diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs | 120 |
1 files changed, 60 insertions, 60 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs index 374d37d..9cbb879 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs | |||
@@ -1,60 +1,60 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using System.IO; | 4 | using System.IO; |
5 | using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler; | 5 | using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler; |
6 | using OpenSim.Region.ScriptEngine.Common; | 6 | using OpenSim.Region.ScriptEngine.Common; |
7 | 7 | ||
8 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO | 8 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO |
9 | { | 9 | { |
10 | public partial class LSL_BaseClass | 10 | public partial class LSL_BaseClass |
11 | { | 11 | { |
12 | //public MemoryStream LSLStack = new MemoryStream(); | 12 | //public MemoryStream LSLStack = new MemoryStream(); |
13 | public Stack<object> LSLStack = new Stack<object>(); | 13 | public Stack<object> LSLStack = new Stack<object>(); |
14 | public Dictionary<UInt32, object> StaticVariables = new Dictionary<UInt32, object>(); | 14 | public Dictionary<UInt32, object> StaticVariables = new Dictionary<UInt32, object>(); |
15 | public Dictionary<UInt32, object> GlobalVariables = new Dictionary<UInt32, object>(); | 15 | public Dictionary<UInt32, object> GlobalVariables = new Dictionary<UInt32, object>(); |
16 | public Dictionary<UInt32, object> LocalVariables = new Dictionary<UInt32, object>(); | 16 | public Dictionary<UInt32, object> LocalVariables = new Dictionary<UInt32, object>(); |
17 | //public System.Collections.Generic.List<string> FunctionList = new System.Collections.Generic.List<string>(); | 17 | //public System.Collections.Generic.List<string> FunctionList = new System.Collections.Generic.List<string>(); |
18 | //public void AddFunction(String x) { | 18 | //public void AddFunction(String x) { |
19 | // FunctionList.Add(x); | 19 | // FunctionList.Add(x); |
20 | //} | 20 | //} |
21 | //public Stack<StackItemStruct> LSLStack = new Stack<StackItemStruct>; | 21 | //public Stack<StackItemStruct> LSLStack = new Stack<StackItemStruct>; |
22 | //public struct StackItemStruct | 22 | //public struct StackItemStruct |
23 | //{ | 23 | //{ |
24 | // public LSO_Enums.Variable_Type_Codes ItemType; | 24 | // public LSO_Enums.Variable_Type_Codes ItemType; |
25 | // public object Data; | 25 | // public object Data; |
26 | //} | 26 | //} |
27 | public UInt32 State = 0; | 27 | public UInt32 State = 0; |
28 | public LSL_BuiltIn_Commands_Interface LSL_Builtins; | 28 | public LSL_BuiltIn_Commands_Interface LSL_Builtins; |
29 | public LSL_BuiltIn_Commands_Interface GetLSL_BuiltIn() | 29 | public LSL_BuiltIn_Commands_Interface GetLSL_BuiltIn() |
30 | { | 30 | { |
31 | return LSL_Builtins; | 31 | return LSL_Builtins; |
32 | } | 32 | } |
33 | 33 | ||
34 | 34 | ||
35 | public LSL_BaseClass() { } | 35 | public LSL_BaseClass() { } |
36 | 36 | ||
37 | 37 | ||
38 | public virtual int OverrideMe() | 38 | public virtual int OverrideMe() |
39 | { | 39 | { |
40 | return 0; | 40 | return 0; |
41 | } | 41 | } |
42 | public void Start(LSL_BuiltIn_Commands_Interface LSLBuiltins) | 42 | public void Start(LSL_BuiltIn_Commands_Interface LSLBuiltins) |
43 | { | 43 | { |
44 | LSL_Builtins = LSLBuiltins; | 44 | LSL_Builtins = LSLBuiltins; |
45 | 45 | ||
46 | Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass.Start() called"); | 46 | Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass.Start() called"); |
47 | //LSL_Builtins.llSay(0, "Test"); | 47 | //LSL_Builtins.llSay(0, "Test"); |
48 | return; | 48 | return; |
49 | } | 49 | } |
50 | 50 | ||
51 | public void AddToStatic(UInt32 index, object obj) | 51 | public void AddToStatic(UInt32 index, object obj) |
52 | { | 52 | { |
53 | Common.SendToDebug("AddToStatic: " + index + " type: " + obj.GetType()); | 53 | Common.SendToDebug("AddToStatic: " + index + " type: " + obj.GetType()); |
54 | StaticVariables.Add(index, obj); | 54 | StaticVariables.Add(index, obj); |
55 | } | 55 | } |
56 | 56 | ||
57 | 57 | ||
58 | 58 | ||
59 | } | 59 | } |
60 | } | 60 | } |