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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs4
4 files changed, 8 insertions, 9 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index b3bd8c4..e12cedf 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -4664,7 +4664,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4664 /// has a cool down time. retries before expire reset it 4664 /// has a cool down time. retries before expire reset it
4665 /// fail conditions are silent ignored 4665 /// fail conditions are silent ignored
4666 /// </remarks> 4666 /// </remarks>
4667 public void osTeleportObject(LSL_Key objectUUID, LSL_Vector targetPos, LSL_Rotation rotation, LSL_Integer flags) 4667 public LSL_Integer osTeleportObject(LSL_Key objectUUID, LSL_Vector targetPos, LSL_Rotation rotation, LSL_Integer flags)
4668 { 4668 {
4669 CheckThreatLevel(ThreatLevel.Severe, "osTeleportObject"); 4669 CheckThreatLevel(ThreatLevel.Severe, "osTeleportObject");
4670 m_host.AddScriptLPS(1); 4670 m_host.AddScriptLPS(1);
@@ -4673,16 +4673,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4673 if (!UUID.TryParse(objectUUID, out objUUID)) 4673 if (!UUID.TryParse(objectUUID, out objUUID))
4674 { 4674 {
4675 OSSLShoutError("osTeleportObject() invalid object Key"); 4675 OSSLShoutError("osTeleportObject() invalid object Key");
4676 return; 4676 return -1;
4677 } 4677 }
4678 4678
4679 SceneObjectGroup sog = World.GetSceneObjectGroup(objUUID); 4679 SceneObjectGroup sog = World.GetSceneObjectGroup(objUUID);
4680 if(sog== null || sog.IsDeleted) 4680 if(sog== null || sog.IsDeleted)
4681 return; 4681 return -1;
4682 4682
4683 UUID myid = m_host.ParentGroup.UUID; 4683 UUID myid = m_host.ParentGroup.UUID;
4684 4684
4685 sog.TeleportObject(myid, targetPos, rotation, flags); 4685 return sog.TeleportObject(myid, targetPos, rotation, flags);
4686 // a delay here may break vehicles 4686 // a delay here may break vehicles
4687 } 4687 }
4688 4688
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 08b144a..bd5d008 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -51,7 +51,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
51 /// </summary> 51 /// </summary>
52 public enum ThreatLevel 52 public enum ThreatLevel
53 { 53 {
54 // Not documented, presumably means permanently disabled ?
55 NoAccess = -1, 54 NoAccess = -1,
56 55
57 /// <summary> 56 /// <summary>
@@ -496,7 +495,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
496 void osSetInertiaAsSphere(LSL_Float mass, LSL_Float radius, vector centerOfMass); 495 void osSetInertiaAsSphere(LSL_Float mass, LSL_Float radius, vector centerOfMass);
497 void osSetInertiaAsCylinder(LSL_Float mass, LSL_Float radius, LSL_Float lenght, vector centerOfMass,rotation lslrot); 496 void osSetInertiaAsCylinder(LSL_Float mass, LSL_Float radius, LSL_Float lenght, vector centerOfMass,rotation lslrot);
498 497
499 void osTeleportObject(LSL_Key objectUUID, vector targetPos, rotation targetrotation, LSL_Integer flags); 498 LSL_Integer osTeleportObject(LSL_Key objectUUID, vector targetPos, rotation targetrotation, LSL_Integer flags);
500 LSL_Integer osGetLinkNumber(LSL_String name); 499 LSL_Integer osGetLinkNumber(LSL_String name);
501 } 500 }
502} 501}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
index 59493a3..ce0fa48 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
@@ -856,7 +856,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
856 856
857 // for osTeleportObject 857 // for osTeleportObject
858 public const int OSTPOBJ_NONE = 0x0; 858 public const int OSTPOBJ_NONE = 0x0;
859 public const int OSTPOBJ_STOPATTARRGET = 0x1; // stops at destination 859 public const int OSTPOBJ_STOPATTARGET = 0x1; // stops at destination
860 public const int OSTPOBJ_STOPONFAIL = 0x2; // stops at jump point if tp fails 860 public const int OSTPOBJ_STOPONFAIL = 0x2; // stops at jump point if tp fails
861 public const int OSTPOBJ_SETROT = 0x4; // the rotation is the final rotation, otherwise is a added rotation 861 public const int OSTPOBJ_SETROT = 0x4; // the rotation is the final rotation, otherwise is a added rotation
862 862
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index 7c08628..9eac114 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -1140,9 +1140,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
1140 m_OSSL_Functions.osClearInertia(); 1140 m_OSSL_Functions.osClearInertia();
1141 } 1141 }
1142 1142
1143 public void osTeleportObject(LSL_Key objectUUID, vector targetPos, rotation targetrotation, LSL_Integer flags) 1143 public LSL_Integer osTeleportObject(LSL_Key objectUUID, vector targetPos, rotation targetrotation, LSL_Integer flags)
1144 { 1144 {
1145 m_OSSL_Functions.osTeleportObject(objectUUID, targetPos, targetrotation, flags); 1145 return m_OSSL_Functions.osTeleportObject(objectUUID, targetPos, targetrotation, flags);
1146 } 1146 }
1147 1147
1148 public LSL_Integer osGetLinkNumber(LSL_String name) 1148 public LSL_Integer osGetLinkNumber(LSL_String name)