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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
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Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
index 5bdc753..9a9eba7 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
@@ -33,6 +33,7 @@ using OpenSim.Framework;
33using OpenSim.Region.Environment.Scenes; 33using OpenSim.Region.Environment.Scenes;
34using OpenSim.Region.ScriptEngine.Common; 34using OpenSim.Region.ScriptEngine.Common;
35using OpenSim.Region.ScriptEngine.Shared; 35using OpenSim.Region.ScriptEngine.Shared;
36using OpenSim.Region.ScriptEngine.Shared.Api;
36using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase; 37using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
37 38
38namespace OpenSim.Region.ScriptEngine.DotNetEngine 39namespace OpenSim.Region.ScriptEngine.DotNetEngine
@@ -139,10 +140,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
139 // Fire the first start-event 140 // Fire the first start-event
140 int eventFlags = m_scriptEngine.m_ScriptManager.GetStateEventFlags(localID, itemID); 141 int eventFlags = m_scriptEngine.m_ScriptManager.GetStateEventFlags(localID, itemID);
141 m_host.SetScriptEvents(itemID, eventFlags); 142 m_host.SetScriptEvents(itemID, eventFlags);
142 m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "state_entry", EventQueueManager.llDetectNull, new object[] { }); 143 m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "state_entry", new DetectParams[0], new object[] { });
143 if (postOnRez) 144 if (postOnRez)
144 { 145 {
145 m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "on_rez", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLInteger(startParam) }); 146 m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "on_rez", new DetectParams[0], new object[] { new LSL_Types.LSLInteger(startParam) });
146 } 147 }
147 } 148 }
148 catch (Exception e) // LEGIT: User Scripting 149 catch (Exception e) // LEGIT: User Scripting
@@ -174,7 +175,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
174//#endif 175//#endif
175 176
176 // Stop long command on script 177 // Stop long command on script
177 m_scriptEngine.m_ASYNCLSLCommandManager.RemoveScript(localID, itemID); 178 AsyncCommandManager.RemoveScript(m_scriptEngine, localID, itemID);
178 179
179 IScript LSLBC = GetScript(localID, itemID); 180 IScript LSLBC = GetScript(localID, itemID);
180 if (LSLBC == null) 181 if (LSLBC == null)