diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index bd4c5fc..4d7c40e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -8408,7 +8408,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8408 | LSL_Vector lower; | 8408 | LSL_Vector lower; |
8409 | LSL_Vector upper; | 8409 | LSL_Vector upper; |
8410 | if (presence.Animator.Animations.DefaultAnimation.AnimID | 8410 | if (presence.Animator.Animations.DefaultAnimation.AnimID |
8411 | == AnimationSet.Animations.AnimsUUID["SIT_GROUND_CONSTRAINED"]) | 8411 | == DefaultAvatarAnimations.AnimsUUID["SIT_GROUND_CONSTRAINED"]) |
8412 | { | 8412 | { |
8413 | // This is for ground sitting avatars | 8413 | // This is for ground sitting avatars |
8414 | float height = presence.Appearance.AvatarHeight / 2.66666667f; | 8414 | float height = presence.Appearance.AvatarHeight / 2.66666667f; |