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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs12
1 files changed, 11 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 084bd41..c3b1f3d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -10446,7 +10446,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10446 ret.Add(new LSL_Vector(obj.AbsolutePosition.X, obj.AbsolutePosition.Y, obj.AbsolutePosition.Z)); 10446 ret.Add(new LSL_Vector(obj.AbsolutePosition.X, obj.AbsolutePosition.Y, obj.AbsolutePosition.Z));
10447 break; 10447 break;
10448 case ScriptBaseClass.OBJECT_ROT: 10448 case ScriptBaseClass.OBJECT_ROT:
10449 ret.Add(new LSL_Rotation(obj.RotationOffset.X, obj.RotationOffset.Y, obj.RotationOffset.Z, obj.RotationOffset.W)); 10449 {
10450 Quaternion rot = Quaternion.Identity;
10451
10452 if (obj.ParentGroup.RootPart == obj)
10453 rot = obj.ParentGroup.GroupRotation;
10454 else
10455 rot = obj.GetWorldRotation();
10456
10457 LSL_Rotation objrot = new LSL_Rotation(rot.X, rot.Y, rot.Z, rot.W);
10458 ret.Add(objrot);
10459 }
10450 break; 10460 break;
10451 case ScriptBaseClass.OBJECT_VELOCITY: 10461 case ScriptBaseClass.OBJECT_VELOCITY:
10452 ret.Add(new LSL_Vector(obj.Velocity.X, obj.Velocity.Y, obj.Velocity.Z)); 10462 ret.Add(new LSL_Vector(obj.Velocity.X, obj.Velocity.Y, obj.Velocity.Z));