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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs66
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp1
2 files changed, 67 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs
new file mode 100644
index 0000000..6525c76
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs
@@ -0,0 +1,66 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Runtime.Remoting.Lifetime;
30using System.Threading;
31using System.Reflection;
32using System.Collections;
33using System.Collections.Generic;
34using OpenSim.Framework;
35using OpenSim.Region.Framework.Interfaces;
36using OpenSim.Region.ScriptEngine.Interfaces;
37using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
38using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
39using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
40using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
41using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
42using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
43using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
44using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
45using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
46
47namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
48{
49 public partial class ScriptBaseClass : MarshalByRefObject
50 {
51 public IMOD_Api m_MOD_Functions;
52
53 public void ApiTypeMOD(IScriptApi api)
54 {
55 if (!(api is IMOD_Api))
56 return;
57
58 m_MOD_Functions = (IMOD_Api)api;
59 }
60
61 public string modSendCommand(string module, string command, string k)
62 {
63 return m_MOD_Functions.modSendCommand(module, command, k);
64 }
65 }
66}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp
index feff86a..98bbc68 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp
@@ -20,6 +20,7 @@
20 <File name="./Executor.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 20 <File name="./Executor.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
21 <File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 21 <File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
22 <File name="./LSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 22 <File name="./LSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
23 <File name="./MOD_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
23 <File name="./OSSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 24 <File name="./OSSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
24 <File name="./ScriptBase.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 25 <File name="./ScriptBase.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
25 <File name="./ScriptSponsor.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 26 <File name="./ScriptSponsor.cs" subtype="Code" buildaction="Compile" dependson="" data="" />