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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 46f6d8b..ccbbeb9 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -1494,7 +1494,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1494 { 1494 {
1495 // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) 1495 // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos)
1496 LSL_Types.Vector3 currentPos = llGetLocalPos(); 1496 LSL_Types.Vector3 currentPos = llGetLocalPos();
1497 if (llVecDist(currentPos, targetPos) > 10) 1497 if (llVecDist(currentPos, targetPos) > 10.0f * m_ScriptDistanceFactor)
1498 { 1498 {
1499 targetPos = currentPos + m_ScriptDistanceFactor * 10 * llVecNorm(targetPos - currentPos); 1499 targetPos = currentPos + m_ScriptDistanceFactor * 10 * llVecNorm(targetPos - currentPos);
1500 } 1500 }