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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs20
1 files changed, 11 insertions, 9 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 845834e..9474bab 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -697,10 +697,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
697 CheckThreatLevel(ThreatLevel.None, "osGetAgents"); 697 CheckThreatLevel(ThreatLevel.None, "osGetAgents");
698 698
699 LSL_List result = new LSL_List(); 699 LSL_List result = new LSL_List();
700 foreach (ScenePresence avatar in World.GetAvatars()) 700 World.ForEachScenePresence(delegate(ScenePresence sp)
701 { 701 {
702 result.Add(avatar.Name); 702 if (!sp.IsChildAgent)
703 } 703 result.Add(sp.Name);
704 });
704 return result; 705 return result;
705 } 706 }
706 707
@@ -1989,19 +1990,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1989 CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar"); 1990 CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar");
1990 if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) 1991 if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID))
1991 { 1992 {
1992 foreach (ScenePresence presence in World.GetAvatars()) 1993 World.ForEachScenePresence(delegate(ScenePresence sp)
1993 { 1994 {
1994 if ((presence.Firstname == FirstName) && 1995 if (!sp.IsChildAgent &&
1995 presence.Lastname == SurName) 1996 sp.Firstname == FirstName &&
1997 sp.Lastname == SurName)
1996 { 1998 {
1997 // kick client... 1999 // kick client...
1998 if (alert != null) 2000 if (alert != null)
1999 presence.ControllingClient.Kick(alert); 2001 sp.ControllingClient.Kick(alert);
2000 2002
2001 // ...and close on our side 2003 // ...and close on our side
2002 presence.Scene.IncomingCloseAgent(presence.UUID); 2004 sp.Scene.IncomingCloseAgent(sp.UUID);
2003 } 2005 }
2004 } 2006 });
2005 } 2007 }
2006 } 2008 }
2007 2009