; | ||
701 | } | ||
684 | } | 702 | } |
685 | } | 703 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs index 9ee6946..68aacd2 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs | |||
@@ -35,6 +35,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
35 | { | 35 | { |
36 | public class Timer | 36 | public class Timer |
37 | { | 37 | { |
38 | public class TimerInfo | ||
39 | { | ||
40 | public uint localID; | ||
41 | public UUID itemID; | ||
42 | //public double interval; | ||
43 | public long interval; | ||
44 | //public DateTime next; | ||
45 | public long next; | ||
46 | |||
47 | public TimerInfo Clone() | ||
48 | { | ||
49 | return (TimerInfo)this.MemberwiseClone(); | ||
50 | } | ||
51 | } | ||
52 | |||
38 | public AsyncCommandManager m_CmdManager; | 53 | public AsyncCommandManager m_CmdManager; |
39 | 54 | ||
40 | public int TimersCount | 55 | public int TimersCount |
@@ -59,17 +74,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
59 | return localID.ToString() + itemID.ToString(); | 74 | return localID.ToString() + itemID.ToString(); |
60 | } | 75 | } |
61 | 76 | ||
62 | private class TimerClass | 77 | private Dictionary<string,TimerInfo> Timers = new Dictionary<string,TimerInfo>(); |
63 | { | ||
64 | public uint localID; | ||
65 | public UUID itemID; | ||
66 | //public double interval; | ||
67 | public long interval; | ||
68 | //public DateTime next; | ||
69 | public long next; | ||
70 | } | ||
71 | |||
72 | private Dictionary<string,TimerClass> Timers = new Dictionary<string,TimerClass>(); | ||
73 | private object TimerListLock = new object(); | 78 | private object TimerListLock = new object(); |
74 | 79 | ||
75 | public void SetTimerEvent(uint m_localID, UUID m_itemID, double sec) | 80 | public void SetTimerEvent(uint m_localID, UUID m_itemID, double sec) |
@@ -81,7 +86,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
81 | } | 86 | } |
82 | 87 | ||
83 | // Add to timer | 88 | // Add to timer |
84 | TimerClass ts = new TimerClass(); | 89 | TimerInfo ts = new TimerInfo(); |
85 | ts.localID = m_localID; | 90 | ts.localID = m_localID; |
86 | ts.itemID = m_itemID; | 91 | ts.itemID = m_itemID; |
87 | ts.interval = Convert.ToInt64(sec * 10000000); // How many 100 nanoseconds (ticks) should we wait | 92 | ts.interval = Convert.ToInt64(sec * 10000000); // How many 100 nanoseconds (ticks) should we wait |
@@ -118,14 +123,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
118 | if (Timers.Count == 0) | 123 | if (Timers.Count == 0) |
119 | return; | 124 | return; |
120 | 125 | ||
121 | Dictionary<string, TimerClass>.ValueCollection tvals; | 126 | Dictionary<string, TimerInfo>.ValueCollection tvals; |
122 | lock (TimerListLock) | 127 | lock (TimerListLock) |
123 | { | 128 | { |
124 | // Go through all timers | 129 | // Go through all timers |
125 | tvals = Timers.Values; | 130 | tvals = Timers.Values; |
126 | } | 131 | } |
127 | 132 | ||
128 | foreach (TimerClass ts in tvals) | 133 | foreach (TimerInfo ts in tvals) |
129 | { | 134 | { |
130 | // Time has passed? | 135 | // Time has passed? |
131 | if (ts.next < DateTime.Now.Ticks) | 136 | if (ts.next < DateTime.Now.Ticks) |
@@ -149,8 +154,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
149 | 154 | ||
150 | lock (TimerListLock) | 155 | lock (TimerListLock) |
151 | { | 156 | { |
152 | Dictionary<string, TimerClass>.ValueCollection tvals = Timers.Values; | 157 | Dictionary<string, TimerInfo>.ValueCollection tvals = Timers.Values; |
153 | foreach (TimerClass ts in tvals) | 158 | foreach (TimerInfo ts in tvals) |
154 | { | 159 | { |
155 | if (ts.itemID == itemID) | 160 | if (ts.itemID == itemID) |
156 | { | 161 | { |
@@ -169,7 +174,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
169 | 174 | ||
170 | while (idx < data.Length) | 175 | while (idx < data.Length) |
171 | { | 176 | { |
172 | TimerClass ts = new TimerClass(); | 177 | TimerInfo ts = new TimerInfo(); |
173 | 178 | ||
174 | ts.localID = localID; | 179 | ts.localID = localID; |
175 | ts.itemID = itemID; | 180 | ts.itemID = itemID; |
@@ -183,5 +188,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
183 | } | 188 | } |
184 | } | 189 | } |
185 | } | 190 | } |
191 | |||
192 | public List<TimerInfo> GetTimersInfo() | ||
193 | { | ||
194 | List<TimerInfo> retList = new List<TimerInfo>(); | ||
195 | |||
196 | lock (TimerListLock) | ||
197 | { | ||
198 | foreach (TimerInfo i in Timers.Values) | ||
199 | retList.Add(i.Clone()); | ||
200 | } | ||
201 | |||
202 | return retList; | ||
203 | } | ||
186 | } | 204 | } |
187 | } | 205 | } |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/ScriptEngineConsoleCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/ScriptEngineConsoleCommands.cs new file mode 100644 index 0000000..efb854d --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/ScriptEngineConsoleCommands.cs | |||
@@ -0,0 +1,126 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenSim.Framework; | ||
31 | using OpenSim.Framework.Console; | ||
32 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
33 | using OpenSim.Region.ScriptEngine.Shared.Api; | ||
34 | using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; | ||
35 | |||
36 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
37 | { | ||
38 | public class ScriptEngineConsoleCommands | ||
39 | { | ||
40 | IScriptEngine m_engine; | ||
41 | |||
42 | public ScriptEngineConsoleCommands(IScriptEngine engine) | ||
43 | { | ||
44 | m_engine = engine; | ||
45 | } | ||
46 | |||
47 | public void RegisterCommands() | ||
48 | { | ||
49 | MainConsole.Instance.Commands.AddCommand( | ||
50 | "Scripts", false, "show script sensors", "show script sensors", "Show script sensors information", | ||
51 | HandleShowSensors); | ||
52 | |||
53 | MainConsole.Instance.Commands.AddCommand( | ||
54 | "Scripts", false, "show script timers", "show script timers", "Show script sensors information", | ||
55 | HandleShowTimers); | ||
56 | } | ||
57 | |||
58 | private bool IsSceneSelected() | ||
59 | { | ||
60 | return MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_engine.World; | ||
61 | } | ||
62 | |||
63 | private void HandleShowSensors(string module, string[] cmdparams) | ||
64 | { | ||
65 | if (!IsSceneSelected()) | ||
66 | return; | ||
67 | |||
68 | SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(m_engine); | ||
69 | |||
70 | if (sr == null) | ||
71 | { | ||
72 | MainConsole.Instance.Output("Plugin not yet initialized"); | ||
73 | return; | ||
74 | } | ||
75 | |||
76 | List<SensorRepeat.SensorInfo> sensorInfo = sr.GetSensorInfo(); | ||
77 | |||
78 | ConsoleDisplayTable cdt = new ConsoleDisplayTable(); | ||
79 | cdt.AddColumn("Part name", 40); | ||
80 | cdt.AddColumn("Script item ID", 36); | ||
81 | cdt.AddColumn("Type", 4); | ||
82 | cdt.AddColumn("Interval", 8); | ||
83 | cdt.AddColumn("Range", 8); | ||
84 | cdt.AddColumn("Arc", 8); | ||
85 | |||
86 | foreach (SensorRepeat.SensorInfo s in sensorInfo) | ||
87 | { | ||
88 | cdt.AddRow(s.host.Name, s.itemID, s.type, s.interval, s.range, s.arc); | ||
89 | } | ||
90 | |||
91 | MainConsole.Instance.Output(cdt.ToString()); | ||
92 | MainConsole.Instance.OutputFormat("Total: {0}", sensorInfo.Count); | ||
93 | } | ||
94 | |||
95 | private void HandleShowTimers(string module, string[] cmdparams) | ||
96 | { | ||
97 | if (!IsSceneSelected()) | ||
98 | return; | ||
99 | |||
100 | Timer timerPlugin = AsyncCommandManager.GetTimerPlugin(m_engine); | ||
101 | |||
102 | if (timerPlugin == null) | ||
103 | { | ||
104 | MainConsole.Instance.Output("Plugin not yet initialized"); | ||
105 | return; | ||
106 | } | ||
107 | |||
108 | List<Timer.TimerInfo> timersInfo = timerPlugin.GetTimersInfo(); | ||
109 | |||
110 | ConsoleDisplayTable cdt = new ConsoleDisplayTable(); | ||
111 | cdt.AddColumn("Part local ID", 13); | ||
112 | cdt.AddColumn("Script item ID", 36); | ||
113 | cdt.AddColumn("Interval", 10); | ||
114 | cdt.AddColumn("Next", 8); | ||
115 | |||
116 | foreach (Timer.TimerInfo t in timersInfo) | ||
117 | { | ||
118 | // Convert from 100 ns ticks back to seconds | ||
119 | cdt.AddRow(t.localID, t.itemID, (double)t.interval / 10000000, t.next); | ||
120 | } | ||
121 | |||
122 | MainConsole.Instance.Output(cdt.ToString()); | ||
123 | MainConsole.Instance.OutputFormat("Total: {0}", timersInfo.Count); | ||
124 | } | ||
125 | } | ||
126 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 05dd7ab..34fcf0c 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -237,6 +237,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
237 | } | 237 | } |
238 | } | 238 | } |
239 | 239 | ||
240 | private ScriptEngineConsoleCommands m_consoleCommands; | ||
241 | |||
240 | public string ScriptEngineName | 242 | public string ScriptEngineName |
241 | { | 243 | { |
242 | get { return "XEngine"; } | 244 | get { return "XEngine"; } |
@@ -386,50 +388,53 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
386 | OnObjectRemoved += m_XmlRpcRouter.ObjectRemoved; | 388 | OnObjectRemoved += m_XmlRpcRouter.ObjectRemoved; |
387 | } | 389 | } |
388 | 390 | ||
391 | m_consoleCommands = new ScriptEngineConsoleCommands(this); | ||
392 | m_consoleCommands.RegisterCommands(); | ||
393 | |||
389 | MainConsole.Instance.Commands.AddCommand( | 394 | MainConsole.Instance.Commands.AddCommand( |
390 | "Scripts", false, "xengine status", "xengine status", "Show status information", | 395 | "Scripts", false, "xengine status", "xengine status", "Show status information", |
391 | "Show status information on the script engine.", | 396 | "Show status information on the script engine.", |
392 | HandleShowStatus); | 397 | HandleShowStatus); |
393 | 398 | ||
394 | MainConsole.Instance.Commands.AddCommand( | 399 | MainConsole.Instance.Commands.AddCommand( |
395 | "Scripts", false, "scripts show", "scripts show [<script-item-uuid>]", "Show script information", | 400 | "Scripts", false, "scripts show", "scripts show [<script-item-uuid>+]", "Show script information", |
396 | "Show information on all scripts known to the script engine.\n" | 401 | "Show information on all scripts known to the script engine.\n" |
397 | + "If a <script-item-uuid> is given then only information on that script will be shown.", | 402 | + "If one or more <script-item-uuid>s are given then only information on that script will be shown.", |
398 | HandleShowScripts); | 403 | HandleShowScripts); |
399 | 404 | ||
400 | MainConsole.Instance.Commands.AddCommand( | 405 | MainConsole.Instance.Commands.AddCommand( |
401 | "Scripts", false, "show scripts", "show scripts [<script-item-uuid>]", "Show script information", | 406 | "Scripts", false, "show scripts", "show scripts [<script-item-uuid>+]", "Show script information", |
402 | "Synonym for scripts show command", HandleShowScripts); | 407 | "Synonym for scripts show command", HandleShowScripts); |
403 | 408 | ||
404 | MainConsole.Instance.Commands.AddCommand( | 409 | MainConsole.Instance.Commands.AddCommand( |
405 | "Scripts", false, "scripts suspend", "scripts suspend [<script-item-uuid>]", "Suspends all running scripts", | 410 | "Scripts", false, "scripts suspend", "scripts suspend [<script-item-uuid>+]", "Suspends all running scripts", |
406 | "Suspends all currently running scripts. This only suspends event delivery, it will not suspend a" | 411 | "Suspends all currently running scripts. This only suspends event delivery, it will not suspend a" |
407 | + " script that is currently processing an event.\n" | 412 | + " script that is currently processing an event.\n" |
408 | + "Suspended scripts will continue to accumulate events but won't process them.\n" | 413 | + "Suspended scripts will continue to accumulate events but won't process them.\n" |
409 | + "If a <script-item-uuid> is given then only that script will be suspended. Otherwise, all suitable scripts are suspended.", | 414 | + "If one or more <script-item-uuid>s are given then only that script will be suspended. Otherwise, all suitable scripts are suspended.", |
410 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleSuspendScript)); | 415 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleSuspendScript)); |
411 | 416 | ||
412 | MainConsole.Instance.Commands.AddCommand( | 417 | MainConsole.Instance.Commands.AddCommand( |
413 | "Scripts", false, "scripts resume", "scripts resume [<script-item-uuid>]", "Resumes all suspended scripts", | 418 | "Scripts", false, "scripts resume", "scripts resume [<script-item-uuid>+]", "Resumes all suspended scripts", |
414 | "Resumes all currently suspended scripts.\n" | 419 | "Resumes all currently suspended scripts.\n" |
415 | + "Resumed scripts will process all events accumulated whilst suspended.\n" | 420 | + "Resumed scripts will process all events accumulated whilst suspended.\n" |
416 | + "If a <script-item-uuid> is given then only that script will be resumed. Otherwise, all suitable scripts are resumed.", | 421 | + "If one or more <script-item-uuid>s are given then only that script will be resumed. Otherwise, all suitable scripts are resumed.", |
417 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleResumeScript)); | 422 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleResumeScript)); |
418 | 423 | ||
419 | MainConsole.Instance.Commands.AddCommand( | 424 | MainConsole.Instance.Commands.AddCommand( |
420 | "Scripts", false, "scripts stop", "scripts stop [<script-item-uuid>]", "Stops all running scripts", | 425 | "Scripts", false, "scripts stop", "scripts stop [<script-item-uuid>+]", "Stops all running scripts", |
421 | "Stops all running scripts.\n" | 426 | "Stops all running scripts.\n" |
422 | + "If a <script-item-uuid> is given then only that script will be stopped. Otherwise, all suitable scripts are stopped.", | 427 | + "If one or more <script-item-uuid>s are given then only that script will be stopped. Otherwise, all suitable scripts are stopped.", |
423 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStopScript)); | 428 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStopScript)); |
424 | 429 | ||
425 | MainConsole.Instance.Commands.AddCommand( | 430 | MainConsole.Instance.Commands.AddCommand( |
426 | "Scripts", false, "scripts start", "scripts start [<script-item-uuid>]", "Starts all stopped scripts", | 431 | "Scripts", false, "scripts start", "scripts start [<script-item-uuid>+]", "Starts all stopped scripts", |
427 | "Starts all stopped scripts.\n" | 432 | "Starts all stopped scripts.\n" |
428 | + "If a <script-item-uuid> is given then only that script will be started. Otherwise, all suitable scripts are started.", | 433 | + "If one or more <script-item-uuid>s are given then only that script will be started. Otherwise, all suitable scripts are started.", |
429 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStartScript)); | 434 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStartScript)); |
430 | 435 | ||
431 | MainConsole.Instance.Commands.AddCommand( | 436 | MainConsole.Instance.Commands.AddCommand( |
432 | "Scripts", false, "debug script log", "debug scripts log <item-id> <log-level>", "Extra debug logging for a script", | 437 | "Scripts", false, "debug scripts log", "debug scripts log <item-id> <log-level>", "Extra debug logging for a script", |
433 | "Activates or deactivates extra debug logging for the given script.\n" | 438 | "Activates or deactivates extra debug logging for the given script.\n" |
434 | + "Level == 0, deactivate extra debug logging.\n" | 439 | + "Level == 0, deactivate extra debug logging.\n" |
435 | + "Level >= 1, log state changes.\n" | 440 | + "Level >= 1, log state changes.\n" |
@@ -546,29 +551,31 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
546 | return; | 551 | return; |
547 | } | 552 | } |
548 | 553 | ||
549 | rawItemId = cmdparams[2]; | 554 | for (int i = 2; i < cmdparams.Length; i++) |
550 | |||
551 | if (!UUID.TryParse(rawItemId, out itemId)) | ||
552 | { | 555 | { |
553 | MainConsole.Instance.OutputFormat("ERROR: {0} is not a valid UUID", rawItemId); | 556 | rawItemId = cmdparams[i]; |
554 | return; | 557 | |
555 | } | 558 | if (!UUID.TryParse(rawItemId, out itemId)) |
556 | |||
557 | if (itemId != UUID.Zero) | ||
558 | { | ||
559 | IScriptInstance instance = GetInstance(itemId); | ||
560 | if (instance == null) | ||
561 | { | 559 | { |
562 | // Commented out for now since this will cause false reports on simulators with more than | 560 | MainConsole.Instance.OutputFormat("ERROR: {0} is not a valid UUID", rawItemId); |
563 | // one scene where the current command line set region is 'root' (which causes commands to | 561 | continue; |
564 | // go to both regions... (sigh) | ||
565 | // MainConsole.Instance.OutputFormat("Error - No item found with id {0}", itemId); | ||
566 | return; | ||
567 | } | 562 | } |
568 | else | 563 | |
564 | if (itemId != UUID.Zero) | ||
569 | { | 565 | { |
570 | action(instance); | 566 | IScriptInstance instance = GetInstance(itemId); |
571 | return; | 567 | if (instance == null) |
568 | { | ||
569 | // Commented out for now since this will cause false reports on simulators with more than | ||
570 | // one scene where the current command line set region is 'root' (which causes commands to | ||
571 | // go to both regions... (sigh) | ||
572 | // MainConsole.Instance.OutputFormat("Error - No item found with id {0}", itemId); | ||
573 | continue; | ||
574 | } | ||
575 | else | ||
576 | { | ||
577 | action(instance); | ||
578 | } | ||
572 | } | 579 | } |
573 | } | 580 | } |
574 | } | 581 | } |