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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs83
1 files changed, 2 insertions, 81 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 8c7cc34..ec7fde0 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -10160,90 +10160,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10160 10160
10161 Notecard nc = new Notecard(); 10161 Notecard nc = new Notecard();
10162 nc.lastRef = DateTime.Now; 10162 nc.lastRef = DateTime.Now;
10163 nc.text = ParseText(text.Replace("\r", "").Split('\n')); 10163 nc.text = SLUtil.ParseNotecardToList(text).ToArray();
10164 m_Notecards[assetID] = nc; 10164 m_Notecards[assetID] = nc;
10165 } 10165 }
10166 } 10166 }
10167 10167
10168 protected static string[] ParseText(string[] input)
10169 {
10170 int idx = 0;
10171 int level = 0;
10172 List<string> output = new List<string>();
10173 string[] words;
10174
10175 while (idx < input.Length)
10176 {
10177 if (input[idx] == "{")
10178 {
10179 level++;
10180 idx++;
10181 continue;
10182 }
10183
10184 if (input[idx]== "}")
10185 {
10186 level--;
10187 idx++;
10188 continue;
10189 }
10190
10191 switch (level)
10192 {
10193 case 0:
10194 words = input[idx].Split(' '); // Linden text ver
10195 // Notecards are created *really* empty. Treat that as "no text" (just like after saving an empty notecard)
10196 if (words.Length < 3)
10197 return new String[0];
10198
10199 int version = int.Parse(words[3]);
10200 if (version != 2)
10201 return new String[0];
10202 break;
10203 case 1:
10204 words = input[idx].Split(' ');
10205 if (words[0] == "LLEmbeddedItems")
10206 break;
10207 if (words[0] == "Text")
10208 {
10209 int len = int.Parse(words[2]);
10210 idx++;
10211
10212 int count = -1;
10213
10214 while (count < len)
10215 {
10216 // int l = input[idx].Length;
10217 string ln = input[idx];
10218
10219 int need = len-count-1;
10220 if (ln.Length > need)
10221 ln = ln.Substring(0, need);
10222
10223 output.Add(ln);
10224 count += ln.Length + 1;
10225 idx++;
10226 }
10227
10228 return output.ToArray();
10229 }
10230 break;
10231 case 2:
10232 words = input[idx].Split(' '); // count
10233 if (words[0] == "count")
10234 {
10235 int c = int.Parse(words[1]);
10236 if (c > 0)
10237 return new String[0];
10238 break;
10239 }
10240 break;
10241 }
10242 idx++;
10243 }
10244 return output.ToArray();
10245 }
10246
10247 public static bool IsCached(UUID assetID) 10168 public static bool IsCached(UUID assetID)
10248 { 10169 {
10249 lock (m_Notecards) 10170 lock (m_Notecards)
@@ -10299,4 +10220,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10299 } 10220 }
10300 } 10221 }
10301 } 10222 }
10302} 10223} \ No newline at end of file