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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs (renamed from OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs)20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs
index 92c3d98..8280ca5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs
@@ -48,44 +48,44 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
48{ 48{
49 public partial class ScriptBaseClass : MarshalByRefObject 49 public partial class ScriptBaseClass : MarshalByRefObject
50 { 50 {
51 public ICM_Api m_CM_Functions; 51 public ILS_Api m_LS_Functions;
52 52
53 public void ApiTypeCM(IScriptApi api) 53 public void ApiTypeLS(IScriptApi api)
54 { 54 {
55 if (!(api is ICM_Api)) 55 if (!(api is ILS_Api))
56 return; 56 return;
57 57
58 m_CM_Functions = (ICM_Api)api; 58 m_LS_Functions = (ILS_Api)api;
59 } 59 }
60 60
61 public LSL_List lsGetWindlightScene(LSL_List rules) 61 public LSL_List lsGetWindlightScene(LSL_List rules)
62 { 62 {
63 return m_CM_Functions.lsGetWindlightScene(rules); 63 return m_LS_Functions.lsGetWindlightScene(rules);
64 } 64 }
65 65
66 public int lsSetWindlightScene(LSL_List rules) 66 public int lsSetWindlightScene(LSL_List rules)
67 { 67 {
68 return m_CM_Functions.lsSetWindlightScene(rules); 68 return m_LS_Functions.lsSetWindlightScene(rules);
69 } 69 }
70 70
71 public int lsSetWindlightSceneTargeted(LSL_List rules, key target) 71 public int lsSetWindlightSceneTargeted(LSL_List rules, key target)
72 { 72 {
73 return m_CM_Functions.lsSetWindlightSceneTargeted(rules, target); 73 return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target);
74 } 74 }
75 75
76 public LSL_List cmGetWindlightScene(LSL_List rules) 76 public LSL_List cmGetWindlightScene(LSL_List rules)
77 { 77 {
78 return m_CM_Functions.lsGetWindlightScene(rules); 78 return m_LS_Functions.lsGetWindlightScene(rules);
79 } 79 }
80 80
81 public int cmSetWindlightScene(LSL_List rules) 81 public int cmSetWindlightScene(LSL_List rules)
82 { 82 {
83 return m_CM_Functions.lsSetWindlightScene(rules); 83 return m_LS_Functions.lsSetWindlightScene(rules);
84 } 84 }
85 85
86 public int cmSetWindlightSceneTargeted(LSL_List rules, key target) 86 public int cmSetWindlightSceneTargeted(LSL_List rules, key target)
87 { 87 {
88 return m_CM_Functions.lsSetWindlightSceneTargeted(rules, target); 88 return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target);
89 } 89 }
90 } 90 }
91} 91}