diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/YieldProlog/IndexedAnswers.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/YieldProlog/IndexedAnswers.cs | 288 |
1 files changed, 288 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/YieldProlog/IndexedAnswers.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/YieldProlog/IndexedAnswers.cs new file mode 100644 index 0000000..3eac5fa --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/YieldProlog/IndexedAnswers.cs | |||
@@ -0,0 +1,288 @@ | |||
1 | /* | ||
2 | * Copyright (C) 2007-2008, Jeff Thompson | ||
3 | * | ||
4 | * All rights reserved. | ||
5 | * | ||
6 | * Redistribution and use in source and binary forms, with or without | ||
7 | * modification, are permitted provided that the following conditions are met: | ||
8 | * | ||
9 | * * Redistributions of source code must retain the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer. | ||
11 | * * Redistributions in binary form must reproduce the above copyright | ||
12 | * notice, this list of conditions and the following disclaimer in the | ||
13 | * documentation and/or other materials provided with the distribution. | ||
14 | * * Neither the name of the copyright holder nor the names of its contributors | ||
15 | * may be used to endorse or promote products derived from this software | ||
16 | * without specific prior written permission. | ||
17 | * | ||
18 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | ||
19 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | ||
20 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | ||
21 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR | ||
22 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | ||
23 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | ||
24 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | ||
25 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | ||
26 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | ||
27 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
28 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
29 | */ | ||
30 | |||
31 | using System; | ||
32 | using System.Collections; | ||
33 | using System.Collections.Generic; | ||
34 | |||
35 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// An IndexedAnswers holds answers to a query based on the values of index arguments. | ||
39 | /// </summary> | ||
40 | public class IndexedAnswers : YP.IClause | ||
41 | { | ||
42 | // addAnswer adds the answer here and indexes it later. | ||
43 | private List<object[]> _allAnswers = new List<object[]>(); | ||
44 | // The key has the arity of answers with non-null values for each indexed arg. The value | ||
45 | // is a list of the matching answers. The signature is implicit in the pattern on non-null index args. | ||
46 | private Dictionary<HashedList, List<object[]>> _indexedAnswers = | ||
47 | new Dictionary<HashedList, List<object[]>>(); | ||
48 | // Keeps track of whether we have started adding entries to _indexedAnswers for the signature. | ||
49 | private Dictionary<int, object> _gotAnswersForSignature = new Dictionary<int, object>(); | ||
50 | private const int MAX_INDEX_ARGS = 31; | ||
51 | |||
52 | public IndexedAnswers() | ||
53 | { | ||
54 | } | ||
55 | |||
56 | /// <summary> | ||
57 | /// Elements of answer must be ground, since arguments with unbound variables make this | ||
58 | /// into a dynamic rule which we don't index. | ||
59 | /// </summary> | ||
60 | /// <param name="answer"></param> | ||
61 | public void addAnswer(object[] answer) | ||
62 | { | ||
63 | // Store a copy of the answer array. | ||
64 | object[] answerCopy = new object[answer.Length]; | ||
65 | Variable.CopyStore copyStore = new Variable.CopyStore(); | ||
66 | for (int i = 0; i < answer.Length; ++i) | ||
67 | answerCopy[i] = YP.makeCopy(answer[i], copyStore); | ||
68 | if (copyStore.getNUniqueVariables() > 0) | ||
69 | throw new InvalidOperationException | ||
70 | ("Elements of answer must be ground, but found " + copyStore.getNUniqueVariables() + | ||
71 | " unbound variables"); | ||
72 | _allAnswers.Add(answerCopy); | ||
73 | |||
74 | // If match has already indexed answers for a signature, we need to add | ||
75 | // this to the existing indexed answers. | ||
76 | foreach(int signature in _gotAnswersForSignature.Keys) | ||
77 | indexAnswerForSignature(answerCopy, signature); | ||
78 | } | ||
79 | |||
80 | private void indexAnswerForSignature(object[] answer, int signature) | ||
81 | { | ||
82 | // First find out which of the answer values can be used as an index. | ||
83 | object[] indexValues = new object[answer.Length]; | ||
84 | for (int i = 0; i < answer.Length; ++i) | ||
85 | { | ||
86 | // We limit the number of indexed args in a 32-bit signature. | ||
87 | if (i >= MAX_INDEX_ARGS) | ||
88 | indexValues[i] = null; | ||
89 | else | ||
90 | indexValues[i] = getIndexValue(YP.getValue(answer[i])); | ||
91 | } | ||
92 | |||
93 | // We need an entry in indexArgs from indexValues for each 1 bit in signature. | ||
94 | HashedList indexArgs = new HashedList(indexValues.Length); | ||
95 | for (int i = 0; i < indexValues.Length; ++i) | ||
96 | { | ||
97 | if ((signature & (1 << i)) == 0) | ||
98 | indexArgs.Add(null); | ||
99 | else | ||
100 | { | ||
101 | if (indexValues[i] == null) | ||
102 | // The signature wants an index value here, but we don't have one so | ||
103 | // we can't add it as an answer for this signature. | ||
104 | return; | ||
105 | else | ||
106 | indexArgs.Add(indexValues[i]); | ||
107 | } | ||
108 | } | ||
109 | |||
110 | // Add the answer to the answers list for indexArgs, creating the entry if needed. | ||
111 | List<object[]> answers; | ||
112 | if (!_indexedAnswers.TryGetValue(indexArgs, out answers)) | ||
113 | { | ||
114 | answers = new List<object[]>(); | ||
115 | _indexedAnswers[indexArgs] = answers; | ||
116 | } | ||
117 | answers.Add(answer); | ||
118 | } | ||
119 | |||
120 | public IEnumerable<bool> match(object[] arguments) | ||
121 | { | ||
122 | // Set up indexArgs, up to arg position MAX_INDEX_ARGS. The signature has a 1 bit for | ||
123 | // each non-null index arg. | ||
124 | HashedList indexArgs = new HashedList(arguments.Length); | ||
125 | bool gotAllIndexArgs = true; | ||
126 | int signature = 0; | ||
127 | for (int i = 0; i < arguments.Length; ++i) | ||
128 | { | ||
129 | object indexValue = null; | ||
130 | if (i < MAX_INDEX_ARGS) | ||
131 | { | ||
132 | // We limit the number of args in a 32-bit signature. | ||
133 | indexValue = getIndexValue(YP.getValue(arguments[i])); | ||
134 | if (indexValue != null) | ||
135 | signature += (1 << i); | ||
136 | } | ||
137 | if (indexValue == null) | ||
138 | gotAllIndexArgs = false; | ||
139 | indexArgs.Add(indexValue); | ||
140 | } | ||
141 | |||
142 | List<object[]> answers; | ||
143 | if (signature == 0) | ||
144 | // No index args, so we have to match from _allAnswers. | ||
145 | answers = _allAnswers; | ||
146 | else | ||
147 | { | ||
148 | if (!_gotAnswersForSignature.ContainsKey(signature)) | ||
149 | { | ||
150 | // We need to create the entry in _indexedAnswers. | ||
151 | foreach (object[] answer in _allAnswers) | ||
152 | indexAnswerForSignature(answer, signature); | ||
153 | // Mark that we did this signature. | ||
154 | _gotAnswersForSignature[signature] = null; | ||
155 | } | ||
156 | if (!_indexedAnswers.TryGetValue(indexArgs, out answers)) | ||
157 | yield break; | ||
158 | } | ||
159 | |||
160 | if (gotAllIndexArgs) | ||
161 | { | ||
162 | // All the arguments were already bound, so we don't need to do bindings. | ||
163 | yield return false; | ||
164 | yield break; | ||
165 | } | ||
166 | |||
167 | // Find matches in answers. | ||
168 | IEnumerator<bool>[] iterators = new IEnumerator<bool>[arguments.Length]; | ||
169 | foreach (object[] answer in answers) | ||
170 | { | ||
171 | bool gotMatch = true; | ||
172 | int nIterators = 0; | ||
173 | // Try to bind all the arguments. | ||
174 | for (int i = 0; i < arguments.Length; ++i) | ||
175 | { | ||
176 | if (indexArgs[i] != null) | ||
177 | // We already matched this argument by looking up _indexedAnswers. | ||
178 | continue; | ||
179 | |||
180 | IEnumerator<bool> iterator = YP.unify(arguments[i], answer[i]).GetEnumerator(); | ||
181 | iterators[nIterators++] = iterator; | ||
182 | // MoveNext() is true if YP.unify succeeds. | ||
183 | if (!iterator.MoveNext()) | ||
184 | { | ||
185 | gotMatch = false; | ||
186 | break; | ||
187 | } | ||
188 | } | ||
189 | |||
190 | try | ||
191 | { | ||
192 | if (gotMatch) | ||
193 | yield return false; | ||
194 | } | ||
195 | finally | ||
196 | { | ||
197 | // Manually finalize all the iterators. | ||
198 | for (int i = 0; i < nIterators; ++i) | ||
199 | iterators[i].Dispose(); | ||
200 | } | ||
201 | } | ||
202 | } | ||
203 | |||
204 | /// <summary> | ||
205 | /// A HashedList extends an ArrayList with methods to get a hash and to check equality | ||
206 | /// based on the elements of the list. | ||
207 | /// </summary> | ||
208 | public class HashedList : ArrayList | ||
209 | { | ||
210 | private bool _gotHashCode = false; | ||
211 | private int _hashCode; | ||
212 | |||
213 | public HashedList() | ||
214 | : base() | ||
215 | { | ||
216 | } | ||
217 | |||
218 | public HashedList(int capacity) | ||
219 | : base(capacity) | ||
220 | { | ||
221 | } | ||
222 | |||
223 | public HashedList(ICollection c) | ||
224 | : base(c) | ||
225 | { | ||
226 | } | ||
227 | |||
228 | // Debug: Should override all the other methods that change this. | ||
229 | public override int Add(object value) | ||
230 | { | ||
231 | _gotHashCode = false; | ||
232 | return base.Add(value); | ||
233 | } | ||
234 | |||
235 | public override int GetHashCode() | ||
236 | { | ||
237 | if (!_gotHashCode) | ||
238 | { | ||
239 | int hashCode = 1; | ||
240 | foreach (object obj in this) | ||
241 | hashCode = 31 * hashCode + (obj == null ? 0 : obj.GetHashCode()); | ||
242 | _hashCode = hashCode; | ||
243 | _gotHashCode = true; | ||
244 | } | ||
245 | return _hashCode; | ||
246 | } | ||
247 | |||
248 | public override bool Equals(object obj) | ||
249 | { | ||
250 | if (!(obj is ArrayList)) | ||
251 | return false; | ||
252 | |||
253 | ArrayList objList = (ArrayList)obj; | ||
254 | if (objList.Count != Count) | ||
255 | return false; | ||
256 | |||
257 | for (int i = 0; i < Count; ++i) | ||
258 | { | ||
259 | object value = objList[i]; | ||
260 | if (value == null) | ||
261 | { | ||
262 | if (this[i] != null) | ||
263 | return false; | ||
264 | } | ||
265 | else | ||
266 | { | ||
267 | if (!value.Equals(this[i])) | ||
268 | return false; | ||
269 | } | ||
270 | } | ||
271 | return true; | ||
272 | } | ||
273 | } | ||
274 | |||
275 | /// <summary> | ||
276 | /// If we keep an index on value, return the value, or null if we don't index it. | ||
277 | /// </summary> | ||
278 | /// <param name="value">the term to examine. Assume you already called YP.getValue(value)</param> | ||
279 | /// <returns></returns> | ||
280 | public static object getIndexValue(object value) | ||
281 | { | ||
282 | if (value is Atom || value is string || value is Int32 || value is DateTime) | ||
283 | return value; | ||
284 | else | ||
285 | return null; | ||
286 | } | ||
287 | } | ||
288 | } | ||