diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index d140c26..0dc2aa2 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -3026,5 +3026,74 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3026 | 3026 | ||
3027 | return String.Empty; | 3027 | return String.Empty; |
3028 | } | 3028 | } |
3029 | |||
3030 | /// <summary> | ||
3031 | /// Invite user to the group this object is set to | ||
3032 | /// </summary> | ||
3033 | /// <param name="agentId"></param> | ||
3034 | /// <returns></returns> | ||
3035 | public LSL_Integer osInviteToGroup(LSL_Key agentId) | ||
3036 | { | ||
3037 | CheckThreatLevel(ThreatLevel.VeryLow, "osInviteToGroup"); | ||
3038 | m_host.AddScriptLPS(1); | ||
3039 | |||
3040 | UUID agent = new UUID(agentId); | ||
3041 | |||
3042 | // groups module is required | ||
3043 | IGroupsModule groupsModule = m_ScriptEngine.World.RequestModuleInterface<IGroupsModule>(); | ||
3044 | if (groupsModule == null) return ScriptBaseClass.FALSE; | ||
3045 | |||
3046 | // object has to be set to a group, but not group owned | ||
3047 | if (m_host.GroupID == UUID.Zero || m_host.GroupID == m_host.OwnerID) return ScriptBaseClass.FALSE; | ||
3048 | |||
3049 | // object owner has to be in that group and required permissions | ||
3050 | GroupMembershipData member = groupsModule.GetMembershipData(m_host.GroupID, m_host.OwnerID); | ||
3051 | if (member == null || (member.GroupPowers & (ulong)GroupPowers.Invite) == 0) return ScriptBaseClass.FALSE; | ||
3052 | |||
3053 | // check if agent is in that group already | ||
3054 | //member = groupsModule.GetMembershipData(agent, m_host.GroupID, agent); | ||
3055 | //if (member != null) return ScriptBaseClass.FALSE; | ||
3056 | |||
3057 | // invited agent has to be present in this scene | ||
3058 | if (World.GetScenePresence(agent) == null) return ScriptBaseClass.FALSE; | ||
3059 | |||
3060 | groupsModule.InviteGroup(null, m_host.OwnerID, m_host.GroupID, agent, UUID.Zero); | ||
3061 | |||
3062 | return ScriptBaseClass.TRUE; | ||
3063 | } | ||
3064 | |||
3065 | /// <summary> | ||
3066 | /// Eject user from the group this object is set to | ||
3067 | /// </summary> | ||
3068 | /// <param name="agentId"></param> | ||
3069 | /// <returns></returns> | ||
3070 | public LSL_Integer osEjectFromGroup(LSL_Key agentId) | ||
3071 | { | ||
3072 | CheckThreatLevel(ThreatLevel.VeryLow, "osEjectFromGroup"); | ||
3073 | m_host.AddScriptLPS(1); | ||
3074 | |||
3075 | UUID agent = new UUID(agentId); | ||
3076 | |||
3077 | // groups module is required | ||
3078 | IGroupsModule groupsModule = m_ScriptEngine.World.RequestModuleInterface<IGroupsModule>(); | ||
3079 | if (groupsModule == null) return ScriptBaseClass.FALSE; | ||
3080 | |||
3081 | // object has to be set to a group, but not group owned | ||
3082 | if (m_host.GroupID == UUID.Zero || m_host.GroupID == m_host.OwnerID) return ScriptBaseClass.FALSE; | ||
3083 | |||
3084 | // object owner has to be in that group and required permissions | ||
3085 | GroupMembershipData member = groupsModule.GetMembershipData(m_host.GroupID, m_host.OwnerID); | ||
3086 | if (member == null || (member.GroupPowers & (ulong)GroupPowers.Eject) == 0) return ScriptBaseClass.FALSE; | ||
3087 | |||
3088 | // agent has to be in that group | ||
3089 | //member = groupsModule.GetMembershipData(agent, m_host.GroupID, agent); | ||
3090 | //if (member == null) return ScriptBaseClass.FALSE; | ||
3091 | |||
3092 | // ejectee can be offline | ||
3093 | |||
3094 | groupsModule.EjectGroupMember(null, m_host.OwnerID, m_host.GroupID, agent); | ||
3095 | |||
3096 | return ScriptBaseClass.TRUE; | ||
3097 | } | ||
3029 | } | 3098 | } |
3030 | } | 3099 | } |