diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/YP2CSConverter.cs | 6 |
2 files changed, 7 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs index 3f53456..0d3c8c6 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
65 | private enumCompileType DefaultCompileLanguage; | 65 | private enumCompileType DefaultCompileLanguage; |
66 | private bool WriteScriptSourceToDebugFile; | 66 | private bool WriteScriptSourceToDebugFile; |
67 | private bool CompileWithDebugInformation; | 67 | private bool CompileWithDebugInformation; |
68 | private bool CleanUpOldScriptsOnStartup; | 68 | // private bool CleanUpOldScriptsOnStartup; |
69 | private Dictionary<string, bool> AllowedCompilers = new Dictionary<string, bool>(StringComparer.CurrentCultureIgnoreCase); | 69 | private Dictionary<string, bool> AllowedCompilers = new Dictionary<string, bool>(StringComparer.CurrentCultureIgnoreCase); |
70 | private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase); | 70 | private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase); |
71 | 71 | ||
@@ -95,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
95 | // Get some config | 95 | // Get some config |
96 | WriteScriptSourceToDebugFile = m_scriptEngine.ScriptConfigSource.GetBoolean("WriteScriptSourceToDebugFile", true); | 96 | WriteScriptSourceToDebugFile = m_scriptEngine.ScriptConfigSource.GetBoolean("WriteScriptSourceToDebugFile", true); |
97 | CompileWithDebugInformation = m_scriptEngine.ScriptConfigSource.GetBoolean("CompileWithDebugInformation", true); | 97 | CompileWithDebugInformation = m_scriptEngine.ScriptConfigSource.GetBoolean("CompileWithDebugInformation", true); |
98 | CleanUpOldScriptsOnStartup = m_scriptEngine.ScriptConfigSource.GetBoolean("CleanUpOldScriptsOnStartup", true); | 98 | // CleanUpOldScriptsOnStartup = m_scriptEngine.ScriptConfigSource.GetBoolean("CleanUpOldScriptsOnStartup", true); |
99 | 99 | ||
100 | // Get file prefix from scriptengine name and make it file system safe: | 100 | // Get file prefix from scriptengine name and make it file system safe: |
101 | FilePrefix = m_scriptEngine.ScriptEngineName; | 101 | FilePrefix = m_scriptEngine.ScriptEngineName; |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/YP2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/YP2CSConverter.cs index 0bd3b0c..b615baa 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/YP2CSConverter.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/YP2CSConverter.cs | |||
@@ -69,11 +69,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
69 | YP.tell(myCS_SW); | 69 | YP.tell(myCS_SW); |
70 | 70 | ||
71 | //Console.WriteLine("Mycode\n ===================================\n" + myCode+"\n"); | 71 | //Console.WriteLine("Mycode\n ===================================\n" + myCode+"\n"); |
72 | // disable warning on l1, don't see how we can | ||
73 | // code this differently | ||
74 | #pragma warning disable 0168 | ||
72 | foreach (bool l1 in Parser.parseInput(TermList)) | 75 | foreach (bool l1 in Parser.parseInput(TermList)) |
73 | { | 76 | { |
74 | foreach (bool l2 in YPCompiler.makeFunctionPseudoCode(TermList, FunctionCode)) | 77 | foreach (bool l2 in YPCompiler.makeFunctionPseudoCode(TermList, FunctionCode)) |
75 | { | 78 | { |
76 | ListPair VFC = new ListPair(FunctionCode, new Variable()); | 79 | // ListPair VFC = new ListPair(FunctionCode, new Variable()); |
77 | //Console.WriteLine("-------------------------") | 80 | //Console.WriteLine("-------------------------") |
78 | //Console.WriteLine(FunctionCode.ToString()) | 81 | //Console.WriteLine(FunctionCode.ToString()) |
79 | //Console.WriteLine("-------------------------") | 82 | //Console.WriteLine("-------------------------") |
@@ -81,6 +84,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
81 | //YPCompiler.convertStringCodesCSharp(VFC); | 84 | //YPCompiler.convertStringCodesCSharp(VFC); |
82 | } | 85 | } |
83 | } | 86 | } |
87 | #pragma warning restore 0168 | ||
84 | YP.seen(); | 88 | YP.seen(); |
85 | myCS_SW.Close(); | 89 | myCS_SW.Close(); |
86 | YP.told(); | 90 | YP.told(); |